Into the Abyss by Art_Alchemist
DEEP DIVER "The deeper you go, the richer you get—if you survive."
HOW TO PLAY You’re a deep-sea scavenger hunting treasures in the abyss. Risk everything to upgrade your gear and uncover legendary loot.
CONTROLS WASD → Move (uses oxygen)
LEFT CLICK → Jetpack boost (big oxygen cost)
SPACEBAR → Jump (no jetpack)
SURVIVE & UPGRADE Oxygen drains faster when moving/jetpacking.
Return to the rope to refill oxygen and upgrade gear.
Deeper = better loot... but danger increases too.
Press ENTER to brave the depths!
| HTML5 (preferred mirror) | https://ld57.cabal.run/ |
| Link | https://k0chiko.itch.io/ludumdare57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/into-the-abyss |
Ratings
| Overall | 509th | 3.45⭐ | 22🧑⚖️ |
| Fun | 731th | 2.868⭐ | 21🧑⚖️ |
| Innovation | 399th | 3.3⭐ | 22🧑⚖️ |
| Theme | 31th | 4.375⭐ | 22🧑⚖️ |
| Graphics | 128th | 4.3⭐ | 22🧑⚖️ |
| Audio | 312th | 3.5⭐ | 22🧑⚖️ |
| Humor | 682th | 1.971⭐ | 19🧑⚖️ |
| Mood | 284th | 3.825⭐ | 22🧑⚖️ |
| Given | 9🗳️ | 21🗨️ |
Feedback
LDJam user 407354
08. Apr 2025 · 07:43 UTC
I love the fact the more you explore, the more you lack oxygen with the audio !
Dandee
09. Apr 2025 · 12:48 UTC
Love the movement! well done!
Thrawn911
09. Apr 2025 · 14:57 UTC
The graphics are good, but the gameplay is a bit slow, and it's too easy to fall out of the level.
Anchous Blupblup
09. Apr 2025 · 14:59 UTC
Like vibe!
Ryrumeli
10. Apr 2025 · 01:03 UTC
Why is this not being talked more? Diagetic measurement of air along with the sound that showcases the oxygen, full 3D game with cool graphics underwater made for a jam? I found it a bit hard to actually trigger the rope in my return and I feel the store could start out a bit lower on values because it takes a bit of a grind to start growing, but I honestly like what I see here the game is interesting and has plenty of great ideas.
apt_prose7
11. Apr 2025 · 01:57 UTC
Круто
JB Rock
11. Apr 2025 · 02:03 UTC
Loved the animation and movement of the game. The modeling of the character and the level were well done with the under water mood. The audio was a cool touch with running low - maybe a bit loud. Good job though!
jtap
11. Apr 2025 · 20:46 UTC
Great implementation of oxygen, good animation, but the gameplay is a bit slow. In any case, the work is done very well. Thank you
ScoobySnacks
12. Apr 2025 · 11:47 UTC
great character animation, sound and atmosphere. The menu was confusing though
Skyeward
12. Apr 2025 · 20:40 UTC
This is an awesome game, the mood is done so well with the audio being mostly just breathing and some ethereal background. I really like the murky water too, with the lights on the character lighting up the environment as you explore. It felt like it was a little grindy to make process, maybe the shop could have started cheaper or the equipment could have started a little stronger? I just wanted to explore further!