Escape from the Depths of Hell by yohadams
Escape From the Depths Of Hell
Simple game made with Godot 4.4 for Ludum Dare 57 Theme: Depths
Concept
In this game, you become a devil trying to escape from the depths of hell. You must climb upward toward heaven while avoiding falling objects.
The obvious theme reference is hell itself – but as my wife pointed out: this is an endless runner, and it's actually quite sad (or deep) that the character will never truly reach the top.
It's almost Sisyphean – always climbing, always moving upward, yet freedom remains just out of reach.
If i where to work on it longer i would probably add some items that you can collect (money, shield?) and add upgrade/shop mechanic to ease climbing
Controls:
- Arrow keys – hop left and right
- A and D – climb up (you control each hand separately)
Tools Used
- Godot 4.4
- Aseprite – for sprites
- Audacity – for sound effects
- Novation Circuit – for music
Not Created by Me
Font: New York Escape
| Link | https://github.com/yohadams/ldjam-57 |
| Link | https://yohadams.itch.io/escape-from-the-depths-of-hell |
| Original URL | https://ldjam.com/events/ludum-dare/57/escape-from-the-depths-of-hell |
Ratings
| Overall | 181th | 3.355⭐ | 33🧑⚖️ |
| Fun | 135th | 3.387⭐ | 33🧑⚖️ |
| Innovation | 210th | 3⭐ | 33🧑⚖️ |
| Theme | 155th | 3.532⭐ | 33🧑⚖️ |
| Graphics | 176th | 3.317⭐ | 32🧑⚖️ |
| Audio | 166th | 3.145⭐ | 33🧑⚖️ |
| Humor | 72th | 3.3⭐ | 32🧑⚖️ |
| Mood | 189th | 3.217⭐ | 32🧑⚖️ |
| Given | 59🗳️ | 34🗨️ |
I do wish that there was some other mechanic to switch it up at some point.
I'm pretty insane at the game as you can see


It's really satisfying when you catch the rhythm and manage to dodge the obstacles in time.
The music helps a lot too!
