DEPTH FIRST by PassbyKamenRider
You are an AI core trained by a CRAZY DR. Your "Master" believes there is a HELL. Driven by a depth-first cursed algorithm, guide your robot through procedurally generated labyrinths: place turn stones to avoid lava flows, activate laser guns to blast through walls. When you finally breach Death's domain, how will the underworld bureaucrat judge this human-led suicide mission?
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PLAY ON WEB!!!
Itch.io link: https://passbykamenrider.itch.io/depth-first
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Tutorial:
Important Things To Know:
DFS in this game prioritizes in order ➡️⬇️⬅️⬆️
Basic Controls:
DFS (Depth-First Search) is reimagined as the "Hellscraper Protocol" in this game, where the robot adheres to a directional hierarchy of Right → Down → Left → Up, with priority order being the key to overcoming hellish challenges.
🏆➡️*Left-Click to Place Turn Stones: *
Place stones on upcoming tiles to forcibly alter robot's moving direction
📤🖱️*Right-Click + Hold&Drag: *
Move around to see the whole map
🚶♀️🧭*GO Button Starts Pathfinding: *
Robot moves with Right → Down → Left → Up priority after clicking
🔄🌍*RESET Reinstates the Level: *
Click to remove all stones (NO LAVA AND BROKEN WALL WILL BE MOVE)
Tiles you need to know:

Floor, of course, the place you can walk through(hopefully)

AH, LAVA! deadly, very deadly, VERY VERY DEADLY

The END, jump down and find it(to find what)
Why does it always appear in the bottom right corner

A Laser Gun! what can it do?

Aha! A CrackedWall, this is where the laser gun should be used.(OF COURSE)

Turn Stones, It teaches you to turn early
Contributors:
@PassbyKamenRider: Programmer
@Ayu: Programmer/TA
@Cocodayo: Art
@DeepD2eam: Designer/Writer
@Jimiasoph: Art/Producer
@MichelleF: Art
| Link | https://github.com/PassbyKamenRider/LudumDare57 |
| Link | https://passbykamenrider.itch.io/depth-first |
| Original URL | https://ldjam.com/events/ludum-dare/57/depth-first |
Ratings
| Overall | 410th | 3.594⭐ | 34🧑⚖️ |
| Fun | 393th | 3.438⭐ | 34🧑⚖️ |
| Innovation | 273th | 3.516⭐ | 34🧑⚖️ |
| Theme | 622th | 3.344⭐ | 34🧑⚖️ |
| Graphics | 414th | 3.703⭐ | 34🧑⚖️ |
| Humor | 255th | 3.29⭐ | 33🧑⚖️ |
| Mood | 583th | 3.333⭐ | 32🧑⚖️ |
| Given | 25🗳️ | 42🗨️ |
Figured out the trick from level 4, the difficulty curve needs to be modified. The art is really cute.
PLZ ADD ZOOM IN & OUT !!!
Here’s my life count after the first playthrough 😎:

I love puzzle games and this is right on my alley.
I would add more mechanics and a way to move the screen easier (maybe WASD).
*I know the idea of the Depth First Algorithm is for the theme, but you could add other hierarchies of directions as expansions, maybe as a free robot it is experimenting (secret levels) :smile:
the bgm is a bit heavy for playing long
overall i like it very much!
The game is quite interesting. At first, I didn't understand what to do and had to read about how the robot chooses its direction of movement. :)
The puzzles themselves were super engaging and scratched my brain just right. The story, however, was a bit forgettable - but the character designs stuck with me, so you're doing something right!
Thanks for the game!
Couple deaths passed and I got it. Tbh, I'm not personally the type who likes these games, BUT...
The mix of new puzzles but with a sorta story was interessting to keep me playing for abit.
I like that the puzzles are well thought out. Mechanics and movement make for alot of possibilities in level design.
With more variety this could definitly be smth one would wanna regurlarly play on mobile with constant new levels ^^