The Sunken Treasure by strong99
Six weeks ago the ship Rosemary ran into some heavy weather and sunk into the Nameless Sea.
Are you a brave helmsman that likes to dive into the Nameless Sea?
There is one attempt left before winter comes to go on some treasure diving.
Controls: - Arrows or WASD to move - F to fish (fish get interested when close enough) - B to buy (when near the ship)


Created in HTML5/CSS/WebGL (Using SolidJs and PixiJs)
| Link | https://ldjam.4vandorp.eu/ld57/ |
| Link | https://github.com/strong99/LudumDare57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/ldjam57 |
Ratings
| Overall | 680th | 3.194⭐ | 20🧑⚖️ |
| Fun | 743th | 2.842⭐ | 21🧑⚖️ |
| Innovation | 719th | 2.763⭐ | 21🧑⚖️ |
| Theme | 165th | 4.105⭐ | 21🧑⚖️ |
| Graphics | 508th | 3.5⭐ | 21🧑⚖️ |
| Audio | 483th | 2.974⭐ | 21🧑⚖️ |
| Humor | 607th | 2.313⭐ | 18🧑⚖️ |
| Mood | 683th | 3.139⭐ | 20🧑⚖️ |
| Given | 21🗳️ | 16🗨️ |
What is a better question is to how to fish for the crates? They sometimes seem to try to escape (sinking through the ground)... Once I saw it coming to the boat. Once I fished it successfully. But controlling the boat is difficult, and especially situating it over the crate is quite challenging. Every light press of a button moves it quite far in that direction.
It's a good idea for a game, though, and fishing is nice. I was keeping one copy of every fish without selling it on purpose to "collect" all of them. But I couldn't collect the special crates - they sunk through the ground and I don't think there is a way to get them now, so I don't think I can finish the game.
It's possible if you hang still and hang out the fishing rod. It's a bug though. The chests think they're fish. An error from the last minutes of the Jam.
I agree @papykent that it's quite easy to catch fish, simply sit on a spawn point and get one fish after the other :D. I didn't quite get how to "catch" a chest, they moved away from me :D. I also didn't know how to end or "win" the game; I dived down to 140ish meters and found a ship there.
The didn't use all the light-, speed- and radius enhancements since I did not see the neccessarity of it, but I think if you add predators or time limit, this would polish you game. All in all great job for the given time!!
The cargo crate swimming up to the fishing line and politely grabbing on is a really strange mechanic. Unclear what the lights are for?
I found what looked like those Rosemary crates, but they swam away through the ground and didn't come back.
I appreciate the unique weird, threatening music. I wish the loop was longer - it gets repetitive really quick.