Only Rogue Down Clicker #skinedition by Caerind
🎮 Only Rogue Down Cliquer #SkinEdition
A vertical roguelike platformer where every click pulls you deeper.
Dive into Only Rogue Down Cliquer, a game that fuses the fast-paced action of a platformer with the strategy of a clicker. Your goal? Descend into the unknown to recover the legendary Sacred Ruby, hidden deep within a forgotten abyss.
But beware: in this world, falling isn’t just a mistake… it’s a choice. Each level challenges you to click at just the right moment — jump, dash, dodge traps. One wrong mouvement, one slip of timing, and you’ll plummet into the void below.
🔹 Features:
A unique mix of precision platforming and click-based control
One rule: don’t fall too deep
🕹️ Will you claim the Sacred Ruby… or vanish into the depths?
https://www.youtube.com/watch?v=3R-JRMI38YQ
Ratings
| Overall | 697th | 3.158⭐ | 21🧑⚖️ |
| Fun | 649th | 3.053⭐ | 21🧑⚖️ |
| Innovation | 674th | 2.868⭐ | 21🧑⚖️ |
| Theme | 581th | 3.421⭐ | 21🧑⚖️ |
| Humor | 308th | 3.139⭐ | 20🧑⚖️ |
| Mood | 798th | 2.789⭐ | 21🧑⚖️ |
| Given | 21🗳️ | 16🗨️ |
As you mention, we should add more importance for the slow motion part (maybe recharging the dash ability or something else).
It's our firt time building a plateformer and your right we should add more info into where to go.
We will keep the skin option for later ludum.
thanks.
Also almost forgot--may be user error, but I had to run around the starting area for a solid minute before actually being able to play. I figured out about buying the life upgrade but couldn't figure out the generator thing. I just went around clicking on stuff (especially the place where it said "CLICK") and eventually the path opened but I have no idea how. But again, I can't be too critical because in a jam any sort of tutorial at all is an accomplishment, and I know that's just what you guys were trying to do.
For the fall damage we thought about it but could'nt figure how to show max distance without having to much impact on the visuals, but it's for sure something we should add (even to show the impact of the max distance fall upgrade)