Depths of Anxiety by vangrail

[raw]
made by vangrail for Ludum Dare 57 (JAM)

Play as a fallen spirit in the depths of anxiety. Use light orbs to fly and place platforms under your feet. Overcome the obstacles and defeat the evil spirit! Made in 3 days for Ludum Dare 57.

  • Programming by Timothy van der Valk (Arceryz)
  • Sound by Georgios Skote
  • Music by Max Jonker
  • Art by Ezra Spillekom
  • Environment Design by Siebe Beerkens

See itch version for fullscreen.

Changelog - April 23: Fixed game crashing at the end and missing platform trajectories visual bug

https://youtu.be/AtVrrNsI-P4?feature=shared

screen3.png

Screenshot 2025-04-23 130325.png

Ratings

Overall 173th 3.891⭐ 25🧑‍⚖️
Fun 325th 3.543⭐ 25🧑‍⚖️
Innovation 186th 3.717⭐ 25🧑‍⚖️
Theme 369th 3.804⭐ 25🧑‍⚖️
Graphics 206th 4.13⭐ 25🧑‍⚖️
Audio 224th 3.682⭐ 24🧑‍⚖️
Humor 570th 2.452⭐ 23🧑‍⚖️
Mood 62th 4.227⭐ 24🧑‍⚖️
Given 26🗳️ 26🗨️

Feedback

Tozi
08. Apr 2025 · 10:42 UTC
wow, very interesting game, looks like comp of hollow knight and celeste, which is my fauvorite game, great job
Indiealesha
08. Apr 2025 · 13:10 UTC
Looks absolutely awesome – top marks for graphics and atmosphere!
slow chaz
08. Apr 2025 · 14:51 UTC
wow love the feel. first moment I used the light was really exciting!
zichemerr
08. Apr 2025 · 14:52 UTC
Nice graphics
Haastaggi
08. Apr 2025 · 15:01 UTC
Very nice game and looks awesome but causes strong emotions.
Nazgulx
08. Apr 2025 · 15:02 UTC
The mood is awesome and I really like the take on the theme. Really reminds me of Hollow Knight
xWilQ
08. Apr 2025 · 15:03 UTC
I really like the visuals and the mood they create. It’s also quite a challenging platformer, so I wasn’t able to make it to the end, but I’ll have to come back and try again later!
Poppy Entertainment
08. Apr 2025 · 15:03 UTC
Lovely game, incredible atmosphere and a very original theme. The needles in the last section of the game sometimes were almost impossible to dodge, however it's a very polished game for a 3 day jam!
JackShadow
08. Apr 2025 · 15:04 UTC
I liked the style — it feels like a mix of The Binding of Isaac and Limbo. The platforming is well-designed too.
Norabacu
08. Apr 2025 · 15:04 UTC
I love the mood of the game and the fly/platform move mechanic is very unique. The last upgrade really helps with the fight.
Tikotey
08. Apr 2025 · 15:04 UTC
The idea with abilities is super cool!
Monogatari
08. Apr 2025 · 15:05 UTC
Really good try to make a metroidvania :), graphics are cool but the gamefeel feels a little too soft, also the dash with mouse is a good idea but i think the moving platforms should have a visible line on the screen so you know where they going, sometimes you don't have other choices but die somewhere so you know where the platform is going. When the second mech come, the level design become really interesting and i wanted to get more of it ! the boss also is really cool and creepy ahaha. Music is simple but works pêrfectly and sound design is effective ! There's a lot of checkpoints and that's a good thing too so you never struggle too much on a screen.
Chupachup
08. Apr 2025 · 15:07 UTC
Seems interesting, but in my opinion, a bit lacking in attention to visuals. Perhaps a few simple sprites in the new locations could have created more interest in exploring them. Although I realize that there may just be a lack of time. Liked the idea of the “angel” and the very otmaspheric cartoon at the beginning, but it fell short beyond that.
dot_Ex
08. Apr 2025 · 17:00 UTC
![Снимок экрана 2025-04-08 215753.png](///raw/206/36/z/6b76b.png)
The game looks cute, the music is soothing, and those graphics look amazing.
It's obvious that a lot of work was done.
I liked the mechanics, but it was like they didn't let me play with the ability to place a temporary platform.
There was also a good moment when you haven't yet received the ability to double jump and can't get to the part of the location that you see
Texugo
09. Apr 2025 · 00:42 UTC
Really nice vibes and gameplay, I found the mechanics unique and interesting to grasp! Great work!
leorean
09. Apr 2025 · 15:09 UTC
This game sets a nice mood, but the level design is a bit unforgiving, especially when that
!> black cloud comes
WHOLE GARBAGE SALE
09. Apr 2025 · 21:43 UTC
Really nice game, especially like the style. Great work!
Chuckiee
24. Apr 2025 · 14:24 UTC
I think game could've used some gameplay polish. Coyote time and input buffering would be nice to have. I'd also say having more animations for the character would be nice, environment was so nice it felt like character was out of place. Very good looking entry :clap: