Within by Andrew Deem

[raw]
made by Andrew Deem for LD33 (JAM)
Short game where you control yourself and your "other" self.

First time doing Ludum Dare. Also first time completing a game! :D I apologize for how short the game is. I'm currently couch surfing so I didn't have a lot of time to dedicate to a game. Wanted to submit this to the Compo but I couldn't finish it in time.

The audio is very quiet. Sorry about that. Remember to turn down your volume when you are done!

Use Arrow keys to move. Tab to switch selves. Space is action button. Press up when next to an open door to progress. M = Mute. F = Full screen. R = Restart a level. Esc = Quit.

Made with Game Maker, Reason 7, Audacity, GIMP.

Ratings

Coolness 70% 3
Overall(Jam) 3.06 652
Audio(Jam) 3.15 370
Fun(Jam) 2.74 754
Graphics(Jam) 2.56 884
Innovation(Jam) 2.83 661
Mood(Jam) 3.28 416
Theme(Jam) 3.03 821

Feedback

mpw1989
24. Aug 2015 · 07:35 UTC
That was basically a 60 second virtual D&M.
peterthehe
24. Aug 2015 · 08:38 UTC
Very much Thomas was Alone. Nice first try :)
McFood
24. Aug 2015 · 09:16 UTC
Nice and atmospheric music, fit the aesthetic well.

The gameplay was interesting, although I was a bit confused by swapping screens so often. I didn't really understand whether I had a choice in which character to progress with, and whether it mattered.

Maybe I should have read into it more, but perhaps a simpler starting room, could make it easier to grasp the importance of the multiple switches, multiple choice and story text.

Also I feel the puzzles could have been a little bit harder.

Great Job!
adrenalineChallenger
24. Aug 2015 · 16:07 UTC
Good game. But finished in less than one minute.
lukethecoder64
24. Aug 2015 · 18:46 UTC
Good Game, But I would suggest more levels.
DuzDuz
24. Aug 2015 · 19:51 UTC
Good! a little bit short but I like it
Gil4
25. Aug 2015 · 00:52 UTC
Love the concept, and "monsters within" imo is the best we could get out of the otherwise quite boring and generic theme. Good job.
Mikhail
25. Aug 2015 · 05:30 UTC
I really like that! Great first game man. It was short and sweet!
Lou Byrd
25. Aug 2015 · 20:06 UTC
I like the atmosphere.
I felt the theme/text to be somewhate disconnected from the gameplay, but the concept was interesting and appealing.
Dining Philosopher
25. Aug 2015 · 20:17 UTC
Congrats on finishing your first game! The concept was a bit vague for me at first, and the buttons very random, but on the second try I liked it more and found the more satisfying ending. :)
Dining Philosopher
25. Aug 2015 · 20:27 UTC
Btw, I extracted your game in my downloads folder. I used your uninstaller to delete it afterwards, and was not careful enough apparantly, because it deleted all my files in my downloads folder! Oops.
🎤 Andrew Deem
25. Aug 2015 · 20:39 UTC
Oh no! I'm sorry that happened!

Thanks for all the responses guys. The feedback is incredibly helpful.
Dizzly
26. Aug 2015 · 19:24 UTC
Thomas was Alone? Cannot give high score on innovation but the gameplay is really good. It s immersive even if graphic is simple.
RougeRogue
27. Aug 2015 · 00:17 UTC
Nice, short little game. I didn't notice the blue to red ratio until the end XD
inbetweengames
27. Aug 2015 · 17:04 UTC
Really touching, personal entry. The mood and writing are really spot-on. The ending implied that there was more than one way it could've gone, but as far as I could tell there was only one way to progress through each screen.

Anyway, love the way the puzzles and story/analogy are tied together. Games that nail that are my favourite.
superfreak
27. Aug 2015 · 23:51 UTC
Thought provoking game - had to play through twice to really get to the meat of it but now I cant stop thinking about it. Really clever in its execution and I gaurentee I will be thinking about the message and execution of the game for days to come
Empyrealhell
29. Aug 2015 · 21:19 UTC
Simple, but effective. I didn't really understand what was going on the first time, but after playing it through again it became clear.
Karai17
30. Aug 2015 · 03:48 UTC
Cool first entry!
guoboism
01. Sep 2015 · 02:38 UTC
Multiple choice. Or the two guy you control are not just helping but also competing. It is something rare to see.
Omiya Games
06. Sep 2015 · 00:35 UTC
Hey, not bad for a first entry! Liked it a lot, actually. A little shame that the story doesn't exactly evolve based on the stats, but I do appreciate the multiple endings.

Some criticisms: The buttons were a bit cryptic, and I often resorted to using R to restart a lot to get the desired ending. I think the game could benefit from added sound effects, too! Still, I do think this is a huge accomplishment, both from getting the first game done, and for providing an engaging narrative. Awesome job!
Jupiter_Hadley
06. Sep 2015 · 15:55 UTC
Really neat concept! I included it in part 20 of my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/WVNLcoTqal4
🎤 Andrew Deem
07. Sep 2015 · 21:28 UTC
Thanks for the play through, guys. It was really awesome to watch! :)

@Omiya Games: I like those criticisms! Looking back, I should have added multiple endings and worked the buttons to be less random. I intended to have sound effects added in, but I ran short on time (even though I still submitted to the Jam). Thank you so much!
HotBoxGames
08. Sep 2015 · 19:25 UTC
Feeling very elated after playing your game. While the graphics were simple and the puzzles very easy, the piano and the short sentences for each level made up for it, very nicely put together and great take on the theme!