Eurydive! by Jack Turpitt

[raw]
made by Jack Turpitt for Ludum Dare 57 (JAM)

well<em>screenshot.png hub</em>world_screenshot.png

long ago, Orpheus ventured into hades to rescue his wife, Eurydice. Our story begins a few years earlier. Orpheus has fallen into a well and finds his soul trapped in the depths of Hades! Only Eurydice, armed with her trusty bucket, can save him.

Keyboard Controls: Move: WASD Select: Spacebar Dodge (once unlocked): Spacebar

XBox Controls: Move: Left Joystick Select: A Button Dodge (once unlocked): A Button

Hints: Every 500m down the well you will find a golden souls. Once returned to the surface, these golden souls will become characters in the world, one of them may even be your beloved Orpheus! Move the cursor left and right to highlight a character, and select them to interact with them.

If you are stuck try purchasing some upgrades from the characters to help you along!

Notes: This is an entry for Ludum Dare 57. It was made by Tyler Hale, Stephen Watson, and Jack Turpitt between the 5th and the 7th of April 2025.

Ratings

Overall 312th 3.711⭐ 40🧑‍⚖️
Fun 190th 3.75⭐ 40🧑‍⚖️
Innovation 401th 3.297⭐ 39🧑‍⚖️
Theme 188th 4.079⭐ 40🧑‍⚖️
Graphics 358th 3.842⭐ 40🧑‍⚖️
Audio 244th 3.639⭐ 38🧑‍⚖️
Humor 107th 3.784⭐ 39🧑‍⚖️
Mood 452th 3.539⭐ 40🧑‍⚖️
Given 27🗳️ 52🗨️

Feedback

farzher
08. Apr 2025 · 08:55 UTC
hold left arrow while descending :)
jachymthegoat
08. Apr 2025 · 08:56 UTC
Great visuals, good music, when i saved a soul, it made a smile on my face, good job!
mremmele
08. Apr 2025 · 09:00 UTC
Really fun game! Thanks for including the tips in the description—they were super helpful. I had a bit of trouble understanding what to do at first before reading it. Also, really cool that there’s progression with upgrades.
GoogleFrog
08. Apr 2025 · 09:23 UTC
Amazing entry! I like the push-you-luck aspect of gathering souls on the way down to absorb damage on the way up.
Nuelijarma
08. Apr 2025 · 10:58 UTC
Fun game! And it has some potential to be expanded further. Clever use of Orpheus & Eurydice.
NoNumbersGames
08. Apr 2025 · 12:08 UTC
Really cool game! Loved the artstyle, gameplay was fun - swinging mechanic added good challenge to it! Is that Diogenes I rescued there? Why was my man in hell anyway?? :D
🎤 Jack Turpitt
08. Apr 2025 · 13:21 UTC
@nonumbersgames Don't worry, everyone goes to hades! All of the characters are morally respectable.
🎤 Jack Turpitt
08. Apr 2025 · 13:21 UTC
except slingshot kid...
Toupaks
08. Apr 2025 · 15:53 UTC
Amazing vibe, the art & animations are cool and the sound design is on point, it feels like a complete work. Cool game ! Swinging on the way up is neat.
auxC
08. Apr 2025 · 18:13 UTC
Honestly this is a perfect jam game to me. Easy to pickup, fun to play and funny. The drawings and animations have a ton of character as well, kudos for that!
Botch Frivarg
08. Apr 2025 · 18:21 UTC
Fun little experience, did have to figure out I could use extra souls as "shield" but once I got that really got in the swing of it!
JackOfCups
08. Apr 2025 · 18:39 UTC
Euridyce performed admirably under pressure, never losing confidence for even a second. Fun game!
Erosrolf
08. Apr 2025 · 19:00 UTC
what a cute game, i really liked the animations and sounds. it's cool that there is progression. great game
Grizembrrr
08. Apr 2025 · 19:24 UTC
I found my Orpheus!
​I liked playing Eurydice. I loved the "aouch" SFX. Spammed it.

Thanks to the traders, it wasn't too repetitive and the “fails” weren't too punishing.
I'd even just look for white ghosts nearby and get slingshoted.
The two-stage runs are really interesting, with the “life bar” being the ghosts, very meta, very smart.
Thanks for making sure that the white ghosts come out first when you get hit, and so on in ascending order of rank.
threegoldeneggs
09. Apr 2025 · 00:21 UTC
What a cool idea! I had a lot of fun descending in my bucket and searching for my Orpheus.
jtap
09. Apr 2025 · 00:57 UTC
Great idea, very fun game, sounds are funny. Thanks!
aviolin
09. Apr 2025 · 01:13 UTC
Fun game, cute artwork! The story fit the theme well.
Providence
09. Apr 2025 · 16:30 UTC
Very cute game. Love how you guys made something simple so engaging! Gotta say dodging the ghosts was more engaging than dodging the demons lol. Very fun to try and grab double blues and skip the guys escorting the greens
Kamile V.
09. Apr 2025 · 19:17 UTC
funny game! hehe <333
sarellano
09. Apr 2025 · 21:49 UTC
Art is very cute and the audio/music is quite pleasant as well. It took me a bit to get how to start the game though, so maybe just add a text saying to use spacebar at the beginning. Nice game! :)
braktheman
09. Apr 2025 · 22:23 UTC
You keep me hooked to the very end! Progression system really kept me engaged and by the time I was done I felt very skilled at the swinging dodges.

Really nailed every category on this one. Great entry!
xpoho
10. Apr 2025 · 07:23 UTC
![изображение_2025-04-10_142235669.png](///raw/d14/a3/z/6bda7.png)

Very good game! I love the sprites of all these poor soules ^_^
DeepD2eam
10. Apr 2025 · 17:20 UTC
Funnny game and cute art!
jddoesdev
11. Apr 2025 · 19:07 UTC
I really enjoyed this and I love the hand drawn aesthetic to it. I would like to somehow have an indication that an attack is about to happen so that I have a little time to react, but everything else was a ton of fun. Great work!
oxnh
11. Apr 2025 · 21:41 UTC
Cute art and chill music tastefully contrasts the theme. You can have a chill game about rescuing souls from hell right? However, I did find it annoying when the character bounces off the wall. It makes dodging really hard when you are trying to bring souls back to the surface.
silkworm_sweatshop
11. Apr 2025 · 22:29 UTC
Loved it! Really cute art that looks even better in motion. At first I was confused as I didn't get that the main goal was to avoid the ghost so I just kept picking them up :sweat_smile:. I didn't expect an upgrade system and wasn't sure how far it would go, I'd probably play it longer but it felt just right in length. Fun game loop and I like the small differences in both gameplay and mood between going down and up.
ruruie
12. Apr 2025 · 13:14 UTC
He _says_ we're never going back but I can't help but notice he gave me another half kilometer of rope...
SaraFilipa
12. Apr 2025 · 18:05 UTC
Very cute game. Took me a while to understand the gameplay but that's on me. Feels polished, is a nice take on the game, the art is simply adorable. Well done :)
Koolruz
15. Apr 2025 · 14:53 UTC
![beat-eurydive.PNG](///raw/dec/c2/z/6c381.png)

This was fun and *very* cute :) I absolutely loved the sound design in general, but I especially loved the way the music changed on the way back up - That song was stuck in my head all morning!

I really enjoyed the shift in gameplay style on the way back up as well - Staying somewhat in control of the frantic swinging physics was a lot of fun :)

Well done!
PieRo_PBeS_studio
18. Apr 2025 · 17:52 UTC
The idea of ​​the game is nice and there is a lot of humor, it just needs the impacts to be more pronounced and a little nervousness in the controls
RubixNoob13
24. Apr 2025 · 07:36 UTC
The sound effects were amazing, even though I'm pretty sure the whooshing noises were just mouth sounds :rofl:

Art style reminds me of old-school flash games, which I'm pretty nostalgic for these days. Fun little game, felt pretty well balanced overall, and I thoroughly enjoyed it! Great work!