Cat in the dark by MadelineF
Cat in the dark

How to run the game
Please run the game from the itch.io link :
https://madelinef.itch.io/testproject
The HTML export does not work here. No installation needed. Source code (Godot 4.4) available. Tested on Windows & HTML
Controller supported !
See Controls below (XBOX Scheme).
Description
Descend through the abyss to try to find the mystical Golden Fish. Confront the darkness, equipped only with your climbing gear and lantern. Be careful not to fall or to get lost in the caverns !
The game features 2 complete levels, with a small Tutorial. Arts are homemade, no AI was used, and the code has been developed from scratch for this projet.
Controls
From the floor: - Use the Arrow keys or WASD to move right / left - Press SPACE to Jump. - Use C on the edge of a platform to deploy your rope and climb down - Use G on the edge of a cliff to deploy your grappling hook and climb up. - Use V to throw a glowstick. - Use M (or Tab) to open the map
From a rope: - Use the Arrow keys or WASD to move up / down - Press SPACE to Jump off (only works if space is available) - Use C to release rope - Use M (or Tab) to open the map
The lantern doesn't work very well (bugs remain), but you can keep the key E pressed to use it (only when on the floor and not moving).
If you get stuck : Press BACKSPACE to reset the player position to the beginning of the level, and please tell us the location so that we can try to fix it :)
The Game should support controller inputs, with respectively (XBOX mapping) : Left Joystick to move, A to jump, B for rope down, Y to throw the grappling hook, X for glowstick, SELECT for map.
Not supported on mobile device (no touchscreen inputs).

Credits
Development (Godot 4.4)
- Mad
- Kytsop
- Erwan "Civ"
2D Art (Krita)
- Fihuren
Audio SFX (Ableton Live 12 Suite & Oceanaudio)
- Jean-François Erdelyi

| Source Code | https://github.com/Mad2F/GameJam_2025 |
| Itch.Io Page | https://madelinef.itch.io/testproject |
| Original URL | https://ldjam.com/events/ludum-dare/57/cat-in-the-dark |
Ratings
| Overall | 647th | 3.245⭐ | 49🧑⚖️ |
| Fun | 737th | 2.854⭐ | 50🧑⚖️ |
| Innovation | 659th | 2.906⭐ | 50🧑⚖️ |
| Theme | 247th | 3.979⭐ | 50🧑⚖️ |
| Graphics | 554th | 3.417⭐ | 50🧑⚖️ |
| Audio | 375th | 3.367⭐ | 47🧑⚖️ |
| Mood | 457th | 3.531⭐ | 50🧑⚖️ |
| Given | 63🗳️ | 83🗨️ |
I think some music could have helped a little bit, the water drip effect could use something else with it to help add even more to the atmosphere.
The controls were cool, I liked the climbing mechanics, they were a little slow, taking a while to move around, and hitting 'G' was a little awkward for me.
Overall great mood and visual style!
@jon-curtin Thank you for your nice comment :)
@based-on-life Thanks a lot !
@toupaks Thanks, I hope your enjoyed the short experience :)
@bacontree Congrats :)
@kamile-v Thank you for playing the game !
@aleksey4adoff Did you find all 3 ? :p
@gifarre Sorry for the experience, we had some issue with the HTML export indeed and have seen various performances depending on the browser, but we were unable to fix it in the given time unfortunately. But thanks for playing anyway !
PTDRRR juste envie de vous mettre la note maxi pour les commits
The mood, atmosphere and art was really nice though !
BTW I Took a sneak peek at your github repo and had a good laugh at some of the commit messages ahaha, I hope you had a lot of fun making the game!
Somehow the performance was really different depending on the browser. We also saw significant differences between the web export and the direct execution in Godot. Sadly we didn't have time to fix it.
@kauesilva I am sorry to hear that, we still have a few bugs that we didn't have time to fix. We have the backspace key as a control for restarting the current level in case someone gets stuck. Thanks for the feedback !
@iphen thank you for your feedback, glad you enjoyed the experience !
@kauesilva sorry for your experience :( but thank you for testing the game and leaving us some feedback !
@deadcode Thank you very much, I hope the freeze did not prevent you from enjoying the experience !
@milq Thanks for your comment and for taking time to play and rate our game :) We wanted to implement fullscreen, but we saw too many different behavior depending on the browser, and decided to drop it unfortunately !
@nacchan Thank you very much ! The rope mechanic was more challenging than we expected ^^
haha, that game trolling me) like idea and some details like cat is sweating when climb the rope and throwing light sticks is also fine detail) great job guys!
@jb-rock Thanks for the feedback !
@jtap Thanks for your patience and congrats for finishing the game :) We tried our best to fix the performance issue in web-browsers but unfortunately we ran out of time (and of technical choices ^^') !
@librory Thank you very much ! Happy to see that some people meet our sweet hidden bats :)
Great work :clap:
One improvement I would suggest for the game is adding a little more guidance in the level design to help guide the player towards the end. Small glowing lights, or specific images can key the player in on where they need to go, or where they are trying to get.
@maxdrago Thanks and glad that you enjoyed it !
@braeden Thank you very much !
@tobius Thank you very much for your input :) Our level design suffered from a lack of time and last minute debugging :)
@kristinamay Thanks ! The map was so a last minute addition that I had to take on the place of our artist and the result is what it is ^^