a shrimply irresistible story by WeeFairyFabi

A tale of de-bait-able choices and fishy companions
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You wake up in the deep seas of the ocean with no idea where you are, but there is no time to Flounder! Adventure awaits no matter what route you take!
The game can be played in Web or Downloaded, whichever you prefer~ We recommend you play in Full Screen

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Interact with the game by clicking on the colourful text to choose your adventure~ Feel free to explore the story as many times as you want, there are 5 scenarios to explore and 11 endings to unlock.
There might even be a hidden ending?
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Our interpretation of the themes brings you to the depths of the ocean, fintastic fish puns and all.
Itch: https://weefairyfabi.itch.io/a-shrimply-irrestistable-tale

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Bug fixes:
2 collectables fixed so they can be collected
some text typos
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Credits:
art, story - Fabi Reichsoellner @weefairyfabi code - Jack Chateau-Loney @JackCL
Music: Courtesy of nojisuma on Pixabay
| Itch.io | https://weefairyfabi.itch.io/a-shrimply-irrestistable-tale |
| Original URL | https://ldjam.com/events/ludum-dare/57/a-shrimply-irresistible-story |
Ratings
| Overall | 121th | 3.98⭐ | 27🧑⚖️ |
| Fun | 123th | 3.88⭐ | 27🧑⚖️ |
| Innovation | 461th | 3.208⭐ | 26🧑⚖️ |
| Theme | 314th | 3.88⭐ | 27🧑⚖️ |
| Graphics | 36th | 4.577⭐ | 28🧑⚖️ |
| Humor | 25th | 4.326⭐ | 25🧑⚖️ |
| Mood | 23th | 4.404⭐ | 28🧑⚖️ |
| Given | 42🗳️ | 38🗨️ |
congrats
Have good time.
@toupaks Ahaha that would be really cool! Maybe if we had another day or two but definitely something to consider for the future. Thank you :)
@romthesheep Thank you so much!! <3
@marudziik Thank you very much!
@psychomonster Aww thank you so much, that means a lot! Hope you have a good time too
@norb Thank you very much and we will definitely take that feedback into account! :)
(Oh no, beware – there's a mimic here too!)
The hand-drawn art is so cute! There's a lot of fun moments in all the different routes, too - this game is just bursting with charm, and I appreciate a few routes having some simple yet neat minigames to spice it up. Good job!
P.S. Go the Crab Bros or something ending., had a nice clickty clakity battle there. =D
P.P.S The LDJam link on itch.io has correct url text but wrong url - it points at you LD56 jam entry.
And eyyy, I am glad you love the Crab Bros! They were definitely one of my favourite scenes to write and draw!
That is so weird! I see what you mean, but when I try it on the other PC it doesn't happen... Will ty to fix it and thank you so much for flagging <3
For the link, try viewing the page in html if not by editing the link and most likely you'll find the culprit there. Happy to help.
Wonderful game. Fun fish puns, cool use of sound effects and word art, and lovely variety for a choose your own adventure (simple memory puzzle, sculpture timing, randomized ending). At first, when the fortune teller said their words would change later, I thought it meant "come back after seeing all other endings" but I guess it just is randomized (which for a competition is a little rough considering how long it takes to get there). Also, my first play through, I accidentally picked the shrimp route, not on purpose, but because I was clicking to advance text and that was were the option one.
Also love on itch you changed the name of the "game type." I enjoy doing that as well!
Thanks for sharing!
Great job! Congrats on finishing and thanks for playing and leaving feedback on Deep Bat Rage!

So fricking cute, I love all these paths, you've got a pretty good variety of stories here! I got 9 endings, not sure how to get the other ones but it felt like enough! If anything, I'd say the vocal sounds are a bit too harsh sounding, and the text at the decisions goes a little too slow for repeat playthroughs, but honestly I just liked this one a lot despite all that! My favorite was the tax-avoidant penguin jailed in a can of spam, I'm sure he's got a whole story!
My one piece of feedback would be to allow for instantly displaying text, especially the starting text that you have read everytime. Clicking does seem to speed it up a bit, but I was a little annoyed by the friction of waiting for the typewriter effect to end. Typewriter text is always a little bit of a one-size-fits-all gamble because people read at different speeds, and the constant sound as it displays can start to grate (at least for me).
One thing that I think could improve this game is adding diegetic sound effects and music. When the story told me there were different sounds I would've loved to hear them and think it would elevate the experience a lot.
Very solid entry though, great work!