Deepdiving by Keeta
A time-attack style platforming game where you cannot touch the ground or you die. Inhabit the body of a wingsuiting madman wingsuiting through caves for a cheap thrill.

Not embedded here because the SHIFT key wasn't working in game.
This was my first time participating in a game jam, and my first ever game published. Everything here is made by myself from scratch over the course of the jam. Although it was tiring, I had a blast doing this. I'm looking forward to seeing everyone else's submissions as well!
| Link | https://keeta-sp.itch.io/deepdiving |
| Original URL | https://ldjam.com/events/ludum-dare/57/deepdiving |
Ratings
| Overall | 167th | 3.903⭐ | 33🧑⚖️ |
| Fun | 122th | 3.887⭐ | 33🧑⚖️ |
| Innovation | 310th | 3.467⭐ | 32🧑⚖️ |
| Theme | 278th | 3.935⭐ | 33🧑⚖️ |
| Graphics | 411th | 3.71⭐ | 33🧑⚖️ |
| Audio | 237th | 3.655⭐ | 31🧑⚖️ |
| Humor | 548th | 2.537⭐ | 29🧑⚖️ |
| Mood | 444th | 3.55⭐ | 32🧑⚖️ |
| Given | 20🗳️ | 44🗨️ |
Couldn't get past the dash section though.
https://youtu.be/u0wiUWCQAxg
like a real experience of playing i wanna be the boshy, only for game journalists, i like very much the realization, and the minimalism of the execution, coolly made indication of the cloak, only thing i would like some cooler music, i while playing put myself in the background all kinds of different music, it improved the game well
I can appreciate the good design without being able to play it. The close restart points were good (I've complained about far respawns a couple times this LD.)
I cannot figure out how to make it past the DASH part of the tutorial though.
One thing that I couldn't appreciate is the bouncing from the wall. It didn't feel right whenever it happened and at first I thought it was a bug. I wish you retained the freedom of control while gliding.
Well done!
~Xp