Depthline by Custodi
Uncover the story one word at a time — in this narrative puzzle game, you create actions from scattered letters. Every word you form pushes the story forward. Spell all actions and know the finale of the story!
Play Depthline on Itch.Io: Depthline
Your feedback is the most valuable, what you can do! Thanks!
Keywords (DO NOT READ TO FULFILL FULL GAME EXPERIENCE): - First word: JUMP - Seconds word: FALL - Third word: DIVE - Fourth word: STANDUP (w/o space) - Fifth word: LOOKAROUND (w/o space)
| Itch.io | https://ink-fox.itch.io/depthline |
| Original URL | https://ldjam.com/events/ludum-dare/57/depthline |
Ratings
| Overall | 851th | 2.632⭐ | 21🧑⚖️ |
| Fun | 874th | 1.974⭐ | 21🧑⚖️ |
| Innovation | 321th | 3.447⭐ | 21🧑⚖️ |
| Theme | 726th | 3⭐ | 21🧑⚖️ |
| Graphics | 596th | 3.316⭐ | 21🧑⚖️ |
| Mood | 815th | 2.722⭐ | 20🧑⚖️ |
| Given | 72🗳️ | 0🗨️ |
Then I got that you have to spell action. Kind of cool, but then the last one came. And I was confused. Walk up? Run away? Again was looking at the hint :(
Maybe game should be hinting that you are looking for actions, not objects. Something that was clearer about the task.
One more thing - would be nice if correct letters would actually light up green if you tried the wrong word. So for lamp, for example, L and A would be red and M and P would be green - as additional hint to the puzzle!
Idea is cool though. Liked the raining letters as the puzzle pieces!
Thank you for your game :)
However, I think this is an interesting and innovative proposition, and this could be extended to a full (I mean: longer) game, maybe changing the gameplay by selecting actions among verbs / mini-sentences, instead of letters, which is a little annoying on a while (and pretty difficult for anyone whose native language is not English - like me :sweat:)
Good job anyways!
A lil hard for a non-native English speaker. The letters were hard to hit, and it took me some time to understand that when you failed (incorrect word) you have to press backspace to erase the proposition.