Handbag Havoc by fnelix

The game
Sort through your bag and find the objects.
Dropped objects give a 10 s time penalty.
Controls
- Left mouse button/Touch/Shift/Q: Drag hand
- Right mouse button/Touch w. 2 fingers/Space/W: Grab
You can reset your hand position or reset the level with the two buttons (top right of your screen)
Team
Made in 48h from scratch for LD 57 * @foolishfool Art * @fnelix Programming, Sound & Music
| Link | https://fnelix.itch.io/ld57-handbag-havoc |
| Original URL | https://ldjam.com/events/ludum-dare/57/handbag-havoc |
Ratings
| Overall | 115th | 4⭐ | 31🧑⚖️ |
| Fun | 104th | 3.948⭐ | 31🧑⚖️ |
| Innovation | 75th | 4.034⭐ | 31🧑⚖️ |
| Theme | 17th | 4.464⭐ | 30🧑⚖️ |
| Graphics | 108th | 4.345⭐ | 31🧑⚖️ |
| Audio | 138th | 3.879⭐ | 31🧑⚖️ |
| Humor | 34th | 4.268⭐ | 30🧑⚖️ |
| Mood | 100th | 4.138⭐ | 31🧑⚖️ |
| Given | 20🗳️ | 35🗨️ |
That's an original take of the theme :wink: Good Job !
I can't grab items using my Mac, neither the right click nor the two-finger gesture work:
- I have tried on the trackpad
- the magic mouse
- I have tried holding ctrl, which sometimes trigger the right click event.
@ me if you fix the issue, I'll come back to rate the game on the game aspects then.
It's fun to pull things out and have everything fall down in the end
In the web version only a little inconvenient, something with positioning - the mouse goes off the screen and control is lost
Put the ability to open in full screen and maybe the bug will be fixed.
The controls a little funky using a mouse for me, I seem to have put the hand/grabber out of the click sensitive area on one of my runs, and sometimes it's hard to bring the hand down to the bottom. I wonder if wasd or arrow keys might make sense as PC controls?
If i had to criticize, maybe the controls with the two mouse buttons is a bit awkward, could be simplified to using only left click (mouse would constantly move the hand, use the left click to grab, that's all)
Great game!
Dropped out all the stuff

Audio and visual representation are very clean and super funny.
Finished with a time of 20 minutes, but about 18 of those came from penalties. 😅
Also, really nice interpretation of the theme. 🙂
I liked the idea, the theme of depth is perfectly revealed, and the unconventional approach is great. I had a lot of fun and laughed. I even got my wife to play, and she also laughed.
So, you guys are awesome! Good luck with future projects!
The controls are a mixed bag. Sometimes it felt very good to play with the mouse, for example the first three stages, but other times the hand got stuck and some objects fell through the container (glitch).
The visuals of the game are nicely done. Everything is clear and has a fitting look. It's a nice addition, that you put in a clear tutorial.
The art feels well made and fitting for the game.
The left click HANDling ( :D ) was a bit wonky - got stuck a few times, and also wasn't quite able to just hold left mouse down cause pulling down the whole height of my screen the hand was just half way in - and at that point it got somewhat stuck and i had to wiggle the arm around a lot to unstuck it.
Other than that overall a really good entry, well done!
The graphics are really nice. Fun background music, albeit a bit repetitive.
Sometimes the control of the hand felt a bit less responsive.
I made it to the end, but I have thrown out many objects, haha.

https://youtu.be/RiEZl_8j3Lg