Echo Abyss by Brain-dead Rabbit Games

You control a submarine trying to reach the bottom of the sea, try not to touch those weird red things!

1.png

2.png

Ratings

Overall 798th 2.895⭐ 21🧑‍⚖️
Fun 743th 2.842⭐ 21🧑‍⚖️
Innovation 832th 2.395⭐ 21🧑‍⚖️
Theme 419th 3.711⭐ 21🧑‍⚖️
Graphics 437th 3.658⭐ 21🧑‍⚖️
Audio 467th 3.056⭐ 20🧑‍⚖️
Mood 723th 3.028⭐ 20🧑‍⚖️
Given 4🗳️ 4🗨️

Feedback

gsoutz
07. Apr 2025 · 10:56 UTC
music is neat. graphics are ok. definitely ship needs a speed boost or more spacing around the mines otherwise it's basically unplayable
LDJam user 371996
07. Apr 2025 · 11:04 UTC
The graphics are well but......sometimes it seems impossible to avoid touching the obstacles? Like this:

※※  ※※

      

  ※※  

      

※※  ※※


I can't find how to get enough speed two pass this.
Trabasura
07. Apr 2025 · 22:40 UTC
Really solid experience. I feel like there are some pretty hard turns but overall this was made very well!
stepa
09. Apr 2025 · 02:58 UTC
very cool game, liked the atmosphere and mechanics
Defrag
09. Apr 2025 · 03:04 UTC
This reminded me a bit of Flappy Bird, but in the vertical. I would have liked to have a little easier time earlier on in the level, or perhaps a little more lead time to see the next upcoming obstacle wave. As it was, I kept dying after just making it past 1 or 2 lines due to simply not being able to move fast enough to dodge the next wave, which was frustrating. On a plus side, I like the simple icon-like graphics - the jellyfish in the background were a nice touch too. Nice work!
Team 9tailed
09. Apr 2025 · 03:05 UTC
Generally well executed, except it sometimes seems to be impossible to dodge an obstacle. I think the player may need to be able to accelerate a little faster.
dstoc
09. Apr 2025 · 03:06 UTC
Nice, very cohesive.

It is hard. After a few runs I did improve a little.

Would be nice if you could repeat the same run (maybe without the chance to increase high score) and see the previous path you took. I think that might help to get better faster.
Catusfelony
09. Apr 2025 · 03:09 UTC
Simple and to the point. Not breaking any new ground here but it's solid. I like how the hurtbox is slightly smaller than the submarine sprite, so you can get away with grazing the red saws(?) I couldn't get too far, 30-something points, it was starting to get pretty dark! The music gets a little grating, but I can tell there was honest effort. Nice entry! ^-^
Denmander
09. Apr 2025 · 10:09 UTC
Simple and straightforward concept and execution, graphics work with it and the music is nice, but with it restarting on every run you hear the start of it a lot with how short runs end up being.
ScoobySnacks
10. Apr 2025 · 22:28 UTC
game is hardddd but kinda addictive. The artstyle is very consistent.
Drifting with submarine feels good.
LDJam user 261037
21. Apr 2025 · 20:58 UTC
The set up looks nice, but the ship moves too slow for me to dodge the red spots of doom :sob:
OadT
25. Apr 2025 · 19:57 UTC
Cute an fun game! Reminds me of flappy bird. Also cool darkenen effect when you get deeper!
zimny11
25. Apr 2025 · 22:25 UTC
The game is really challenging, but it is fun! Love the visuals! Music is a bit much if you die over and over and music restarts each time. There are some parts that are quite easy and then there is a pixel perfect slalom between mines XD Besides that, great job!
yopox
25. Apr 2025 · 22:25 UTC
Cool game! It was fun learning how to master the inertia of the submarine. I liked the graphics and the fish in the background :)

![CleanShot 2025-04-26 at 00.24.35@2x.png](///raw/741/8/z/6c7aa.png)
cassowary
25. Apr 2025 · 23:02 UTC
It feels like it's pretty much impossible to dodge certain combinations of obstacles... I like the graphics though!