{"author_link":"\/users\/binroot","author_name":"binroot","author_uid":1003495,"comments":[{"id":1127049,"author_name":"gold.daniel","author_uid":"gold-daniel","epoch":1744080527,"text":"Cute simple game, finished it really quickly without taking a hit! Good to see enemy variety and different pickups implemented. Nice use of lighting. I feel like the battery should drain faster than it currently does adding some more challenge and a reason to use the pickups. ","format":"md","likes":1,"spam":"N"},{"id":1127078,"author_name":"Pontax","author_uid":"pontax","epoch":1744080779,"text":"the minitour made me laugh when i saw him in darkness. I could see this game being a nice multiplayer racing game with other circles running to find procedurally generated exits but dying. And then a dying recap. You have a nice gem here. ","format":"md","likes":1,"spam":"N"},{"id":1127092,"author_name":"Justine Olshan","author_uid":"justine-olshan","epoch":1744080868,"text":"Simple but fun game. One of the enemies killed me after I won though :rofl: ","format":"md","likes":1,"spam":"N"},{"id":1127141,"author_name":"TROGDOR 20X6","author_uid":"trogdor-20x6","epoch":1744081478,"text":"I'm surprised how much the performance dips from time to time. \n\nThe minotaur is appropriately intimidating. \n\nI like the music at the end. ","format":"md","likes":1,"spam":"N"},{"id":1130107,"author_name":"zichemerr","author_uid":"zichemerr","epoch":1744116189,"text":"Funny game","format":"md","likes":1,"spam":"N"},{"id":1130133,"author_name":"bartholomheow","author_uid":"bartholomheow","epoch":1744116325,"text":"unluckily it was too laggy for me to properly play","format":"md","likes":1,"spam":"N"},{"id":1130163,"author_name":"igorekkedziorek","author_uid":"igorekkedziorek","epoch":1744116622,"text":"cool idea","format":"md","likes":1,"spam":"N"},{"id":1136356,"author_name":"gamurmakesgems","author_uid":"gamurmakesgems","epoch":1744172485,"text":"It has nice mechanics, has potential, the Friend AI works nice but there's one instance that it blocked me in a tight spot lol and I don't have battery, an enemy is rushing towards me and killed me.","format":"md","likes":1,"spam":"N"},{"id":1144757,"author_name":"FireSlash","author_uid":"fireslash","epoch":1744339001,"text":"There's a fun amount of chaos here, I see a lot of potential in the design.\n\nAs others notes, the performance tanks randomly, which is a bit weird, but could just be a quirk in the web export. \n\nGraphics are very simple, to a point where they sometimes fail to communicate state well. I died on the third level and I'm not even sure how. I'm also not sure why I change color seemingly at random when the level changes.\n\nGood job overall! Would be interesting to see a post-jam version of this concept.\n","format":"md","likes":1,"spam":"N"},{"id":1145855,"author_name":"Apophatique","author_uid":"apophatique","epoch":1744388945,"text":"Having to refer to friendly NPCs in the dark works well!\nThe feeling of survival is definitely there.\nThere are some minor performance issues and the music sounds very \"MIDI,\" but that doesn't prevent us from seeing the potential of the concept. Bravo and thank you for the game!","format":"md","likes":1,"spam":"N"},{"id":1146714,"author_name":"AldenWitt","author_uid":"aldenwitt","epoch":1744414567,"text":"I mean I enjoyed 8 bit smoke on water in level 3. I think the graphical representation of the gameplay makes the whole thing a bit hard to follow. I wasn't able to totally figure out how the light functioned, and the levels were over kind of quickly.\nThat said, it was fun and has potential! You definitely created a vibe. Good job!","format":"md","likes":1,"spam":"N"},{"id":1147925,"author_name":"Fractal","author_uid":"fractal","epoch":1744471632,"text":"Nice idea! I felt like the lamp took way too long to turn on, and the lack of feedback when being hit by enemies in the dark made it a lot harder than it should have been. And nice job on the lighting!","format":"md","likes":1,"spam":"N"},{"id":1150732,"author_name":"Eugenik","author_uid":"eugenik","epoch":1744613406,"text":"Nice ! Simple and addictive !.\n","format":"md","likes":1,"spam":"N"},{"id":1151724,"author_name":"ScrivenerOfLight","author_uid":"scriveneroflight","epoch":1744681773,"text":"Good job on making a simple game with a good light\/dark dynamic, with some sensible mechanics. I ran out of batteries at the end of Level 3 but was still able to find the win zone because it was lit up... I would have actually preferred to have to grope around in the dark a bit. Anyway, it was a little short, but overall a great entry! Good work!","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[{"url":"https:\/\/ld57.netlify.app\/","text":"HTML5 (web)"}],"metadata":{"g_key":"97018","g_author":"1003495","g_event":"LD57","g_eventkey":"111","g_subevent":"JAM","g_urlkey":"448524","g_title":"Snow Ordinary Cave","g_status":"WAYBACK","g_place":"815","g_commentcount":"14","g_site2_node_id":"408966","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"408966","n_urlkey":"448524","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/snow-ordinary-cave","n_slug":"snow-ordinary-cave","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"3495","n_created":"1743556837","n_modified":"1778906525","n_version":"1302267","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":7,"author":3495,"body":"You play as pac-mando the snow cave commando.\n\n\n**Melt:** :snowflake: A strong 80%+ charge does wonders!\n![BeamDig.gif](\/\/\/raw\/afd\/46\/z\/6a416.gif)\n\n**Zap:** :zap: Pick up batteries so you can zap creeps!\n![BatteryPickUp_EnemyKilled.gif](\/\/\/raw\/afd\/46\/z\/6a411.gif)\n\n**Loot:** :money_mouth: Find it to win!\n![TreasureChest.gif](\/\/\/raw\/afd\/46\/z\/6a41c.gif)\n\n**Health:** :skull_crossbones: 3 hits and you're dead.\n![HealthScreen (1).gif](\/\/\/raw\/afd\/46\/z\/6a43f.gif)\n\n\n**Controls:**\n- **WASD** keys for movement\n- Use the **mouse to aim** your flashlight\n- **Hold left-click** to turn on the light\n\n**Credits:**\n- Music, sfx, art, and QA by @jj-accomando\n- Procedural map, coding, and deployment by @binroot\n\nRemember, the real treasure is all the **cave friends** you made along the 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(web)","link-01-tag":[42336],"link-02":"","link-02-name":"","link-02-tag":null},"meta-timestamp":"2026-05-16T04:42:05Z","modified":"2026-05-16T04:42:05Z","name":"Snow Ordinary Cave","node-timestamp":"2025-04-08T01:58:46Z","parent":406845,"parents":[1,5,9,406845],"path":"\/events\/ludum-dare\/57\/snow-ordinary-cave","published":"2025-04-08T00:57:37Z","scope":"public","slug":"snow-ordinary-cave","subsubtype":"jam","subtype":"game","type":"item","version":1302267},"text":"You play as pac-mando the snow cave commando.\n\n\n**Melt:** :snowflake: A strong 80%+ charge does wonders!\n![BeamDig.gif](\/\/\/raw\/afd\/46\/z\/6a416.gif)\n\n**Zap:** :zap: Pick up batteries so you can zap creeps!\n![BatteryPickUp_EnemyKilled.gif](\/\/\/raw\/afd\/46\/z\/6a411.gif)\n\n**Loot:** :money_mouth: Find it to win!\n![TreasureChest.gif](\/\/\/raw\/afd\/46\/z\/6a41c.gif)\n\n**Health:** :skull_crossbones: 3 hits and you're dead.\n![HealthScreen (1).gif](\/\/\/raw\/afd\/46\/z\/6a43f.gif)\n\n\n**Controls:**\n- 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