{"author_link":"\/users\/lemeshking","author_name":"LemeshKING","author_uid":1409492,"comments":[{"id":1128872,"author_name":"mr_mesmer","author_uid":"mr-mesmer","epoch":1744105825,"text":"Hello from xk discord. Nice first try, there is lack of music effect. And I don't know, how I die on boss, when I have around 65% hp. I think, it will be better, if main hero don't collide with enemies and if it was infinity map with camera centred on hero, like vampire survivals.","format":"md","likes":0,"spam":"N"},{"id":1150907,"author_name":"Eugenik","author_uid":"eugenik","epoch":1744624946,"text":"This fits the theme perfectly\n","format":"md","likes":0,"spam":"N"},{"id":1154367,"author_name":"Jonathan Vogt","author_uid":"jonathan-vogt","epoch":1745002270,"text":"I like the concept a lot. That said, the collision on enemies with so many around make navigating particularly difficult, and not having an invincibility frames also makes getting hit rather punishing. I definitely think it would benefit from some balancing, as well as adding some receptivity to the player's actions, like indicating if an enemy got hit, whether that be through a new animation or a health bar for an enemy combatant. I also noticed on full screen the level only occupied about half of my screen. Other than that, I think it shows a lot of promise. Solid work!","format":"md","likes":1,"spam":"N"},{"id":1155198,"author_name":"LDJam user 243193","author_uid":"243193","epoch":1745157697,"text":" Too bad there's no screen resolution adjustment forcing me to play in wrong resolution.\n Regardless, the idea is good but it needs rebalancing and fixing to make it better.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/1c\/1c437b1894502f696c4391a5ef7f233742991a6d2fe2a15ac13c3cadb61cec68.png"],"links":[{"url":"https:\/\/github.com\/LemeshKING\/Elevator.git","text":"GItHUB"}],"metadata":{"g_key":"97258","g_author":"1409492","g_event":"LD57","g_eventkey":"111","g_subevent":"JAM","g_urlkey":"448856","g_title":"DElevator","g_status":"WAYBACK","g_place":"878","g_commentcount":"4","g_site2_node_id":"410343","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"410343","n_urlkey":"448856","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/delevator","n_slug":"delevator","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"409492","n_created":"1743780209","n_modified":"1778776987","n_version":"1298856","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":1,"author":409492,"body":"You will plunge into the world of Elevator, you will have to descend into the very depths of this world.\n\nHow to play: Use your arrow keys to move the character. 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