Secret of The Deep Forest by deniskazantsev

[raw]
made by deniskazantsev for Ludum Dare 57 (COMPO)

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What lurks in the forest?

Survive 10 days and discover.

Ratings

Overall 22th 4.056⭐ 20🧑‍⚖️
Fun 23th 3.944⭐ 20🧑‍⚖️
Innovation 36th 3.944⭐ 20🧑‍⚖️
Theme 91th 3.806⭐ 20🧑‍⚖️
Graphics 109th 3.667⭐ 20🧑‍⚖️
Audio 114th 3.417⭐ 20🧑‍⚖️
Humor 48th 3.5⭐ 20🧑‍⚖️
Mood 82th 3.75⭐ 20🧑‍⚖️
Given 7🗳️ 0🗨️

Feedback

LDJam user 407524
07. Apr 2025 · 13:20 UTC
Gameplay is nice, easy to understand but maybe lacks a little bit of features, which is understandable. Graphics and sounds are way too simple, i am not sure 3D is necessary for this game. Overall the game is pretty decent, and i liked the theme interpretation of going deeper into the forest, however graphics and sound design pull it back. Decent job anyway!
ImmortalFox
07. Apr 2025 · 15:12 UTC
Game is nice. Pretty easy. I thought the AI of enemies is a bit easy too. Graphics are not bad! Sounds are not bad as well, but lack of music actually.. would be better with easy tracks :) Good project!
unima9000
07. Apr 2025 · 15:17 UTC
My last bandit betrayed his friends and then went insane. 10/10
kiv
07. Apr 2025 · 18:27 UTC
I want to play it on steam. So elegant and so deep!
grid96
07. Apr 2025 · 22:43 UTC
Very interesting kind of game board! Did you connect all those nodes manually or are they generated?

I kinda ditched my group right away and just ran past everyone with my five moves guy. Didn't know how to progress beyond day 10 though. Do I need to beat all the enemies there?
🎤 deniskazantsev
08. Apr 2025 · 07:59 UTC
@grid96 nodes are generated with Poisson-Disc algorithm.
Level 10 is final custom level and you need to beat all enemies there. Nevertheless you can continue the game after :)
NiceKot
08. Apr 2025 · 17:23 UTC
Amazing concept and implementation. Love it very much.

Though I didn't understood that you have to move all 4 characters to the end tiles before pressing escape and left with only one guy after level 1.

Game became a bit easy as I easily finished to lvl 11 with this one dude. I think if enemies actually blocked you and you couldn't just run over them, it would be much more challenging.

But as it is, truly great!
🎤 deniskazantsev
09. Apr 2025 · 08:14 UTC
@nicekot thank you for feedback!
Escaping first level with not whole team is by design to teach player the mechanic :) Not time for tutorials!

As for overall balancing, it's really not perfect as didn't had enough time to playtest during developing. I will definitely address this in post LD version.
DiscoFish
10. Apr 2025 · 03:10 UTC
Lovelygame! Amazing art style, simple but interesting gameplay. Great work!
Eugenik
14. Apr 2025 · 09:38 UTC
That was amazing!.
caffeinetrip
15. Apr 2025 · 20:48 UTC
interesting design and gameplay. good job!!! 5/5 shrecks
Harmadillo
16. Apr 2025 · 17:24 UTC
Great game. Graphics are simple and clear. I like the little arenas and the randomized characters. For the events between levels it would be nice to have a choice or interact with them in some way. Showing the health of each character(like the action points) would be nice.