The Tomb of Mysteria by Plackett
UPDATE: SAVE DATA DOES NOT WORK ON LUDUM DARE SO WE HAVE DISABLED IT, GO TO https://premedlynx.itch.io/tombs-of-mysteria IF YOU WANT TO SAVE
Controls:
A/Left - move left
D/Right - move right
Space - jump
W/Up - interact
R - reset level
Backspace - toggle colorblind mode
Temple exploring game about a puzzled adventurer who ventures into an ancient underground tomb trying to find an artifact, dodging traps and solving puzzles. Some Sound Effects were used from Pixabay.
| Link | https://github.com/Plackett/LD57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/the-tomb-of-mysteria |
Ratings
| Given | 9🗳️ | 6🗨️ |
Some advice:
- don't restart the music at respawn, in a game where you respawn often, this is extremely annoying ... also, make it loop when it ends.
- there has to be some feedback (visual, audio) when the player gets hit. (I wasn't clear, for a while, if the player could get hit or not)
- use a different visual for locked doors.
- don't introduce, in the same level, the evil spitting boxes AND the spit-activated switches (The current level makes it unclear what the spit actually does ).
Kudos for providing both GNU/Linux version, and a web build!
The physics felt a bit rough, sometimes it felt like i was suddenly attached to a magnet or sliding on ice.
I also encountered a bug with an invisible wall, I couldn't finish after that:
