Run For Your Knight by baychowski
Navigate through obstacles to reach the other edge of this neverending chess board.
All the chess pieces by Cburnett, CC BY-SA 3.0 , via Wikimedia Commons
Sounds scrapped from chess.com
| itch.io page for the game. | https://baychowski.itch.io/run-for-your-knight |
| Original URL | https://ldjam.com/events/ludum-dare/57/run-for-your-knight |
Ratings
| Overall | 407th | 3.6⭐ | 22🧑⚖️ |
| Fun | 168th | 3.8⭐ | 22🧑⚖️ |
| Innovation | 146th | 3.825⭐ | 22🧑⚖️ |
| Theme | 845th | 2.306⭐ | 20🧑⚖️ |
| Humor | 653th | 2.118⭐ | 19🧑⚖️ |
| Mood | 807th | 2.75⭐ | 20🧑⚖️ |
| Given | 7🗳️ | 9🗨️ |
edit: couldn’t recreate the issue
I'd really like to have a way to gained back time if you take other pieces. It would add an extra layer where you might take moves backwards in order to capture more.
Thanks for the submission!
There could be sound hinting when we're close to timing out and other one to let us know we increased the remaining time.