Where is Jeremy Wattson? by Dock Frankenstein

[raw]
made by Dock Frankenstein for Ludum Dare 57 (JAM)

Description

A weird, story-rich puzzle game about Jeremy Wattson, where you pull out objects out of a hole, while trying not to block your path.

Apples floating in a giant hole. A character is asking about where Jeremy Wattson is.

Controls

  • WASD - walking
  • E - interact/reel
  • Q - interact/reverse reel
  • `/~ - debug console
  • F11 - fullscreen

Hands grabbing an object.

Development

Tools used

  • Engine: Stride3D
  • IDE: Visual Studio
  • UI Library: Myra
  • Dialogue Engine: Ink
  • Debugging: qASIC (for the cheat console)

Art

Most assets in the game have been hand-drawn on paper, scanned and put into the game. We also used an image from a random book we found in the trash for one level.

The reason the game is in 2.5D, is because we were both too stupid to use blender and Stride's 2D support isn't that great.

Animation

Because Stride lacks a built-in animator, we had to code procedural animations using random math that looked good.

If you want to take a closer look at the player animation, open the cheat console and run plalwaysanim true and dcam and move the camera closer.

Dialogue

For dialogue, we used ink which wasn't that difficult to get running in the engine. At startup, the game takes the .ink files from the data folder and compiles them into .json files that are easier to read. You can see the list of dialogues by opening up the debug console and running inkstories. To play a story, run playink [story name].

As for writing the dialogue, I cannot tell you how it materialized. I would just wake up and see written text appear on my computer.

Ratings

Overall 341th 3.674⭐ 25🧑‍⚖️
Fun 450th 3.37⭐ 25🧑‍⚖️
Innovation 251th 3.565⭐ 25🧑‍⚖️
Theme 671th 3.205⭐ 24🧑‍⚖️
Graphics 183th 4.174⭐ 25🧑‍⚖️
Humor 294th 3.19⭐ 23🧑‍⚖️
Mood 329th 3.739⭐ 25🧑‍⚖️
Given 17🗳️ 24🗨️

Feedback

WetBox
08. Apr 2025 · 18:57 UTC
can i be a Jeremy Wattson next time? great visual style, puzzles are easy and fun, greate game!
Daria Anosova
08. Apr 2025 · 21:22 UTC
Pretty visual style! Interesting puzzles and story. Nice atmosphere!
AthosPap
08. Apr 2025 · 21:45 UTC
Amazing visual style! Good job and a vvery unique game
detectiveLosos
10. Apr 2025 · 21:43 UTC
Perhaps Jeremy Wattson was the friends we made along the way?
This was certainly a weird one. Nice puzzles, deep dialogues. I didn't get to be Jeremy Wattson, but at least I got an apple and a fish!
HNKXOBKA
11. Apr 2025 · 21:57 UTC
Loved the puzzles and the cool style👍
Kamuniaft
11. Apr 2025 · 22:12 UTC
Enjoyed game's narrative and visual design a lot, very expressive! Awesome entry and greab job!
ColeSlaughter
13. Apr 2025 · 01:38 UTC
[Thanks for submitting your game to stream!](https://www.twitch.tv/videos/2431006955?t=04h30m20s)

The puzzle mechanics felt really cool and novel, and the unique LITERAL hand-drawn art style was super cool to discover. Nice job on this one!
JamesGames1000
13. Apr 2025 · 15:36 UTC
Nice little game took me a little bit to figure out some of the puzzles, but in the end I found Jeremy Wattson!!! Great game :)
X2SHADOW
14. Apr 2025 · 15:48 UTC
Very cool style, the narrative is also top notch. An unusual combination of hand-drawn and realistic pictures. One of the most beautiful games on this jam
oeueGHa
21. Apr 2025 · 14:28 UTC
Like the art style and puzzles not bad, but i'd like better tutorial and restart button. Gud job!
LLlarsO
22. Apr 2025 · 15:53 UTC
I really like those visuals. The animation style was very fitting.

Some more challenging puzzles, like the last one would improve the game further.

It's nice that you put in different characters and that you could interact with them. The transition between levels was a cool effect. The theme is represented in the gameplay by getting stuff from the depths. Good implementation here. The overall style felt a little bit weird, but in a fun way. I liked it. :)
Shasaur
22. Apr 2025 · 20:27 UTC
Challeging puzzles and very nice and unique art :) Would have loved some music too
Arsvarg
22. Apr 2025 · 20:32 UTC
Cool art! Nice puzzles! Dialogues intriguingly weird, I like it
zimny11
23. Apr 2025 · 13:29 UTC
Love the mix of art! I actually prefer 2.5D graphic over 3D. I guess the point of the dialogue flew over my head and I'm not sure how to interpret the ending. Anyway, great job with the game!
LDJam user 321333
24. Apr 2025 · 00:25 UTC
That was great! Loved how it's weird but all fits together well. It felt very polished, too.

Only negative for me was the puzzles seemed a bit on the easy side, but since most others here said they were more on the challenging side, it seems you balanced them correctly!

Also, not about the game, I really appreciate you explaining your process for art, anims, and (especially) dialogue. Kinda makes me want to learn Stride3D (which I hadn't heard of before) and ink next jam, since ink has long been on my "to try" list.

On that note, if you don't mind me asking, was there an engine reason you didn't include audio, or was it just a timing thing?
Franciszek Pyrć
24. Apr 2025 · 16:51 UTC
@oter I actually recorded a couple of sound effects and made quick ambient, but there was one hour left and I had to chose between having audio that I didn't even like that much or adding fullscreen
icebell
24. Apr 2025 · 19:30 UTC
Really cool artstyle, and I had fun doing the puzzles!! Great work!!!!
LDJam user 340465
24. Apr 2025 · 22:37 UTC
Love the art style and the humor of the game. I still wonder who Jeremy Wattson is... Would love to see a bigger version of this game as the whole reel mechanic seems pretty cool!
Arasander
25. Apr 2025 · 15:39 UTC
I really like the experience. An absurd humor with a weird environment and graphics, I love it !