INFERNAL DESCENT by wisstopher

As you leave your high-rise office in the heart of the city, you find yourself constantly interrupted on your descent. Navigate the challenges in your path and break free from the office to finally escape the grind.
Play
https://wiss.itch.io/infernal-descent
CONTROLS
W, A, S, D to MOVE
LEFT CLICK to INTERACT
SPACEBAR to JUMP
CTRL to CROUCH
F for FLASHLIGHT
ESC (x2) to QUIT




Ratings
| Overall | 54th | 3.818⭐ | 24🧑⚖️ |
| Fun | 104th | 3.5⭐ | 24🧑⚖️ |
| Innovation | 142th | 3.364⭐ | 24🧑⚖️ |
| Theme | 44th | 4.091⭐ | 24🧑⚖️ |
| Graphics | 94th | 3.773⭐ | 24🧑⚖️ |
| Audio | 63th | 3.727⭐ | 24🧑⚖️ |
| Humor | 37th | 3.591⭐ | 24🧑⚖️ |
| Mood | 15th | 4.25⭐ | 24🧑⚖️ |
| Given | 26🗳️ | 21🗨️ |
Only downside to this game is the heavy tax on my gpu. Could not hear the game music because my fans were so loud 💀
@psychomonster Thanks for playing, the pad was the last piece I added and I think I might have gone a bit too far with adding that as I could have been focusing on my levels more.
@jk5000 Thanks for playing!
@haokai-xu-1999 Sorry I'm not sure how to do that with Unreal.
@anton-florey Thanks for the feedback, I wanted the fact you keep having to pick up the items on each level make it hit harder on the last. Glad you picked up on that. As for the GPU stuff, I always try to cram so much in that I never optimize enough and then I get comments like this :sob: . I really need to get better with that stuff when using Unreal for my Jams.
I did find that moving the power orb was a little tricky, it seemed to be clipping into my character and making movement hard unless I moved backwards, but since there were only a couple of puzzles with one that minor bug did not detract form the game.
On the whole a fun and impressive game jam entry, great job! I never did trust that Stan guy :)
@billy-monks Thank you for playing. Yeah I was trying to balance Stan talking and seeing it all. I'm really bad at optimizing for Unreal, sorry about that.
@apt-prose7 Thank you for playing!
@rack47 I wish I had maybe done a bit less guiding and given a bit more fending for yourself, but I'm glad you liked it. Thanks for playing.
@smilewood Yeah the orb was annoying and nothing I tried would fix it, I think I left it too late to fix with my sleepy game. Thank you for taking your time to play it :smile: