From The Depths: Mining Meets Tower Defense by cdupe

Randalf the wizard cat's new magic drilling machine gives him access to unimaginable riches, but he has delved too greedily and too deep, and now he must use everything he has, including his newfound wealth, to build a labyrinth of towers and defend himself FROM THE DEPTHS.
Instructions
- WASD to move
- Click to build / upgrade / shoot
- Mine resources and a path
- Build towers to defend your camp
- End the day to begin combat
- Fight off the enemies from the depths
- Upgrade at shops
- DIG AS DEEP AS YOU CAN!
Created by: Coleman, Eric, and Liam





Ratings
| Overall | 45th | 4.197⭐ | 35🧑⚖️ |
| Fun | 48th | 4.136⭐ | 35🧑⚖️ |
| Innovation | 81th | 4.015⭐ | 35🧑⚖️ |
| Theme | 78th | 4.273⭐ | 35🧑⚖️ |
| Graphics | 217th | 4.106⭐ | 35🧑⚖️ |
| Audio | 132th | 3.894⭐ | 35🧑⚖️ |
| Humor | 252th | 3.3⭐ | 32🧑⚖️ |
| Mood | 191th | 3.969⭐ | 34🧑⚖️ |
| Given | 32🗳️ | 37🗨️ |
I guess, for this game to get better, i'd would be making it multiplayer, besides that, it is perfect! well done!
Things I really liked:
- Music was fire :fire:
- Artwork was super cute and kept making the cat headbang with the cursor haha
- Just the right amount of turrets and mechanics
- Upgrade mechanics
Only criticism would be that I felt the gold was a bit too sparse and it made it difficult to keep everything under control and not lose early.
Otherwise a very polished game! Great job :D
I instantly got hooked, you blended the theme with tower defense perfectly. If I had to point out something it would be the difficulty needs some fine tuning
Well done
One of my favourite LD57 games though! Keep up the good work!
Got 25m ^_^
Good game, interesting mechanic that combines mining and tower defense. Wanna see full game ^_^
Your idea is very innovative and has a lot of potential!
However, there is one issue i noticed. Combining the "digging in a grid" and tower defense genres leads to a conflict: The tower defense machanic forces you to dig long, bendy tunnels (or at least it feels right to do so), while you yourself want to get up quickly. Always traversing my long tunnel of (enemy) death felt very annoying. And accidentally removing one wrong block can destroy your carefully crafted tunnel also felt pretty bad.
Maybe you could add the option to build special blocks that you yourself can go through but enemies dont. I would love seing you guys continue developing this game. Like I said this has serious potential!
The pixel art is very cool! The work with tiles is very creative. The only thing I don't understand is how our base works without a bottom? I can advise adding a small platform there in the form of a shelf, so that it looks organic.
Cat wizard on a drill? Lmao :)))
It's not obvious that you can upgrade towers. I'd like to restore the land so I can put towers there. And restore health if needed. That would help with survivability!
And I found a bug. Sometimes something hits me and I lose lives. This happens until the end of the day. It's not very good... (don't hit me...) ( ,_,)
P.S. The music during the fight is quite dynamic, I like it! :)
This is my maximum!:р

I went 85m deep, but in an excess of confidence i went away from screen and got submerged by red bats :( I think i could have gone deeper... I wonder if there is something more to reach if I didn't do that ! Also it happened a few times I felt i did get randomly hit without understanding who did that ? Cool music also ! Very good entry !