the depths of space by OttoBroccoli

[raw]
made by OttoBroccoli for Ludum Dare 57 (JAM)

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My first jam It was difficult, long and overwhelming....

But I liked it, I will definitely repeat it again! =)

A constellation search puzzle game, you have to find the right constellations and at the same time learn about what may lurk in the depths of space.

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A D - telescope rotation

E - action\select

Q - undoack

W S - change depth

I couldn't build it for this site, so in a panic I uploaded it to the itch =)

Ratings

Overall 76th 4.109⭐ 25🧑‍⚖️
Fun 145th 3.841⭐ 24🧑‍⚖️
Innovation 29th 4.227⭐ 24🧑‍⚖️
Theme 66th 4.295⭐ 24🧑‍⚖️
Graphics 103th 4.364⭐ 24🧑‍⚖️
Audio 118th 3.932⭐ 24🧑‍⚖️
Humor 359th 3⭐ 19🧑‍⚖️
Mood 140th 4.045⭐ 24🧑‍⚖️
Given 23🗳️ 18🗨️

Feedback

OnnGD
08. Apr 2025 · 01:17 UTC
nice addictive game, cool
minidavid
08. Apr 2025 · 01:26 UTC
the game looks gorgeous
GARYglhf
08. Apr 2025 · 09:04 UTC
Здорово. Очень красиво, и залипательно.
OadT
08. Apr 2025 · 12:16 UTC
The second and third constellation really got me confused, because I found very similar patterns and didn't understand why they don't count. Also there was one constellation labeled as depth IV but it was on depth III! The story telling element was a nice touch and I liked how you forced the player to find the subject. I managed to get to the ending, but feel like the amount of constellations to get there is a little overdone. But nice that you added an ending scene!
YanVS
08. Apr 2025 · 14:01 UTC
Amazing concept, i delayd to learn what to do but than i found it genious
igorekkedziorek
08. Apr 2025 · 14:09 UTC
cool
NiceKot
08. Apr 2025 · 16:51 UTC
Extremely cool concept and overall design! Really like it. A bit hard, though.

I can only complaint about controls, because I often press W/S by mistake and switch scope.
Nivbeth
08. Apr 2025 · 18:31 UTC
Gorgeous art! Such a nice entry :)
xorfe
08. Apr 2025 · 21:34 UTC
Reaching the stars? Great idea! Also, I liked the sound effects.
Wind1e
08. Apr 2025 · 22:35 UTC
Simple yet enjoyable gameplay, a couple of the constellations were tricky to figure out and caused me some confusion. Very impressive to have a complete story, with cutscenes, and some clever voice work. The sound effects were a nice addition.
Texugo
09. Apr 2025 · 00:07 UTC
This is such a clever idea! The game is beautiful, the gameplay is fun, engaging and a bit challenging. Great work!
gquibao
09. Apr 2025 · 02:25 UTC
I loved it. It took me way too much time to figure out what I had to do but that was definitely on me. The puzzles were nice and the gameplay is very polished. The SFX are great, especially the one from moving the telescope, loved that sound. Great work!
Shiheuan
09. Apr 2025 · 11:16 UTC
I love this night sky, the art is great! The shooting stars in the background are so cute. I can spend a lot of time in the game even without decryption. Amazing game!
pixelstuff
09. Apr 2025 · 12:44 UTC
Exploring the edges of the universe was one of our original ideas too. Really love your take on it — super creative gameplay that probably wasn’t easy to pull off. Great job!
Caer
09. Apr 2025 · 14:18 UTC
This game is soooo pretty and relaxing! The art and sound design worked really well together, and made even failed attempts at identifying a constellation feel satisfying. Towards the very beginning, it was a little confusing that I could probe into deeper layers despite not needing those deeper layers at all--I'm not sure if this is actually an issue or not, and I did get past it pretty quickly.
LDJam user 337697
09. Apr 2025 · 15:01 UTC
I really enjoyed the core mechanic of connecting stars to uncover constellations - it’s simple but satisfying, and it kept me curious to see what I'd discover next. The subtle narrative adds a nice touch of mystery and gives the game a deeper layer beyond just puzzles. Great idea, great execution!
Talif Moor
13. Apr 2025 · 04:57 UTC
A pleasant, chill game. I feel like the earlier "simpler" connections were more difficult to lay out than the more "complex" connections with more points. I'm not really sure if greater depths were supposed to be more difficult or not, as the deepest puzzles felt like some of the easiest due to there being less points to select from.