PARALLAX MOON by Raivk

PARALLAX MOON
Use parallax as gameplay mechanic in order to solve the riddle of the moon!
MOONALLAX!
I'M A USELESS PIECE OF TEXT!
LEAD DEVELOPER / UI : ANATOLE CHAUMONT FRELET (CharlieTU)
DEVELOPER / GRAPHICS : JULIA MARINELLI (Donhadryel)
AUDIO : THOMAS LEBRUN (Raivk)
ADITIONNAL CREDITS : - Some Decors : https://craftpix.net/ - Some Ambient Sounds : https://pixabay.com/fr/ - Some Game Icons : https://game-icons.net/




| Link | https://teagher.itch.io/parallax-moon |
| Link | https://teagher.itch.io/parallax-moon |
| Original URL | https://ldjam.com/events/ludum-dare/57/parallax-moon |
Ratings
| Overall | 268th | 3.75⭐ | 22🧑⚖️ |
| Fun | 750th | 2.825⭐ | 22🧑⚖️ |
| Innovation | 110th | 3.9⭐ | 22🧑⚖️ |
| Theme | 550th | 3.475⭐ | 22🧑⚖️ |
| Graphics | 19th | 4.675⭐ | 22🧑⚖️ |
| Audio | 38th | 4.2⭐ | 22🧑⚖️ |
| Humor | 397th | 2.912⭐ | 19🧑⚖️ |
| Mood | 65th | 4.225⭐ | 22🧑⚖️ |
| Given | 15🗳️ | 17🗨️ |
This is useless piece of text...
The mechanic is very simple but it is original! I felt like it was more of an experience. The graphics, the mood, the initial confusion and the execution are really good!
I feel like the gameplay didn't really provide a challenge, it was easy to find the moon and the glyphs each time, I think if there was parallax scrolling both horizontally and vertically it would've doubled the possibilities of where the moon would be and added more challenge.
Overall this was something different and I appreciate that.
