Escape from the Depths of Hell by yohadams

[raw]
made by yohadams for Ludum Dare 57 (COMPO)

Escape From the Depths Of Hell

Simple game made with Godot 4.4 for Ludum Dare 57 Theme: Depths

Concept

In this game, you become a devil trying to escape from the depths of hell. You must climb upward toward heaven while avoiding falling objects.

The obvious theme reference is hell itself – but as my wife pointed out: this is an endless runner, and it's actually quite sad (or deep) that the character will never truly reach the top.

It's almost Sisyphean – always climbing, always moving upward, yet freedom remains just out of reach.

If i where to work on it longer i would probably add some items that you can collect (money, shield?) and add upgrade/shop mechanic to ease climbing

Controls:

  • Arrow keys – hop left and right
  • A and D – climb up (you control each hand separately)

Tools Used

  • Godot 4.4
  • Aseprite – for sprites
  • Audacity – for sound effects
  • Novation Circuit – for music

Not Created by Me

Font: New York Escape

Ratings

Overall 181th 3.355⭐ 33🧑‍⚖️
Fun 135th 3.387⭐ 33🧑‍⚖️
Innovation 210th 3⭐ 33🧑‍⚖️
Theme 155th 3.532⭐ 33🧑‍⚖️
Graphics 176th 3.317⭐ 32🧑‍⚖️
Audio 166th 3.145⭐ 33🧑‍⚖️
Humor 72th 3.3⭐ 32🧑‍⚖️
Mood 189th 3.217⭐ 32🧑‍⚖️
Given 59🗳️ 34🗨️

Feedback

LDJam user 396269
07. Apr 2025 · 04:34 UTC
awesome climbing game! controls feel great
NTMalichi
07. Apr 2025 · 05:58 UTC
Love it
stormouse_indie
07. Apr 2025 · 06:38 UTC
2647 meters (?) haha. Would it be more fun if there's a beat to hit for left hand? I've mostly been smashing A/D with my fingers lol.
oxnh
07. Apr 2025 · 08:11 UTC
I get the difficulty comes from the AD mashing, but it feels a bit pointless. I fell like this sorta wants to be a rhythm game, that would be cool.
gsoutz
07. Apr 2025 · 09:12 UTC
6137, repetitive music, but ok.
Scrawach
07. Apr 2025 · 09:14 UTC
Good. I like to bang on the keyboard, and this game lets me do it. What more do you need? :)
Rezistor
07. Apr 2025 · 09:32 UTC
pretty fun game! Would be nice to see power-ups or something to collect on the way :)
Rinevard
07. Apr 2025 · 11:02 UTC
Interesting game! And I agree with @oxnh , it would be cool to be a rhythm game.
nyxkn
07. Apr 2025 · 12:25 UTC
Simple game but nice art and aesthetic! The gameplay got repetitive very quickly. In terms of controls, the mashing might have worked better on the right hand instead of left? Music was also repetitive, but good amount of polish overall, managing art and sounds and all!
OnnGD
07. Apr 2025 · 12:51 UTC
I didn't understand anything for the first 5 seconds, but for the next 5 minutes I was glued to the music, cool
🎤 yohadams
07. Apr 2025 · 15:46 UTC
@nyxkn in settings you can remap keys ;) but thanks for rating
TasakaSama
07. Apr 2025 · 17:47 UTC
4945.... It's well done, could be varied a bit on the decorative elements and on the objects that fall, but it's fun, good work
TimeLost
07. Apr 2025 · 21:31 UTC
Very well done endless runner and climbing game. The music and sounds are great.
JavaSaurus
07. Apr 2025 · 22:02 UTC
Smooth like butter :) Very simple, but nice entry, the way they're supposed to be. Maybe a slightly longer audioloop would help, but in the end it is a jam so very understanding! I like this, kudos to you and your wife :)
coatline
07. Apr 2025 · 22:27 UTC
Fittingly named New York Escape :laughing:
I do wish that there was some other mechanic to switch it up at some point.
I'm pretty insane at the game as you can see

![Capture.JPG](///raw/c44/31/z/6a917.jpg)
LDJam user 184264
08. Apr 2025 · 07:57 UTC
The idea and graphics are fun, but needing to just spam AD seems a touch out of place. I like the suggestions of making it a rhythm based thing, potentially getting faster with your speed the more you get without mistiming a press. Your ideas for items also sound like good additions. Only bug I encountered was that adjusting the volume levels at all seemed to turn them off entirely. It's nothing too fancy, but a fun couple of minutes. Nice work.
thisyc
08. Apr 2025 · 09:27 UTC
Simple and effective. Well done! I think you really nailed the music and aesthetics and they played a big part in making the game addictive. It does still become rather repetitive after a while, though. My suggestion would be progressing the difficulty as it goes on. I think you do have more drops when score is higher, but maybe play around with different drops with different mechanics? In any case I enjoyed it.![climb.png](///raw/14b/36/z/6b499.jpg)
max_sanch
08. Apr 2025 · 09:29 UTC
A very fan game! Very addictive.. Great job!
Dywanix
08. Apr 2025 · 10:00 UTC
very fun!
![Zrzut ekranu 2025-04-08 115934.png](///raw/dfb/d5/z/6b4d4.png)
Haokai XU 1999
08. Apr 2025 · 15:41 UTC
Good game! The mechanics is simple but interesting!
7uc4s
08. Apr 2025 · 16:10 UTC
2310 only :sweat_smile: the left and right hand grip is a cool idea, just a bit frustrating that the speed is capped
LDJam user 336851
08. Apr 2025 · 17:44 UTC
Very fun endless runner with a fun twist! However it is not actually required to press left and right in a rhytmical way, I just spammed both buttons as fast as i could. I did really like all the different objects which i had to avoid!
BridgeOnAStick
08. Apr 2025 · 20:08 UTC
Finding the right rhythm feels really nice when you can just keep that up without stopping. Whem you're in the zone it feels really good!
Pusheeneiro
08. Apr 2025 · 21:08 UTC
Nice little game
infecsean
10. Apr 2025 · 20:28 UTC
Quite a simple and elegant game! One little feedback would be the main mechanic of climbing. I feel as if sometimes, the inputs are either not received or maybe delayed.
Ben Yazi
11. Apr 2025 · 21:48 UTC
Simple, but very engaging.

It's really satisfying when you catch the rhythm and manage to dodge the obstacles in time.

The music helps a lot too!

![2025-04-11_23-45.png](///raw/cf6/b2/z/6c078.png)