Orpheus Scroll by Triliks

[raw]
made by Triliks for Ludum Dare 57 (JAM)

Jam on the lyre

Ratings

Overall 467th 3.5⭐ 23🧑‍⚖️
Fun 673th 3⭐ 23🧑‍⚖️
Innovation 9th 4.405⭐ 23🧑‍⚖️
Theme 312th 3.881⭐ 23🧑‍⚖️
Graphics 281th 3.976⭐ 23🧑‍⚖️
Audio 149th 3.833⭐ 23🧑‍⚖️
Humor 526th 2.611⭐ 20🧑‍⚖️
Mood 126th 4.071⭐ 23🧑‍⚖️
Given 12🗳️ 1🗨️

Feedback

bubblewandgames
08. Apr 2025 · 05:15 UTC
Really truly innovative - had a lovely time with this one. Loved the art!!! Had some issues at the start since it seemed to only work in fullscreen but the button wouldnt work at first, but after it actually started scrolling the button worked and I was able to play the lyre properly. I'm on Firefox and Windows 11! Lovely stuff :)
threegoldeneggs
08. Apr 2025 · 17:59 UTC
The game play is nothing like I've seen before, so creative! I really enjoyed reading the story while playing the lyre, it made the experience much more emotional. The background art perfectly matched the vibe too
red
10. Apr 2025 · 01:15 UTC
Very unique experience, I tried to speedrun the notes, but it turns out you actually need to pluck them on time.
MajoMirez
10. Apr 2025 · 01:58 UTC
I love these kind of takes on what a videogame is. It is an experience, and this one was performed beautifully
dasMaichen
10. Apr 2025 · 15:51 UTC
I like chilled games and the art was nice.
ryusui
13. Apr 2025 · 22:20 UTC
Spectacular. Not really a game per se but I love how it simulates playing the lyre to advance the story. (Out of curiosity - is there anything special we need to do once we reach the end, or is it supposed to just stop there?)
🎤 Triliks
13. Apr 2025 · 22:25 UTC
@ryusui there is nothing once you get to the bottom. I was planning on having the player come back up, but didn't get to it in time.
Euler Moises
13. Apr 2025 · 23:58 UTC
Very original!

Congratulations on your originality.

The only comment I have is that the scale is Lydian and not Mixolydian. :)
gamebuilder
14. Apr 2025 · 22:05 UTC
A unique game that caught my attention. I tried playing without full-screen at first and then realized that it doesn't work that way (though even in that case it was interesting to read the story). Artwork is very impressive. A solid entry.
dhim
22. Apr 2025 · 19:54 UTC
I love the concept, having the player play the music you have composed is very nice.

The only miss is that reading and playing at the same time is quite hard, it would have been nice to have the text be a voice-over (saying that, I am self-conscious of my own voice and I don't think I would dare have it recorded for all to hear). Also knowing which is the note that I am expected to play next was sometimes hard to guess (If I played to early)

The art is gorgeous, is it physically or digitally painted (if the later, what software are you using ??)
coyotethursday
23. Apr 2025 · 07:38 UTC
Neat concept! The string pluck physics were really satisfying.
Norah
23. Apr 2025 · 21:29 UTC
The concept is really cool, I love it ! I agree with what was said before, a dub would have been really nice in addition to the music ! :ok_hand: :sparkles:
slow chaz
25. Apr 2025 · 18:11 UTC
wow this is lovely!
zimny11
25. Apr 2025 · 22:03 UTC
Woah, that is a unique game mechanic and idea! Well done!
Stephen Kyranakis
25. Apr 2025 · 22:49 UTC
I really liked this! The concept was interesting, and I liked your take on the theme. I really liked the expressive abstract art on the way down. I'd love to see the end of the story!
🎤 Triliks
29. Apr 2025 · 21:28 UTC
@euler-moises apparently modern music modes are not the same as the ancient greek ones despite having the same names. I tried to use the ancient greek one.

@dhim the background is hand painted on paper! I've seen most people play a few notes, take a break and read a bit, then go back to playing notes. But yes a dub would have been awesome.