{"author_link":"\/users\/anifan-gelati","author_name":"Anifan gelati","author_uid":1355344,"comments":[{"id":1134930,"author_name":"Whysguy52","author_uid":"whysguy52","epoch":1744151296,"text":"looks interesting but i have no idea what to do :(","format":"md","likes":1,"spam":"N"},{"id":1135843,"author_name":"Broco","author_uid":"broco","epoch":1744163930,"text":"Ok, it took me a while to undestand what I was doing. \n\nI think it's a simple card game, where you receive attacks, and you defend with your cards. Each color you fail to defend against, reduces your \"life\" of that color, (you have a life gauge for each color). After each round you can choose to recover a color \"life\" or get a new card\n\nThe thing I don't understand is that your cards never change, so you reach a point where you have so many cards that you can defend against every attack. Also I don't see how this is tied to the depth theme, other than having a radar with a depth counter \ud83e\udd14\nUnfortunately I couldn't reach an ending, the game bugged when I moved a card out of the defending zones, and I couldn't keep playing.","format":"md","likes":1,"spam":"N"},{"id":1138576,"author_name":"Ronalchue","author_uid":"ronalchue","epoch":1744209681,"text":"Unfortunately it is very difficult to understand what I need to do(","format":"md","likes":1,"spam":"N"},{"id":1141481,"author_name":"LDJam user 355344","author_uid":"355344","epoch":1744253136,"text":"@whysguy52 @broco @ronalchue\nThank you so much for your feedback!\nUnfortunately, I didn't have time to add a lot of things to the game, in particular the plot and tutorial. Without proper tutorial, it's really unclear what to do.\nI just updated the page and added a description with controls and a brief guide on what to do. I hope it will be clearer now.","format":"md","likes":3,"spam":"N"},{"id":1142810,"author_name":"Riggen","author_uid":"riggen","epoch":1744291208,"text":"I played the 1.1 version.  The arrows that are supposed to move the resource left\/right did nothing.\n\nInteresting concept from what I can see in the gifs.","format":"md","likes":1,"spam":"N"},{"id":1145194,"author_name":"dreo","author_uid":"dreo","epoch":1744362210,"text":"It was interesting, but sometimes it felt like I was going to lose no matter what I did. I picked every Add Card option, but some emotions were just stronger than me. Still, I guess that fits the whole emotion-fighting theme.\n\nThe descriptions on the page helped a lot \u2014 thanks for that!\n\n![12312312312313212312312321.png](\/\/\/raw\/28f\/d5\/z\/6bf73.png)","format":"md","likes":1,"spam":"N"},{"id":1146446,"author_name":"PaDo","author_uid":"pado","epoch":1744405648,"text":"Hey, bro, nice game, but bad balance.","format":"md","likes":1,"spam":"N"},{"id":1154657,"author_name":"Ntimi","author_uid":"ntimi","epoch":1745069407,"text":"Hi there! Thanks for making this game. Interesting concept having different protective cards against psychological threats.\nHaving \"physical\" cards was cool in a way that it actually felt like a card game. My screen became crowded quickly, though, as soon as I started collecting more cards - I often turned two cards at once when clicking on my screen, since the cards were quite close together.\nThe core mechanic of collecting cards to match problems could be quite interesting. The positioning of cards just felt out of place currently, since there was no challenge involved in positioning the right symbol at the right place. If each card had contained multiple symbols and you'd have to match the right ones in the row without having wrong ones overlapping, we'd have an interesting puzzle mechanic!\nIn my opinion, I'd do a few small changes: have each card contain multiple symbols, introduce a hand card limit, and add the option to discard cards - this could be the base to make it a tight deck building game. :)\nBut the time in Jams is always limited. Props for building it as far as you did!","format":"md","likes":1,"spam":"N"},{"id":1154686,"author_name":"fraanns","author_uid":"fraanns","epoch":1745072869,"text":"Maybe I missed something, but for me, I there is a thred I don't have a card for to defend then I can't do anything about it. ","format":"md","likes":1,"spam":"N"},{"id":1154792,"author_name":"Paul Thick","author_uid":"paul-thick","epoch":1745084623,"text":"I figured out the mechanic very fast, but the gameplay feels linear and almost boring. The most frustrating for me is that you can`t disactivate the card after you have chosen the one (my muscle memory is pressing 'escape' and the game closes). I really like the graphics :)","format":"md","likes":1,"spam":"N"},{"id":1154876,"author_name":"LDJam user 383241","author_uid":"383241","epoch":1745090374,"text":"This was a really cool take on the theme! I won't harp on the balancing as others have noted. Nice work getting the feel of a dark atmosphere and gritty gameplay. This has the potential to be a really neat roguelike deckbuilder!","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[],"metadata":{"g_key":"96926","g_author":"1355344","g_event":"LD57","g_eventkey":"111","g_subevent":"JAM","g_urlkey":"448408","g_title":"Nowhere to Dive","g_status":"WAYBACK","g_place":"844","g_commentcount":"11","g_site2_node_id":"408530","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"408530","n_urlkey":"448408","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/nowhere-to-dive","n_slug":"nowhere-to-dive","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"355344","n_created":"1743444452","n_modified":"1778906525","n_version":"1307843","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":1,"author":355344,"body":"![Title.png](\/\/\/raw\/01c\/65\/z\/6bd58.png)\nYou need to go deeper and deeper, *away* from your problems...\n---\n\n---\n\n### **Controls**\n\n- __Left mouse button__ - using card from your hand and pressing buttons\n\n- __Right mouse button__ - flip the card\n\n- __Up and down arrows__ - change the view during fight\n\n- __Escape__ - exit the game\n\n---\n\n### **How to play**\n\nYou have **3 resources** that you need to **keep** an eye on, otherwise you will **lose**\n\n![\u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435_2025-04-10_045538414.png](\/\/\/raw\/01c\/65\/z\/6bd5a.png)\n\n### **Stage 1: Descent**\n\nThis is a **calm** stage in which you dive deeper and deeper into the **depths** (there should have been a **plot** here, but there wasn't enough time)\n\n![Descent.gif](\/\/\/raw\/01c\/65\/z\/6bd5e.gif)\n\n### **Stage 2: Fight**\n\nAfter diving, you are overcome by negative **emotions**, which you must deal with using **cards**. Each card has its own **resource** that you can use in fight.\n\n![FightStart.gif](\/\/\/raw\/01c\/65\/z\/6bd5f.gif)\n\nEach card has **2 sides**, which may have **different** resources, but sometimes they **repeat**. By clicking the right mouse button, the card **turns over** and you can play from a new side.\n\n![CardFlip.gif](\/\/\/raw\/01c\/65\/z\/6bd66.gif)\n\nEach fight you have a list of **threats** that grows as you dive **deeper**\n\n![\u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435_2025-04-10_050915484.png](\/\/\/raw\/01c\/65\/z\/6bd61.png)\n\nWhen using card, you approach the **screen** where you select the resource **position**. If the threat and the resource **match**, then the threat is **eliminated** and you move on.\n\n![FightAttack.gif](\/\/\/raw\/01c\/65\/z\/6bd62.gif)\n\nIf you **don't see** the threats well, you can press the forward and backward arrows to **change** the view.\n\n![FightView.gif](\/\/\/raw\/01c\/65\/z\/6bd63.gif)\n\nThe fight has **2 outcomes**. If you use all the cards, but there are still any threats, they will be **deducted** from your inventory. Otherwise, you **destroy all** the threats, then you win.\n\n![FightEnd.gif](\/\/\/raw\/01c\/65\/z\/6bd64.gif)\n\n### **Stage 3: Reward**\n\nIn the last stage, no matter the outcome of fight, you get **rewards**. This can be either **restoring** one of the resources or **adding** a new card to your hand.\n\n![RewardCard.gif](\/\/\/raw\/01c\/65\/z\/6bd65.gif)\n\n---\n\n### **Changelog**\n\n**Version 1.1**\n- Fixed incorrect resource movement to the right during fight\n- Fixed fight difficulty update after restarting\n\n---","comments":11,"comments-timestamp":"2025-04-19T19:19:34Z","created":"2025-03-31T18:07:32Z","files":[{"author":355344,"id":40479,"name":"$$embed-40479.zip","node":408530,"size":34049384,"status":1,"tag":0,"timestamp":"2025-04-08T01:03:27Z"},{"author":355344,"id":40489,"name":"Nowhere_to_Dive.rar","node":408530,"size":34049384,"status":0,"tag":0,"timestamp":"2025-04-08T01:04:31Z"},{"author":355344,"id":40902,"name":"NowhereToDive.rar","node":408530,"size":34124759,"status":9,"tag":0,"timestamp":"2025-04-08T01:53:54Z"},{"author":355344,"id":41710,"name":"$$embed-41710.zip","node":408530,"size":16391524,"status":64,"tag":0,"timestamp":"2025-04-10T00:30:09Z"},{"author":355344,"id":41713,"name":"NowhereToDive_1.1.zip","node":408530,"size":40833861,"status":9,"tag":0,"timestamp":"2025-04-10T01:05:33Z"},{"author":355344,"id":41714,"name":"$$embed-41714.zip","node":408530,"size":16391524,"status":64,"tag":0,"timestamp":"2025-04-10T01:07:35Z"}],"files-timestamp":"2025-04-10T01:07:35Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":21,"grade-06":21,"grade-07":17,"grade-08":21},"id":408530,"love":0,"magic":{"cool":143.89276634052,"feedback":13,"given":40.375,"grade":20.5,"grade-01-average":2.684,"grade-01-result":844,"grade-02-average":2.079,"grade-02-result":871,"grade-03-average":2.895,"grade-03-result":661,"grade-04-average":3.263,"grade-04-result":650,"grade-05-average":2.842,"grade-05-result":725,"grade-06-average":2.526,"grade-06-result":544,"grade-07-average":1.767,"grade-07-result":701,"grade-08-average":2.526,"grade-08-result":839,"smart":2.4099842693513},"meta":{"author":[355344],"cover":"\/\/\/content\/01c\/65\/z\/6be07.png","link-01-tag":[42332]},"meta-timestamp":"2026-05-16T04:42:05Z","modified":"2026-05-16T04:42:05Z","name":"Nowhere to Dive","node-timestamp":"2025-04-10T02:56:43Z","parent":406845,"parents":[1,5,9,406845],"path":"\/events\/ludum-dare\/57\/nowhere-to-dive","published":"2025-04-08T01:04:55Z","scope":"public","slug":"nowhere-to-dive","subsubtype":"jam","subtype":"game","type":"item","version":1307843},"text":"![Title.png](\/\/\/raw\/01c\/65\/z\/6bd58.png)\nYou need to go deeper and deeper, *away* from your problems...\n---\n\n---\n\n### **Controls**\n\n- __Left mouse button__ - using card from your hand and pressing buttons\n\n- __Right mouse button__ - flip the card\n\n- __Up and down arrows__ - change the view during fight\n\n- __Escape__ - exit the game\n\n---\n\n### **How to play**\n\nYou have **3 resources** that you need to **keep** an eye on, otherwise you will **lose**\n\n![\u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435_2025-04-10_045538414.png](\/\/\/raw\/01c\/65\/z\/6bd5a.png)\n\n### **Stage 1: Descent**\n\nThis is a **calm** stage in which you dive deeper and deeper into the **depths** (there should have been a **plot** here, but there wasn't enough time)\n\n![Descent.gif](\/\/\/raw\/01c\/65\/z\/6bd5e.gif)\n\n### **Stage 2: Fight**\n\nAfter diving, you are overcome by negative **emotions**, which you must deal with using **cards**. Each card has its own **resource** that you can use in fight.\n\n![FightStart.gif](\/\/\/raw\/01c\/65\/z\/6bd5f.gif)\n\nEach card has **2 sides**, which may have **different** resources, but sometimes they **repeat**. By clicking the right mouse button, the card **turns over** and you can play from a new side.\n\n![CardFlip.gif](\/\/\/raw\/01c\/65\/z\/6bd66.gif)\n\nEach fight you have a list of **threats** that grows as you dive **deeper**\n\n![\u0438\u0437\u043e\u0431\u0440\u0430\u0436\u0435\u043d\u0438\u0435_2025-04-10_050915484.png](\/\/\/raw\/01c\/65\/z\/6bd61.png)\n\nWhen using card, you approach the **screen** where you select the resource **position**. If the threat and the resource **match**, then the threat is **eliminated** and you move on.\n\n![FightAttack.gif](\/\/\/raw\/01c\/65\/z\/6bd62.gif)\n\nIf you **don't see** the threats well, you can press the forward and backward arrows to **change** the view.\n\n![FightView.gif](\/\/\/raw\/01c\/65\/z\/6bd63.gif)\n\nThe fight has **2 outcomes**. If you use all the cards, but there are still any threats, they will be **deducted** from your inventory. Otherwise, you **destroy all** the threats, then you win.\n\n![FightEnd.gif](\/\/\/raw\/01c\/65\/z\/6bd64.gif)\n\n### **Stage 3: Reward**\n\nIn the last stage, no matter the outcome of fight, you get **rewards**. This can be either **restoring** one of the resources or **adding** a new card to your hand.\n\n![RewardCard.gif](\/\/\/raw\/01c\/65\/z\/6bd65.gif)\n\n---\n\n### **Changelog**\n\n**Version 1.1**\n- Fixed incorrect resource movement to the right during fight\n- Fixed fight difficulty update after restarting\n\n---","title":"Nowhere to Dive","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/408501+408502+408503+408504+408505+408506+408507+408508+408509+408510+408511+408512+408513+408514+408515+408516+408517+408518+408519+408520+408521+408522+408523+408524+408525+408526+408527+408528+408529+408530+408531+408532+408533+408534+408535+408536+408537+408538+408539+408540+408541+408542+408543+408544+408545+408546+408547+408548+408549+408550+408551+408552+408553+408554+408555+408556+408557+408558+408559+408560+408561+408562+408563+408564+408565+408566+408567+408568+408569+408570+408571+408572+408573+408574+408575+408576+408577+408578+408579+408580+408581+408582+408583+408584+408585+408586+408587+408588+408589+408590+408591+408592+408593+408594+408595+408596+408597+408598+408599+408600+408601+408602+408603+408604+408605+408606+408607+408608+408609+408610+408611+408612+408613+408614+408615+408616+408617+408618+408619+408620+408621+408622+408623+408624+408625+408626+408627+408628+408629+408630+408631+408632+408633+408634+408635+408636+408637+408638+408639+408640+408641+408642+408643+408644+408645+408646+408647+408648+408649+408650+408651+408652+408653+408654+408655+408656+408657+408658+408659+408660+408661+408662+408663+408664+408665+408666+408667+408668+408669+408670+408671+408672+408673+408674+408675+408676+408677+408678+408679+408680+408681+408682+408683+408684+408685+408686+408687+408688+408689+408690+408691+408692+408693+408694+408695+408696+408697+408698+408699+408700+408701+408702+408703+408704+408705+408706+408707+408708+408709+408710+408711+408712+408713+408714+408715+408716+408717+408718+408719+408720+408721+408722+408723+408724+408725+408726+408727+408728+408729+408730+408731+408732+408733+408734+408735+408736+408737+408738+408739+408740+408741+408742+408743+408744+408745+408746+408747+408748+408749+408750+408751+408752+408753+408754+408755+408756+408757+408758+408759+408760+408761+408762+408763+408764+408765+408766+408767+408768+408769+408770+408771+408772+408773+408774+408775+408776+408777+408778+408779+408780+408781+408782+408783+408784+408785+408786+408787+408788+408789+408790+408791+408792+408793+408794+408795+408796+408797+408798+408799+408800+408801+408802+408803+408804+408805+408806+408807+408808+408809+408810+408811+408812+408813+408814+408815+408816+408817+408818+408819+408820+408821+408822+408823+408824+408825+408826+408827+408828+408829+408830+408831+408832+408833+408834+408835+408836+408837+408838+408839+408840+408841+408842+408843+408844+408845+408846+408847+408848+408849+408850+408851+408852+408853+408854+408855+408856+408857+408858+408859+408860+408861+408862+408863+408864+408865+408866+408867+408868+408869+408870+408871+408872+408873+408874+408875+408876+408877+408878+408879+408880+408881+408882+408883+408884+408885+408886+408887+408888+408889+408890+408891+408892+408893+408894+408895+408896+408897+408898+408899+408900+408901+408902+408903+408904+408905+408906+408907+408908+408909+408910+408911+408912+408913+408914+408915+408916+408917+408918+408919+408920+408921+408922+408923+408924+408925+408926+408927+408928+408929+408930+408931+408932+408933+408934+408935+408936+408937+408938+408939+408940+408941+408942+408943+408944+408945+408946+408947+408948+408949+408950+408951+408952+408953+408954+408955+408956+408957+408958+408959+408960+408961+408962+408963+408964+408965+408966+408967+408968+408969+408970+408971+408972+408973+408974+408975+408976+408977+408978+408979+408980+408981+408982+408983+408984+408985+408986+408987+408988+408989+408990+408991+408992+408993+408994+408995+408996+408997+408998+408999+409000?authors&parents&superparent"},"object":"objects\/sha256\/f3\/f3f4431b655e2ee1cc4beec4d1d33f1e5e46e2a913ce7d6b5b0395c937e24e3e","record":"shard-3\/json-live-urgent-v3\/records\/b878e3c2020dfbe7025f6fb65b7fc473f1d2fb7f2aa96c73c5a6f0e771c54ca1.json","sha256":"f3f4431b655e2ee1cc4beec4d1d33f1e5e46e2a913ce7d6b5b0395c937e24e3e","source":"https","stored_at":1784022495}}