MandelBrowse by MaximeG

[raw]
made by MaximeG for Ludum Dare 57 (JAM)

Overview:

As you get deeper into the depths... so does the details and complexity of this world!

Freely explore the abstract intricacies of the Mandelbrot fractal by collecting all the pieces along its surface. The more you collect, the more your environment will evolve.

But beware! Never come into contact with the fractal itself, or else...

We made absolutely everything from scratch, so feel free to comment on anything that picks your curiosity, we'd love to hear your opinion about this concept!

Controls:

Use 'A'/'D' or the 'Left'/'Right' arrows to create impulse in the opposite direction. TIP: press both at the same time to propel yourself straight up.

Thank you for playing! See you in the comments - The devs


Ratings

Overall 675th 3.2⭐ 22🧑‍⚖️
Fun 703th 2.925⭐ 22🧑‍⚖️
Innovation 131th 3.85⭐ 22🧑‍⚖️
Theme 380th 3.789⭐ 21🧑‍⚖️
Graphics 580th 3.35⭐ 22🧑‍⚖️
Audio 398th 3.289⭐ 21🧑‍⚖️
Humor 645th 2.133⭐ 17🧑‍⚖️
Mood 827th 2.632⭐ 21🧑‍⚖️
Given 11🗳️ 22🗨️

Feedback

Turquoise Moon
08. Apr 2025 · 23:22 UTC
Its fun exploring the Mandel Set as it gets more detailed! It was interesting trying to figure out where would be the safest. Its a bit difficult to control but you get used to it. I got to iteration 9. The music is pretty catchy, but once it finishes playing it doesn't start again until you die.
Dylan Shumway
08. Apr 2025 · 23:27 UTC
Really interesting result from the theme! I love the idea of diving deeper into the Mandel Set. I would add a detail on the opening controls language that specifies left/right click as I tried to use arrow keys at the start. Well done though overall!
Oddmes
09. Apr 2025 · 21:23 UTC
Really interesting, but unfortunately lags too much on the old laptop.
Tugaryn
13. Apr 2025 · 14:08 UTC
Interesting, but very difficult.
I haven't gotten past the fifth iteration
I didn't understand what the black stuff was for

A little more responsive controls would be cool.
thanks well done!
Skyeward
13. Apr 2025 · 14:09 UTC
Cool idea to use the idea of fractals as an environment! I liked the movement controls too, but I did find it quite difficult initially, maybe starting with some of the pieces a little further from the surface in the first few itterations and then gradually moving them closer could help tutorialise a little more so that players can get used to manouvering around? Great job!
EX3D0
13. Apr 2025 · 15:13 UTC
Really interesting use of the theme! It was really neat exploring the fractal as it got more and more detailed. The controls took a little bit of getting used to but once I did I had a blast.
Stratcat66
13. Apr 2025 · 15:24 UTC
I think that this is an interesting and rather unique idea!
As I was playing it i was wondering by which rule the colored rings appear?
JamesGames1000
13. Apr 2025 · 15:41 UTC
Interesting concept sadly I was not able to enjoy it too much due to lag but great job :)
GwendalG
13. Apr 2025 · 15:46 UTC
Great concept, really enjoyed the gameplay and concept! The only thing I regret is the music that disappears after a little time. Overall well done!
Game-mon
13. Apr 2025 · 16:04 UTC
Interesting concept, i really like the fractal effect, but was quite laggy in my browser, also i went outside the bounds of the map (revealing the unity skybox lol) but nice job overall!
Verbante
13. Apr 2025 · 16:11 UTC
This is the first depths of math, depth of iteration kind of game I played and I find the idea very cool. Kudos to programming as well. The game ran very slowly in firefox (probably a unity thing) but I went to chrome and got 7.
LDJam user 282870
13. Apr 2025 · 16:11 UTC
Okay, so I float around, land on some rainbow colored ring and then start over.

Is that the game?
LDJam user 221097
13. Apr 2025 · 16:12 UTC
Psychedelic! A cool vibe, enhanced by a cool, catchy, moody music.
Congratulations to your team for this interesting game!
daniel
13. Apr 2025 · 16:14 UTC
I really liked the concept, good take on the theme. Hitboxes and movement made everything play pretty well, but some more gameplay changes as you go down layers would have been fun I think.
cherrybcake
13. Apr 2025 · 21:28 UTC
such a neat idea! The controls felt like they were inverted tho XD But every time the set zoomed in I was like YESS, good job :)
WetBurritoSupreme
14. Apr 2025 · 03:13 UTC
Woah the tunes and audio were nicely done, I really like the concept and once I figured out how to do the controls it played nicely. Well done!
Eugenik
14. Apr 2025 · 05:44 UTC
Wow! Looks really good! Can't wait to play it!.