Don't go too deep! by p3tition

[raw]
made by p3tition for Ludum Dare 57 (COMPO)

Dive into the depths of space, explore planets and avoid aliens!
!Screenshot_16.png
​Game made by p3tition in 48 hours for ludum dare 57

SPACE - to start
W and D to move left and right
Collect planets
Escape aliens
​​Changelog:
07/04/2025 12:21 - BUGFIX - Disappearing UI with power ups
07/04/2025 12:40 - BUGFIX -Made the sounds quieter

Ratings

Overall 118th 3.556⭐ 29🧑‍⚖️
Fun 107th 3.481⭐ 29🧑‍⚖️
Innovation 178th 3.167⭐ 29🧑‍⚖️
Theme 138th 3.63⭐ 29🧑‍⚖️
Graphics 74th 3.907⭐ 29🧑‍⚖️
Audio 62th 3.731⭐ 28🧑‍⚖️
Humor 99th 3.068⭐ 24🧑‍⚖️
Mood 130th 3.479⭐ 26🧑‍⚖️
Given 21🗳️ 12🗨️

Feedback

BadPinkChicken
07. Apr 2025 · 12:08 UTC
Love the sound and the design. Nice entry
🎤 p3tition
07. Apr 2025 · 12:19 UTC
@badpinkchicken Thanks a lot, happy you enjoyed it
FunBanan
07. Apr 2025 · 13:58 UTC
An interesting idea with changing the size of the signal. In the end, there are a lot of UFOs,one shield must have. Overall good entry
MizAless
07. Apr 2025 · 14:13 UTC
Couldn't quite figure out the dodge mechanics against the aliens - feels like both our hitboxes and enemy hitboxes might be too large, leaving little room for actual evasion.

Sound design is on point though. Solid work! =)
mr_mesmer
07. Apr 2025 · 14:34 UTC
Nice game, good variation of tetris racing sim.
🎤 p3tition
07. Apr 2025 · 14:38 UTC
@funbanan Thanks, I'll consider widening the barriers a bit or reducing collision. It's really nice to hear that you like the sounds
SHAKIROVICH
07. Apr 2025 · 16:37 UTC
Got to the score 687, good theme exploration, wierd controls, but that adds to difficulty, one critique is the boundaries, it would be better to have no boundaries, because it enemies corner you to it sometimes, which feels unfair.
BinaryLynx
07. Apr 2025 · 17:51 UTC
Nice arcade with some upgrade mechanics twist
Phlip45
07. Apr 2025 · 23:29 UTC
![2025-04-07 16_27_33-Window.png](///raw/68a/3/z/6aab1.png)

This was my best score. Had some fun with it haha.
🎤 p3tition
08. Apr 2025 · 04:44 UTC
@phlip45 Thank you, I'm really surprised that someone played more than me
JustCore
08. Apr 2025 · 09:13 UTC
First of all, I really liked the music - for some reason it felt surreal and fit the game perfectly.
I’d love to see more enemy types that start appearing after a certain distance. Also, I didn't notice the red boundaries a couple of times and died, which felt frustrating. Maybe teleporting the player to the opposite side of the screen instead of making bounds, like in similar games, could work. It’d give more freedom without overcomplicating things
zichemerr
08. Apr 2025 · 11:03 UTC
Nice game
Artel
08. Apr 2025 · 14:20 UTC
Good sound design.
DeepShark
08. Apr 2025 · 15:02 UTC
Sounds are strange, but gameplay is good
caffeinetrip
08. Apr 2025 · 15:15 UTC
Amazing sound design, and vibe gameplay😈
Teamofey Izorsky
08. Apr 2025 · 15:44 UTC
Simple and good game. I want to note that if you take several shields in a row, they will not stack
NinjaCatz
08. Apr 2025 · 16:35 UTC
Music is funky, I like it. Music is funky, I like it. I found the most efficient tactic is spam 250 points and shield, so its almost impossible to lose :smirk:
Flinge
09. Apr 2025 · 23:23 UTC
It’s missing some random bonuses when picking up planets — kinda feels off that they’re always the same.
A bit of variety there would really spice things up!
sangheli
10. Apr 2025 · 09:33 UTC
Good interpretation of the theme, good audio.
dumchevdev
11. Apr 2025 · 21:54 UTC
The stars in the background are awesome! It was tricky to focus on the graphics because you're trying to avoid the aliens, but I played the game again to take a closer look. The red wall was a bit annoying, but it adds to the tension, so I don't see it as a bad thing. I really enjoyed playing it. Well done, mate👍