Target Practice by JCMonkey

[raw]
made by JCMonkey for Ludum Dare 57 (COMPO)

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# Objective

Get the high score!!

Well you could have if i had a leaderboard. Maybe next time!

So for now you can get personal bests and share with friends!

So how do you do this? Well simple click at the targets on screen and let the scoring begin!


# Controls

Basically use your mouse to click.

Hit R to reset for any reason


# Apps

  • Godot
  • Inkscape
  • DSP Motion and DSP Action

Ratings

Overall 277th 2.814⭐ 37🧑‍⚖️
Fun 203th 3.071⭐ 37🧑‍⚖️
Innovation 286th 2.426⭐ 36🧑‍⚖️
Theme 296th 1.871⭐ 37🧑‍⚖️
Graphics 234th 3.014⭐ 38🧑‍⚖️
Audio 226th 2.53⭐ 35🧑‍⚖️
Humor 120th 2.922⭐ 34🧑‍⚖️
Mood 271th 2.636⭐ 35🧑‍⚖️
Given 91🗳️ 38🗨️

Feedback

Josh Riley
07. Apr 2025 · 02:20 UTC
I'm really surprised at how fun this concept is. On the surface it's a really simple concept, but in practice it's pretty mesmorising to play. The only problem I had is that it seemed like I could probably play forever. I played for a few minutes, but it seemed like I was able to click the "+Time" circles faster than time went down. Maybe there could be a penalty for misses or some other mechanic that puts more pressure on the player?
LightningST
07. Apr 2025 · 02:22 UTC
Was there an incentive to not have misses? 'Cause I just found myself spam clicking for the tiny one a lot (my highest score was 542). Fun game though! Gives me aim trainer vibes (in a good way).
Tristam MacDonald
07. Apr 2025 · 09:36 UTC
Fun little shooting gallery - reminded me that I am bad at shooting galleries :laughing:
yohadams
07. Apr 2025 · 16:05 UTC
Simple demo, maybe if you added some additional random showing targets to shoot/click (like target that slows down balls for second or two) i could be fun game, overall good job
TasakaSama
07. Apr 2025 · 16:58 UTC
It works well even if I am very bad at accuracy, in any case it is original, well done to you
Sayeg
07. Apr 2025 · 18:31 UTC
Graphics are bananas! Loved your style! Had a blast.
Xwilarg
07. Apr 2025 · 18:47 UTC
Nice little game, got 356 on my first time, a small issue I got was that sometimes when hitting a circle I was getting both a hit and a miss at the same time
dnp
07. Apr 2025 · 18:56 UTC
Nice game. Click accuracy is not my strong suit so I did pretty poorly. The graphics are very trippy and unique. Definitely makes it stand out.
PolymathLD
07. Apr 2025 · 19:17 UTC
When I went to play this one I thought it would be a lot less interesting than it actually was--I really like the mechanic where clicking the balls sends them flying at high speeds so it's hard to just spam a single ball, but you _can_ hit it again while it's still going fast. Also adds a lot of variety to tracking their movement and such. Overall really satisfying concept with a lot more player feedback and reactivity than I expected, fine work!
Kukatoo
07. Apr 2025 · 21:44 UTC
The hit sound does get repetitive. The sfx would have benefitted from some volume/pitch variation. I like the amount of variation you managed to include in an otherwise simple clicking game.
dan-whiffing
07. Apr 2025 · 21:55 UTC
Surprisingly fun despite its simplicity. Could use a bit more depth/challenge, and some more variation in sound effects. Nice job!
BarnabeWild
07. Apr 2025 · 22:42 UTC
Very cool, a true test of mouse accuracy!
ibandurist
07. Apr 2025 · 23:13 UTC
The game's concept is solid, offering simplicity with engaging dynamics. The mechanic of accelerating targets adds a nice twist, but introducing a penalty for misses or adding elements that affect the speed/behavior of the targets could increase tension and challenge. The sound design is good, though varying the repetitive sounds would improve the overall experience. Overall, the game has great potential, but small adjustments to the gameplay and audio could significantly enhance player engagement.
LDJam user 280036
08. Apr 2025 · 01:14 UTC
I wasn't ready for an aim trainer :laughing: I need to brush up on my shooting skills. I like the distracting animals slowly panning across the screen, too. That was funny. I think if you added a leaderboard to this people would play again and again.

I had an issue where a single click could count as both a hit and a miss, not sure what that was about. Also I think if you were good enough the game could go on forever as you could add time faster than it counted down.

I had fun with it though. Well done.
zerocomms
08. Apr 2025 · 02:23 UTC
Interesting!
thisyc
08. Apr 2025 · 08:30 UTC
Simple and effective! If only I'm better at shooters(
Your game feels very complete, and I like what's going on in the background with the animals lol. My only suggestion would be some reward for multiple hits in a row? I think that could be an incentive for people to keep playing. Overall good job!
LDJam user 213574
08. Apr 2025 · 09:21 UTC
highscore - 1179 but I feel like someone really good can just do an endless run. Maybe something pops out afterwards? Very fun to play and well polished. I guess the theme interpretation is depth of field. Can't believe this was done in just 48 hrs. Congrats
Pusheeneiro
08. Apr 2025 · 16:04 UTC
Nice idea and art style
chiyeon
09. Apr 2025 · 09:35 UTC
Simple mechanic but effective in its implementation. Fun little game with a really cool art style as well, one of the more iconic I've seen so far. Switching things up like the speed of the targets in addition to size was also cool. I would have loved to see a little more feedback and integration into the theme. Great job!
grid96
09. Apr 2025 · 16:09 UTC
simple game but working
UpsettiGames
10. Apr 2025 · 00:59 UTC
rat game
alec
11. Apr 2025 · 02:21 UTC
Love the simplicity of this concept and had a blast playing this game! Turns out I stink at shooting games because my accuracy was pretty abysmal. I liked how the targets change direction and get a speed boost every time they get hit. It adds a nice element of chaos and kept me from just following one target and spamming it.
Gargantuan Janitor
12. Apr 2025 · 05:26 UTC
It's alright. I wish the theme could have been implemented better. Also the miss sfx is too loud in the mix imho. Fun for a bit.
OldDog
17. Apr 2025 · 08:14 UTC
like this game so much,really simple but funny~
mrs.wheelsx
20. Apr 2025 · 05:17 UTC
I really liked the obstacles, they add a lot to the game. Great job with keeping the game in scope of a compo, yet fun to play, AND with good art! See you in October!