{"author_link":"\/users\/holysparks","author_name":"HolySparks","author_uid":1186140,"comments":[{"id":1123543,"author_name":"OadT","author_uid":"oadt","epoch":1744018273,"text":"Liked that you have to collect the dash and dive ability. But gameplaywise it was to hard for me :smile: The dash felt a bit too slow and I wasn't sure about its range","format":"md","likes":1,"spam":"N"},{"id":1125705,"author_name":"lindote","author_uid":"lindote","epoch":1744061372,"text":"Proud of you, @holysparks!\nThe game nice, and fun. I Liked the dynamic of the movement (dash, etc) and the enemies.\nThe only this is... it seems that I am playing Dark souls, level hard...hahaha.\n","format":"md","likes":1,"spam":"N"},{"id":1137920,"author_name":"zichemerr","author_uid":"zichemerr","epoch":1744200773,"text":"Cool idea","format":"md","likes":1,"spam":"N"},{"id":1138274,"author_name":"LDJam user 287424","author_uid":"287424","epoch":1744205685,"text":"Well done to create a mini-Metroidvania during a compo! I'm a big fan of that genre. Collecting abilities that give you more access to the map is just such a nice feeling natural progression. And I like that you've randomized the location of the abilities on each run to give the game more replay-ability. I liked the character designs, although the attack animation could be a little faster, and some destruction animations for the enemies would make killing them much more satisfying. But I understand that getting those levels of polish into the game is time consuming, and hard to do during a compo, especially when life gets in the way. Great work!","format":"md","likes":1,"spam":"N"},{"id":1139761,"author_name":"jeremyfa","author_uid":"jeremyfa","epoch":1744225235,"text":"Damn, it's hard xD I though Dash wasn't working, then understood from a comment here you need to find it in the level, which I finally did. Didn't go very far because I'm not very good at it, but that's a good COMPO entry! One minor thing: the WASD keys won't work on a non-qwerty keyboard. Ideally, to solve that, you'd need to use keyboard layout-independant codes (scan code) instead of key codes, but I don't know how that translates with the engine you are using. Nice job anyway!","format":"md","likes":1,"spam":"N"},{"id":1142185,"author_name":"Game-mon","author_uid":"game-mon","epoch":1744272651,"text":"Cool game, i love the concept and the upgrades! Unfortunately the game just feels impossible to play, there are hazards everywhere, quite impossible to dodge them all. With a bit of balancing it could be really fun!","format":"md","likes":1,"spam":"N"},{"id":1142718,"author_name":"LDJam user 5243","author_uid":"5243","epoch":1744287947,"text":"The controls together with the slippery physics made it quite hard to play. Together with the slow attack-speed it felt just weird. This is a case of something that isn't wrong per se. It's mostly a question of fine-tuning the movement and speed of things. Nice entry though :)","format":"md","likes":1,"spam":"N"},{"id":1143680,"author_name":"LDJam user 280624","author_uid":"280624","epoch":1744310506,"text":"I really loved the dash mechanic and the different attack animations. And overall, the visual style turned out very appealing!","format":"md","likes":1,"spam":"N"},{"id":1146217,"author_name":"ljg","author_uid":"ljg","epoch":1744400220,"text":"Cool game! Does the dash not go through enemies? I think some music would have really made it. The art was neat, well done.","format":"md","likes":1,"spam":"N"},{"id":1148394,"author_name":"byebye","author_uid":"byebye","epoch":1744488622,"text":"Nice game! I missed having some checkpoints every 2-3 items picked up.","format":"md","likes":1,"spam":"N"},{"id":1148434,"author_name":"Agraffs","author_uid":"agraffs","epoch":1744489576,"text":"Nice concept, interesting physics like the dash. Would like to see how it ends up if continued after the jam (with graphics and UI at their best). Gg ! ","format":"md","likes":1,"spam":"N"},{"id":1148491,"author_name":"Flying Dog Fish","author_uid":"flying-dog-fish","epoch":1744490943,"text":"Why are the Roombas after me? Anyway, a solid platformer. The special abilities that you collect are a nice touch.","format":"md","likes":1,"spam":"N"},{"id":1150072,"author_name":"henk","author_uid":"henk","epoch":1744572287,"text":"I had to give up after getting too frustrated.  Even after several tries, my success on each run largely\nseemed at the mercy of the random enemy\/item placement and randomized shooting directions of the turrets.\n\nThe slow back-swing feels similar to the whip from spelunky, but\nspelunky's whip is waaaay faster than that, allows you to turn around between\nthe back and front swing, and has no gap between the back and front swing during\nwhich you can't deal any damage.  \n\nAdditionally, in spelunky the enemies are less frequent and have more predictable behaviors, the\nviewport is much larger, and the game has multiple ranged weapons.  All of these features together allow the player to plan paths through the level without taking any damage, despite the whip's limitations.\nBy contrast, in this game I see no way to reach the bottom without taking\n_some_ damage, barring some stroke of luck.\n","format":"md","likes":1,"spam":"N"},{"id":1150671,"author_name":"kiv","author_uid":"kiv","epoch":1744607636,"text":"Nice and fun game, tha dash is super cool!","format":"md","likes":1,"spam":"N"},{"id":1150794,"author_name":"Eugenik","author_uid":"eugenik","epoch":1744618176,"text":"Nice job! This game is awesomely innovating.\n","format":"md","likes":1,"spam":"N"},{"id":1151934,"author_name":"Ammonit","author_uid":"ammonit","epoch":1744711476,"text":"\nWhat are these awesome sounds?)))) They totally lifted my mood!\n","format":"md","likes":1,"spam":"N"},{"id":1152102,"author_name":"atsh","author_uid":"atsh","epoch":1744722310,"text":"Very fun game, I really liked the animation for such simple sprites, both for attacking and dashing\n\nThe hardest enemy in the game is the cannon that shoots everywhere, it felt a bit random sometimes. The health pool was generous, but it was a little disheartning to lose dash if you're dead\n\nGreat entry overall","format":"md","likes":1,"spam":"N"},{"id":1154145,"author_name":"Ace17","author_uid":"ace17","epoch":1744975142,"text":"> What are these awesome sounds?)))) They totally lifted my mood!\n\nIs this game supposed to have sound?","format":"md","likes":2,"spam":"N"},{"id":1156741,"author_name":"koalabear","author_uid":"koalabear","epoch":1745428638,"text":"Fun idea !","format":"md","likes":1,"spam":"N"},{"id":1157937,"author_name":"Untitled Studios","author_uid":"untitled-studios","epoch":1745612499,"text":"Fun! Really cool art. I felt that it was a bit too punishing to have to fully restart when you die.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[{"url":"https:\/\/marcelomoreira.itch.io\/below-the-machine","text":"Link"},{"url":"https:\/\/marcelomoreira.itch.io\/below-the-machine","text":"Link"}],"metadata":{"g_key":"97105","g_author":"1186140","g_event":"LD57","g_eventkey":"111","g_subevent":"COMPO","g_urlkey":"448635","g_title":"Below the Machine","g_status":"WAYBACK","g_place":"273","g_commentcount":"20","g_site2_node_id":"409470","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"409470","n_urlkey":"448635","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/below-the-machine","n_slug":"below-the-machine","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"186140","n_created":"1743682667","n_modified":"1778786199","n_version":"1311056","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":3,"author":186140,"body":"![Screen 1 2.jpg](\/\/\/raw\/c17\/d2\/z\/6b9c3.jpg)\n\n## Compo entry made for Ludum Dare 57 under 48 hours.\n\nBelow the Machine is a short action platformer with roguelite elements.\n\n_Humanity has built you to reach the depths of the Megastructre in the hopes of breaking out of it._\n\n## Controls\n**W, D**: Movement\n\n**Mouse click**: Attack\n\n\nMade in GDevelop 5; all art, code, design etc. by me.\n\n\n## Developer thoughts\nMe and my team decided we would each submit a compo this time to practice going through the entire development process. I had some trouble with real life stuff on the last day and had to cut the game a bit short, mostly by lacking testing and balancing. Still, I'm glad how it plays.","comments":20,"comments-timestamp":"2025-04-25T20:21:39Z","created":"2025-04-03T12:17:47Z","files":[{"author":186140,"id":38184,"name":"Source_files.zip","node":409470,"size":257431,"status":9,"tag":0,"timestamp":"2025-04-07T00:57:16Z"}],"files-timestamp":"2025-04-07T00:57:16Z","grade":{"grade-01":26,"grade-02":26,"grade-03":26,"grade-04":26,"grade-05":26,"grade-06":25,"grade-07":26,"grade-08":26},"id":409470,"love":0,"magic":{"cool":96.67850675482,"feedback":25,"given":23.25,"grade":25.875,"grade-01-average":2.854,"grade-01-result":273,"grade-02-average":2.646,"grade-02-result":274,"grade-03-average":2.354,"grade-03-result":289,"grade-04-average":2.771,"grade-04-result":263,"grade-05-average":2.917,"grade-05-result":245,"grade-06-average":2.413,"grade-06-result":231,"grade-07-average":2.167,"grade-07-result":224,"grade-08-average":2.438,"grade-08-result":284,"smart":2.1104318096843},"meta":{"author":[186140],"cover":"\/\/\/content\/c17\/d2\/z\/6b9c7.png","link-01":"https:\/\/marcelomoreira.itch.io\/below-the-machine","link-01-tag":[42336],"link-02":"https:\/\/marcelomoreira.itch.io\/below-the-machine","link-02-tag":[42332]},"meta-timestamp":"2026-05-14T19:16:39Z","modified":"2026-05-14T19:16:39Z","name":"Below the Machine","node-timestamp":"2025-04-17T12:53:19Z","parent":406845,"parents":[1,5,9,406845],"path":"\/events\/ludum-dare\/57\/below-the-machine","published":"2025-04-07T00:58:27Z","scope":"public","slug":"below-the-machine","subsubtype":"compo","subtype":"game","type":"item","version":1311056},"text":"![Screen 1 2.jpg](\/\/\/raw\/c17\/d2\/z\/6b9c3.jpg)\n\n## Compo entry made for Ludum Dare 57 under 48 hours.\n\nBelow the Machine is a short action platformer with roguelite elements.\n\n_Humanity has built you to reach the depths of the Megastructre in the hopes of breaking out of it._\n\n## Controls\n**W, D**: Movement\n\n**Mouse click**: Attack\n\n\nMade in GDevelop 5; all art, code, design etc. by me.\n\n\n## Developer thoughts\nMe and my team decided we would each submit a compo this time to practice going through the entire development process. I had some trouble with real life stuff on the last day and had to cut the game a bit short, mostly by lacking testing and balancing. Still, I'm glad how it plays.","title":"Below the Machine","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/409001+409002+409003+409004+409005+409006+409007+409008+409009+409010+409011+409012+409013+409014+409015+409016+409017+409018+409019+409020+409021+409022+409023+409024+409025+409026+409027+409028+409029+409030+409031+409032+409033+409034+409035+409036+409037+409038+409039+409040+409041+409042+409043+409044+409045+409046+409047+409048+409049+409050+409051+409052+409053+409054+409055+409056+409057+409058+409059+409060+409061+409062+409063+409064+409065+409066+409067+409068+409069+409070+409071+409072+409073+409074+409075+409076+409077+409078+409079+409080+409081+409082+409083+409084+409085+409086+409087+409088+409089+409090+409091+409092+409093+409094+409095+409096+409097+409098+409099+409100+409101+409102+409103+409104+409105+409106+409107+409108+409109+409110+409111+409112+409113+409114+409115+409116+409117+409118+409119+409120+409121+409122+409123+409124+409125+409126+409127+409128+409129+409130+409131+409132+409133+409134+409135+409136+409137+409138+409139+409140+409141+409142+409143+409144+409145+409146+409147+409148+409149+409150+409151+409152+409153+409154+409155+409156+409157+409158+409159+409160+409161+409162+409163+409164+409165+409166+409167+409168+409169+409170+409171+409172+409173+409174+409175+409176+409177+409178+409179+409180+409181+409182+409183+409184+409185+409186+409187+409188+409189+409190+409191+409192+409193+409194+409195+409196+409197+409198+409199+409200+409201+409202+409203+409204+409205+409206+409207+409208+409209+409210+409211+409212+409213+409214+409215+409216+409217+409218+409219+409220+409221+409222+409223+409224+409225+409226+409227+409228+409229+409230+409231+409232+409233+409234+409235+409236+409237+409238+409239+409240+409241+409242+409243+409244+409245+409246+409247+409248+409249+409250+409251+409252+409253+409254+409255+409256+409257+409258+409259+409260+409261+409262+409263+409264+409265+409266+409267+409268+409269+409270+409271+409272+409273+409274+409275+409276+409277+409278+409279+409280+409281+409282+409283+409284+409285+409286+409287+409288+409289+409290+409291+409292+409293+409294+409295+409296+409297+409298+409299+409300+409301+409302+409303+409304+409305+409306+409307+409308+409309+409310+409311+409312+409313+409314+409315+409316+409317+409318+409319+409320+409321+409322+409323+409324+409325+409326+409327+409328+409329+409330+409331+409332+409333+409334+409335+409336+409337+409338+409339+409340+409341+409342+409343+409344+409345+409346+409347+409348+409349+409350+409351+409352+409353+409354+409355+409356+409357+409358+409359+409360+409361+409362+409363+409364+409365+409366+409367+409368+409369+409370+409371+409372+409373+409374+409375+409376+409377+409378+409379+409380+409381+409382+409383+409384+409385+409386+409387+409388+409389+409390+409391+409392+409393+409394+409395+409396+409397+409398+409399+409400+409401+409402+409403+409404+409405+409406+409407+409408+409409+409410+409411+409412+409413+409414+409415+409416+409417+409418+409419+409420+409421+409422+409423+409424+409425+409426+409427+409428+409429+409430+409431+409432+409433+409434+409435+409436+409437+409438+409439+409440+409441+409442+409443+409444+409445+409446+409447+409448+409449+409450+409451+409452+409453+409454+409455+409456+409457+409458+409459+409460+409461+409462+409463+409464+409465+409466+409467+409468+409469+409470+409471+409472+409473+409474+409475+409476+409477+409478+409479+409480+409481+409482+409483+409484+409485+409486+409487+409488+409489+409490+409491+409492+409493+409494+409495+409496+409497+409498+409499+409500?authors&parents&superparent"},"object":"objects\/sha256\/7c\/7cdb5166ff304490fec005e24ab8876d110c25fe717fb8fb15e6e7bd20dd25ea","record":"shard-2\/json-live-urgent-v3\/records\/ea7afd145174365eaf7b9701cb3b3ffdbc0407af76dbd9d3f22a8f3de820b8fc.json","sha256":"7cdb5166ff304490fec005e24ab8876d110c25fe717fb8fb15e6e7bd20dd25ea","source":"https","stored_at":1784022531}}