Sir Uthyr and Nemea by Creative Sectors

[raw]
made by Creative Sectors for LD33 (JAM)
Welcome everyone!

It's Kardfog煤 here in the colors of the Creative Sectors. Another solo Ludum Dare. Except I got a lil' bit of testing and scripting help from our good leader ETC (Ernesty The Creator).

Gameplay stuff!
This is practically an extremely short RPG with lots of talk and without the grinding and fighting part.
This time I went for a bit more gameplay and a bit more content and a bit more of deep stuff. Well, Humor and Audio surely lacks, but I hope everything else will make up for it.
The controls are easy, you need 4 arrows and a nice spacebar and you already got everything under control.

As there isn't much to talk about, I'd like to write some anti description instead:

The latest+1 generation RPG, Sir Uthyr and Nemea brings everyone the absolute best RPG experience ever. Released for windows and consoles so new they don't even exist, Sir Uthyr and Nemea continues - I mean really continues - the Slashalot saga with an epic story to behold.
/*Except, this time we actually have a story to begin with!*/

Play as Sir Uthyr the evil knight of Neighboria and do evil stuff! Then play as Nemea, the Nemean lion to end the evil tyranny of your previous player character!

Anti-Features:
- Up to 10 minutes of exciting gameplay!
- Wondrous items of might and magic, the game contains as much as 0 different items!
- Not exactly overdressed female protagonist in the second part of the game!
- Even more mythologically accurate - that is to say underdressed - female monsters!
- Now with 2 different soundtracks, each one is at least 2 second long and plays in a loop.
- Animated 6 dimensional water, because that's the most important ever!
- Well-hidden-linear almost nearly-sandbox-like-ishly-looking gameplay in world that is almost as open as a closed door!
- Not-so-secret endings!
- The base game includes 4 different types of female monsters!
- No Bonus free DLC for you, you forgot to preorder the game!*
*Post LD correction, "Bad Kitty DLC" included in Post LD release.

Well, other than these, I don't have much to say for now, let's try it out!


Credits:

Again, extra special mega-thanks for my grandma for being awesome and feeding me for ~25 years, especially now. She worked hard so that I won't starve to death while developing this game. Not to mention the industrial amount of tea I consumed.

Thanks to Near for not slapping mah face, she helped with the ideas too.
Another slight lil' thanks to Morgoroth who didn't do much this time, but I'm mentioning him just so that I can make fun of it. =^-^=
Mega-thanks to XenoDragon - a friend of mine and the leader of Creative Sectors - for this chance to prove myself and for helping me with a lil' bit of Ruby script, a bit of game testing and grammar - as I'm too damn tired to test my game for myself at this point - and for in general being a friend of mine which helps a lot.
Additional thanks to my senior at workplace, he must have worked hard to keep the place running without the whole stuff exploding. He's awesome.

Special thanks to kittens of the world. Kitties are awesome, badass and cute.

Post LD:
Post Ludum Dare version 1.01 2015.09.14. changes:
- "Bad Kitty DLC" added.
Download Link: https://www.dropbox.com/s/53at19om3alcus6/Post%20LD%20%2333%20Sir%20Uthyr%20and%20Nemea.exe?dl=0

Ratings

Coolness 50% 3
Overall(Jam) 3.19 548
Audio(Jam) 2.68 549
Fun(Jam) 3.08 511
Graphics(Jam) 3.20 612
Humor(Jam) 2.85 492
Innovation(Jam) 2.73 745
Mood(Jam) 3.27 429
Theme(Jam) 3.31 628

Feedback

Biruts
30. Aug 2015 路 00:49 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
okmmjyygv
03. Sep 2015 路 17:53 UTC
Good job!
DinnerInTheDark
13. Sep 2015 路 09:23 UTC
Nice solo effort, not a lot of gameplay though.
馃帳 Creative Sectors
13. Sep 2015 路 09:58 UTC
Thank you all for your words I'm happy you liked it. X)

Creative Sectors: Kardfog煤
Slashee the Cow
13. Sep 2015 路 10:04 UTC
Would be nice if there was a way to quickly advance the dialogue (or if there was, if I knew what it was).
馃帳 Creative Sectors
13. Sep 2015 路 10:21 UTC
@Slashee the Cow: I think you're right, but at the time I was barely able to finish in time, sorry for that. ^^'
goodbadokay
13. Sep 2015 路 16:32 UTC
Awesome! Tried to reach all endings. Very like this SNES'esque style.
Darkflint
13. Sep 2015 路 18:11 UTC
Alone your description is worth 5 stars! Good game with an interesting double-interpration of the theme.
nihilaleph
13. Sep 2015 路 23:43 UTC
There isn't much of gameplay, but it was a short but nice story to read! I liked the old RPG mood with the graphics and audio! The twist with the theme was also good!
Some more story would be nice, but there is only much time to do it ^^;
Great job!

PS: Nice description!
DruhinM
14. Sep 2015 路 04:22 UTC
Nice job
chikun Dev Team
14. Sep 2015 路 09:46 UTC
"And that night, on this barren knoll, the ghosts of RPG Maker rose once again to wreak havoc upon the world and cause pestilence and destruction in their wake."

Would recommend.
馃帳 Creative Sectors
14. Sep 2015 路 14:24 UTC
Thank you guys, you are awesome, I'm happy I managed to please so many great gentleman!

...and yep, RPG Maker is like punks: Definitely Not Dead.
/* or if it is dead, it doesn't matter, I'm proficient with necromancy anyways */

Creative Sectors: Kardfog煤
MercuryXGames
14. Sep 2015 路 16:13 UTC
good!
goodbadokay
14. Sep 2015 路 17:04 UTC
Oh, I forgot to note about one bug: if Nemea will try to leave the city after taking up all books, learning Rage ability and killing all guards (but not sir Uthur), game freazes without ending.

Also: why no Bonus free DLC for me? I've tried to preorder the game!
Cool game, cool description, intresting to investigate everything there.
DalaiLlama
14. Sep 2015 路 17:57 UTC
Great game! I actually messed up the first time so I went and booted the game up again to go for the other ending. Worth it.
馃帳 Creative Sectors
14. Sep 2015 路 18:08 UTC
@goodbadokay: Thanks for finding that bug, it looks weird, I wasn't able to reproduce the bug, I got an ending screen as intended, I'll try to fix that anyways. I really appreciate finding that bug for me!

Well, too bad about the DLC thing. X)
If I can reach you in any way later - for example an e-mail -, I'll try to send you a Bonus DLC, I already have an idea that involves a "mythologically accurate" Nemean lion.

Thank you for your time. X)
goodbadokay
15. Sep 2015 路 07:18 UTC
@Creative Sectors
I've come to this ending, when Nemea was in the hat. But may be it was just accident. I'll check on updated version.

Thanks for DLC, I'll definitely play it on consoles so new they don't even exist =)
(or on Windows).
goodbadokay
16. Sep 2015 路 10:53 UTC
Oh, nice DLC =)
Also, bug was fixed there. I've checked first version again, bug was found again. DLC has no significant bugs.