Deep Space Photography by Verbante
PSA: HTML BUILD IS THE POST JAM VERSION
Take beautiful photos of galaxies with the Space Telescope
Don't take photos of eldritch beings
They don't exist anyway... but if you see them
Use your blaster to move them out of the frame

Scientists are by Aniseako, headlines are with the help of Poetphin
The dev team:

Versions:
v0.1 (POSTJAM):
For HTML build:
Performance optimizations
Audio optimizations
Based on player feedback:
Difficulty adjustments (enemy count and game speed)
NORMAL and HARD MODE option
HARD MODE is the same with the jam version
Better explanations
Bullet rework
Bullets always shoot at teh same speed now
Slightly better visuals
Attributions:
Programs: Godot, Krita, Aseprite, Jummb.us (BeepBox), REAPER
Pallete: Pineapple32
Font: m5x7 and m6x11 by daniel linssen
Shaders: crt by pxlforge, stars by Bruno Dalagnol
notepaper image by pngtree.com
Moby Dick by Herman Melville
| Download On Itch | https://verbante.itch.io/deep-space-photography |
| POSTJAM HTML | https://verbante.itch.io/deep-space-photography |
| Original URL | https://ldjam.com/events/ludum-dare/57/deep-space-photography |
Ratings
| Overall | 160th | 3.907⭐ | 29🧑⚖️ |
| Fun | 254th | 3.648⭐ | 29🧑⚖️ |
| Innovation | 104th | 3.926⭐ | 29🧑⚖️ |
| Theme | 386th | 3.778⭐ | 29🧑⚖️ |
| Graphics | 185th | 4.167⭐ | 29🧑⚖️ |
| Audio | 171th | 3.792⭐ | 26🧑⚖️ |
| Humor | 99th | 3.82⭐ | 27🧑⚖️ |
| Mood | 239th | 3.885⭐ | 28🧑⚖️ |
| Given | 28🗳️ | 31🗨️ |
No web build?! :(
-J
I found the best strategy to be standing where the camera is and shooting without moving too much which worked for a while but I gotta say, the game is quite difficult even in post-jam build.
Overall I found myself getting immersed in the action (at some point I screamed at a person "GET YOUR BIG HEAD OUT OF THE WAY" XD) and had fun despite the challenge. Nice work!
I really liked the humor and the art, but got really frustrated playing it. Great job on your entry and on rising my blood pressure. (I'm not even joking! I still gave you high scores though, they are fully deserved).
It got pretty tough as the screen got more crowded, maybe a way to trap monsters or deal with them more permanently could be a good thing to add?
Great job! :)
Nice I really love that you don't kill the monsters but just push them away! Some fun strategies to keep them at bay.
I did so well (for once) that I did not even take a picture with a monster, I have to replay to see if there are funny complaints!
Great entry
Edit: I played again the web version, in a corner not shooting to get a monster, and they aggregate around you and avoid the picture by themselves... So I won again not playing.
I have to say, I really had fun! Those nervous scientists in the foreground, and the news flying in with the funny headlines. I had a good overview of the game's progress through the two jars.
I love the artstyle, which is very consistent throughout the game, including the UI.
Well done!!!