Hole Crawler by MSD

[raw]
made by MSD for Ludum Dare 57 (COMPO)

Point your mouse at holes and abilities. Press left click to apply.

Ratings

Overall 220th 3.188⭐ 26🧑‍⚖️
Fun 225th 2.958⭐ 26🧑‍⚖️
Innovation 153th 3.292⭐ 26🧑‍⚖️
Theme 180th 3.417⭐ 26🧑‍⚖️
Graphics 131th 3.542⭐ 26🧑‍⚖️
Humor 182th 2.5⭐ 23🧑‍⚖️
Mood 168th 3.295⭐ 24🧑‍⚖️
Given 9🗳️ 9🗨️

Feedback

oxnh
07. Apr 2025 · 08:38 UTC
Unfortunately, the game crashed on me. There should be a way to skip the opening sequence. The text scrolling effect was a really nice touch though, I just wish that level of polish was applied to the rest of the game.
oxnh
07. Apr 2025 · 08:40 UTC
Also sorely lacking music which is unfortunate
🎤 MSD
07. Apr 2025 · 08:44 UTC
@oxnh thanks for the comment, i checked the game it seems fine... sorry for that but may be you can try another browser?
oxnh
07. Apr 2025 · 09:08 UTC
Oh I see you can click to move through the starting sequence quicker that works. The game seemed to work better when I tried on chromium, or maybe it's cause I stopped running full screen.
🎤 MSD
07. Apr 2025 · 09:58 UTC
@oxnh yeah web issues hope you enjoy =)
av_shustov
07. Apr 2025 · 12:11 UTC
I liked this grey style
Placeholders
07. Apr 2025 · 12:52 UTC
really cool game, loved the aesthetic and the mood!
i can see this game get expand easily! great job :)
sweltj
07. Apr 2025 · 16:52 UTC
This is a great concept for a rougelike, I was hooked on this!

It's also mobile friendly as well, try releasing it on the app store if you can.
pres2300
07. Apr 2025 · 23:47 UTC
I really liked the grayscale theme and artwork! I think some sound effects at minimum would serve to improve the experience a lot, but I understand it can be hard to get all these things added during the crunch. Overall I thought the game was fun and had a great flow. I'd like to see it expanded on. Nice job!
LDJam user 352490
08. Apr 2025 · 02:48 UTC
The pixel art here is good, especially the main area with the wells and stone pillars. If there's one thing I'd recommend, it's that some of the UI elements could use more detail to help the player understand the game state. For example, greying out the abilities if one has already been used this turn, or adding symbols next to the health and defense bars to make it clearer what they represent.

Otherwise, it's neat trying to balance health and defense on both my character and the enemy. The cinematic text scenes are a nice touch.
🎤 MSD
08. Apr 2025 · 07:31 UTC
@pres2300 yeah i could not add sounds because of the compo/ Thanks for the reply appreciate it
🎤 MSD
08. Apr 2025 · 07:33 UTC
@sudocoffee you are right but there was a lot of abilities and i didnt have time to make icon for each of them sorry =(
🎤 MSD
08. Apr 2025 · 07:34 UTC
@sweltj sorry i cant i dont have apple =)
Sviborg
08. Apr 2025 · 17:59 UTC
nice vibe overall, i liked the tone of it. yeah some sfx or music would help a lot, but it’s already pretty immersive
ToKto
08. Apr 2025 · 20:18 UTC
It's not a bad game, it's got a good idea and design, but it's going hard.
APG
09. Apr 2025 · 19:49 UTC
I really like the art for the action icons, with the blueish streaking when you use them.
mgear
09. Apr 2025 · 20:30 UTC
nice game, could be developed further!
ChiFu
10. Apr 2025 · 08:57 UTC
It's a good concept that needs to be completed
ljg
14. Apr 2025 · 17:29 UTC
Neat game. It needs a little bit more work but the concept is good. Well done.
grid96
15. Apr 2025 · 21:00 UTC
Nice game idea! I liked that you had to choose between abilities. Kind of reminded me of other themes that were in the voting. Is there a reason you need to confirm the end of your turn? I thought you can always only do one action anyway with no option to undo.