{"author_link":"\/author\/mothdan\/","author_name":"Mothdan","author_uid":"56254","comments":[{"author_name":"Muush","author_uid":"40819","time":"Aug 25, 2015 @ 7:58am","epoch":1440489180,"text":"Spooky"},{"author_name":"waveformmodulations","author_uid":"35354","time":"Aug 27, 2015 @ 5:23am","epoch":1440652680,"text":"Very Nerve-wracking atmosphere. The audio of the tvs\/radio and the people screaming makes it very spooky."},{"author_name":"Flygamer101","author_uid":"48756","time":"Aug 27, 2015 @ 11:49am","epoch":1440675840,"text":"Very nice. I loved the atmosphere and the sound effects. Great game. \r<br\/>\r<br\/>I have a tip for you, the attacking system should be based on a time, so that you can't just spawn click, as the animation glitches out. For example:\r<br\/>\r<br\/>float fireRate = 1.0f \/\/Fire every one second, vased on the time in the game.\r<br\/>float nextFire;\r<br\/>if(Input.GetButtonDown(&quot;Fire1&quot;) &amp;&amp; Time.time &gt; nextFire) {\r<br\/>\/\/Attack Code Here\r<br\/>nextFire = Time.time\r<br\/>}"},{"author_name":"Flygamer101","author_uid":"48756","time":"Aug 27, 2015 @ 11:50am","epoch":1440675900,"text":"Very nice. I loved the atmosphere and the sound effects. Great game. \r<br\/>\r<br\/>I have a tip for you, the attacking system should be based on a time, so that you can't just spawn click, as the animation glitches out. For example:\r<br\/>\r<br\/>float fireRate = 1.0f \/\/Fire every one second, vased on the time in the game.\r<br\/>float nextFire;\r<br\/>if(Input.GetButtonDown(&quot;Fire1&quot;) &amp;&amp; Time.time &gt; nextFire) {\r<br\/>\/\/Attack Code Here\r<br\/>nextFire = Time.time + fireRate;\r<br\/>}\r<br\/>\r<br\/>That should work. Great Game :D"},{"author_name":"Flygamer101","author_uid":"48756","time":"Aug 27, 2015 @ 11:52am","epoch":1440676020,"text":"Oops, my internet screwed up. Sorry for posting 2 comments."},{"author_name":"Matthew Rayfield","author_uid":"44787","time":"Aug 28, 2015 @ 3:36am","epoch":1440732660,"text":"a good and creepy feel!\r<br\/>\r<br\/>quite nice for 48 hours!\r<br\/>\r<br\/>i would definitely play again once you get it further along!\r<br\/>\r<br\/>cool &amp; nice &amp; good &amp; nice!"},{"author_name":"rodobodolfo","author_uid":"44770","time":"Aug 28, 2015 @ 9:00pm","epoch":1440795300,"text":"good job! it is kinda scary!"},{"author_name":"SecondDimension","author_uid":"14838","time":"Aug 28, 2015 @ 9:04pm","epoch":1440795540,"text":"A very atmospheric entry, unfortunately I could quite tell how I was supposed to achieve my goal. I had quite a few technical glitches too, such as a human floating over a bed and flying through me. It had a nice feel to it, and the audio was good."},{"author_name":"Jacktheviper","author_uid":"57734","time":"Aug 28, 2015 @ 9:55pm","epoch":1440798600,"text":"The audio and graphics managed to convey a creepy atmosphere and I liked the basic idea but I had a lot of trouble figuring out how to kill the guy sitting in front of the TV without being killed myself, it would have been good to have something indicating when I was hitting or being hit."},{"author_name":"emmelineprufrock","author_uid":"22454","time":"Aug 29, 2015 @ 4:19am","epoch":1440821640,"text":"Very interesting concept and execution, definitely something I haven't seen before as far as feel and theme. Good work."},{"author_name":"OnlySlightly","author_uid":"1959","time":"Aug 29, 2015 @ 4:25am","epoch":1440822000,"text":"Love how it was based on real folklore. Great job implementing a night\/day cycle. Thanks for making this!"},{"author_name":"Biruts","author_uid":"25209","time":"Sep 1, 2015 @ 4:48pm","epoch":1441125780,"text":"Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy."},{"author_name":"sergicollado","author_uid":"56825","time":"Sep 6, 2015 @ 9:37pm","epoch":1441575120,"text":"I like graphics, please continue working inthe game, looks so well"},{"author_name":"axoona","author_uid":"56919","time":"Sep 12, 2015 @ 7:50pm","epoch":1442087100,"text":"very spooky, good mood!"}],"images":["ld33\/56254-6a8c7bcb828e09e751b35531cd43f341.jpg","ld33\/56254-0ca08ec3b284638a29719a6a7792b4cc.jpg","ld33\/56254-46e23ec21fcf620e7dbf7f8f2ab76397.jpg","ld33\/56254-66e3131c094e1a96b2b843184dba5e11.jpg"],"links":[{"url":"https:\/\/www.youtube.com\/playlist?list=PLUgj0c_VUowkI6zft2HO4uNBnQodmnL1B","text":"TimeLapse Dev Footage"},{"url":"http:\/\/mothdan.itch.io\/ludum-dare-yaya-minya-the-skinwalker","text":"Web"},{"url":"http:\/\/mothdan.itch.io\/ludum-dare-yaya-minya-the-skinwalker","text":"Windows"},{"url":"https:\/\/twitter.com\/MothdanMedia","text":"Twitter"},{"url":"http:\/\/mothdanmedia.pcriot.com","text":"Website"}],"metadata":{"g_key":"9728","g_author":"56254","g_event":"LD33","g_eventkey":"29","g_subevent":"JAM","g_urlkey":"9762","g_title":"The Skinwalker","g_status":"UCHK1","g_place":"820","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56254-shot0-1440783262.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56254-shot1-1440467649.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56254-shot2-1440467649.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/479518\/56254-shot3-1440467649.jpg-eq-900-500.jpg"],"text":"Being my first LD this is pretty rough but I'd like to continue work on it I think, thanks in advance for playing! If I continue development, it will be updated here: http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=505966191\r\n\r\nControls: First Person\r\nF or click to attack (F is easiest for Web\/Browser playing)\r\nR to shake your shaman stick if you have one and are near a human\r\n\r\nWASD to move\r\nShift to run\r\nSpace to jump\r\n\r\n---------\r\n1)INSTRUCTIONS\r\n2)BACKSTORY\r\n---------\r\n===\r\nINSTRUCTIONS:\r\n===\r\n\r\nSpirit and Decay:\r\nAs dawn approaches, your health decays! You may also lose health or spirit in altercations with humans.\r\n\r\nCursing to Increase Health:\r\nTo sap health (spirit) from Humans, sneak around them with the Shaman stick. When in range, press R and you will curse them! Take that, invaders!\r\n\r\n===\r\nBACKSTORY:\r\n===\r\n\r\nPlay as Yaya Minya, the Skinwalker Banshee who prowls the Reservations at night, taking souls so that she may return to the defiled sacred ground from which she springs!\r\n\r\nIf you don't kill and deposit 2 human souls by sunrise, your spirit will dissipate. Don't let the legend of Yaya Minya die!\r\n\r\nDo you want a longer backstory? \r\n\r\nhttp:\/\/mothdanmedia.pcriot.com\/?p=41\u200b\r\n","title":"The Skinwalker"}