{"author_link":"\/users\/harmadillo","author_name":"Harmadillo","author_uid":1212888,"comments":[{"id":1122986,"author_name":"ZettaSimp","author_uid":"zettasimp","epoch":1743993729,"text":"I enjoyed it. The game didn't let we go any deeper after 24 layers, but I don't know if that's an intentional feature or not. Either way, good job!","format":"md","likes":1,"spam":"N"},{"id":1131625,"author_name":"kroltan","author_uid":"kroltan","epoch":1744127666,"text":"Impressive mood-setting with just writing and simple drawings! Very nice!\n\nMaybe I am dumb, but I found the control scheme very confusing and a bit tedious, having to click on tiles then either explore or move, yet I never saw a situation where both options were available. A simple arrow key movement would have been more enjoyable for me.","format":"md","likes":2,"spam":"N"},{"id":1133891,"author_name":"Harmadillo","author_uid":"harmadillo","epoch":1744143380,"text":"@zettasimp The 24 layers is intentional but completely arbitrary.  ","format":"md","likes":1,"spam":"N"},{"id":1134146,"author_name":"Harmadillo","author_uid":"harmadillo","epoch":1744145084,"text":"@kroltan It's not you, the controls are a bit tedious. Originally there was a search option too but I didn't flesh it out in time. With 3 options the buttons didn't feel as unnecessary(still not great).","format":"md","likes":1,"spam":"N"},{"id":1145933,"author_name":"AXLplosion","author_uid":"axlplosion","epoch":1744391339,"text":"The text-based descriptions are really charming to me, I dig the vibes. The gameplay is simple but it feels surprisingly immersive! I'm also always happy to see another Godot game - good work!","format":"md","likes":1,"spam":"N"},{"id":1145934,"author_name":"AXLplosion","author_uid":"axlplosion","epoch":1744391339,"text":"The text-based descriptions are really charming to me, I dig the vibes. The gameplay is simple but it feels surprisingly immersive! I'm also always happy to see another Godot game - good work!","format":"md","likes":1,"spam":"N"},{"id":1145956,"author_name":"floppynub","author_uid":"floppynub","epoch":1744392053,"text":"Very interesting idea, pretty ambitious for a jam from a coding perspective.  I thought your art did well to support it too!  I wasn't sure if there was a way to win?  I explored a whole lot, made it all the way down, and eventually ran out of light.  Cool game though, great concept and it worked without any bugs as far as I could tell.  Great entry!","format":"md","likes":1,"spam":"N"},{"id":1145969,"author_name":"Flying Dog Fish","author_uid":"flying-dog-fish","epoch":1744392411,"text":"A nice little mostly-text-based adventure. As others mention, the controls could be improved.","format":"md","likes":1,"spam":"N"},{"id":1146015,"author_name":"Pincushion","author_uid":"pincushion","epoch":1744394236,"text":"I like the mix of sketches and text descriptions per area. It's really a nice experience.\n\nThe select a tile+click an action is a nice control scheme for this kind of game, though I agree that as-is both actions can be handled by arrows. With search, it would have been great.\n\nI didn't feel that I had much agency, so the game felt very random. It was enjoyable to see what was down the tunnel. It felt less like a game, and more like a non-linear story.\n\nA bug for you: the heading for \"ropes\" is \"torchs\".","format":"md","likes":1,"spam":"N"},{"id":1146075,"author_name":"MoD_Wiz","author_uid":"mod-wiz","epoch":1744395804,"text":"I do like this concept it's quite unique! And having a procedural generation is very neat, specially in a COMPO! I do agree with @axlplosion that the text descriptions are really elevate this concept, but i am also not sure if its possible to win like @floppynub mentioned. I feel possible goals could be just to reach the deepest level (and perhaps go into new run) or find and retrieve something to the surface While i don't get confused by control scene like @kroltan i do agree that keys would be slightly better, but current t control scheme don\u2019t detract from this COMPO game for me personally. \nWhat i am not a fun is music, but it's very easy to turn it (Thanks for settings) off in the setting and listen to something that i find more moody. And i also feel that balance is a bit off, too much rope and not enough torches.![results1.png](\/\/\/raw\/b63\/46\/z\/6c03d.png)","format":"md","likes":1,"spam":"N"},{"id":1147792,"author_name":"CaptainDreamcast","author_uid":"captaindreamcast","epoch":1744467537,"text":"Neat, I made it all the way down to the final level on my third attempt! I got super lucky and was able to find a ton of torches and tanked all the bear and scorpion attacks.\n\nVery cool game! I like how every movement is a decision and how you're juggling all your resources, torches, health, ropes. I was always on edge trying to make sure I'm not running out, I had to take some nailbiting decisions (\"Yes, 4% chance MIGHT sound bad at first glance, but it doesn't say impossible AND it will save a torch!\" - final statement before disaster strikes). Had lots of fun and a great time with this game, I was really getting immersed while trying to find a way through the caverns. Great job, very well done!","format":"md","likes":1,"spam":"N"},{"id":1148095,"author_name":"Harmadillo","author_uid":"harmadillo","epoch":1744479388,"text":"@floppynub There is no win condition. I did think about it but never go around to adding anything.\n\n@pincushion Fixed the rope label. Don't know how I didn't spot that.\n\n@mod-wiz The procedural generation I found relatively easy. I struggled with thinking up different description of caves and features\/events to put in them.","format":"md","likes":1,"spam":"N"},{"id":1148908,"author_name":"JovialKnoll","author_uid":"jovialknoll","epoch":1744510551,"text":"cool to see some dungeon diving (or close enough). I'd love some quality-of-life upgrades like keyboard controls to go through text boxes quicker and make gameplay actions without the mouse. Love me some proc gen.","format":"md","likes":1,"spam":"N"},{"id":1150460,"author_name":"gdman","author_uid":"gdman","epoch":1744586597,"text":"![screen.png](\/\/\/raw\/24e\/f3\/z\/6c2c0.png) Curious exploration proc-generated game. I managed to get to the bottom, now I'm heading to the exit. I guess there is nothing to look for, just visit some rooms with descriptions of ancient mysteries.","format":"md","likes":1,"spam":"N"},{"id":1150918,"author_name":"Eugenik","author_uid":"eugenik","epoch":1744625952,"text":"Its very fun!.\n","format":"md","likes":1,"spam":"N"},{"id":1151137,"author_name":"LittleGamer","author_uid":"littlegamer","epoch":1744639487,"text":"This was a nice trip, I liked the atmosphere. A bit confused that there was no real win condition, thought there would be something at the end of the cave, but I liked the whole concept. Only real downside is that the graphics were a bit simple and the depictions quickly repetitive.","format":"md","likes":1,"spam":"N"},{"id":1151400,"author_name":"grid96","author_uid":"grid96","epoch":1744654847,"text":"Nice little game you made there. I really liked the icons for the stats on the right. Keep up the good work!","format":"md","likes":1,"spam":"N"},{"id":1153882,"author_name":"kristinamay","author_uid":"kristinamay","epoch":1744918609,"text":"I liked this! I made it to the bottom and was a bit sad to find nothing there. This feels like the basis for a really cool exploration + storytelling game, and it's a lot done for a compo game! I found that the torches maybe got stuck and stopped updating? Or maybe I just had way more than I thought, but I ended with a ton of every resource. Anyway, good work!","format":"md","likes":1,"spam":"N"},{"id":1154489,"author_name":"Euler Moises","author_uid":"euler-moises","epoch":1745025335,"text":"Although a bit hard and repetitive, it is a good game. Needs a lot of polishing though.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld57\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/harmadillotw\/LD57","text":"Link"},{"url":"https:\/\/harmadillo.itch.io\/caver","text":"Link"},{"url":"https:\/\/harmadillo.itch.io\/caver","text":"Link"},{"url":"https:\/\/harmadillo.itch.io\/caver","text":"Link"}],"metadata":{"g_key":"97283","g_author":"1212888","g_event":"LD57","g_eventkey":"111","g_subevent":"COMPO","g_urlkey":"448898","g_title":"Caver","g_status":"WAYBACK","g_place":"223","g_commentcount":"19","g_site2_node_id":"410487","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"410487","n_urlkey":"448898","n_parent":"406845","n_path":"\/events\/ludum-dare\/57\/caver","n_slug":"caver","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"212888","n_created":"1743791249","n_modified":"1778864892","n_version":"1309574","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD57","removed_author":false},"_superparent":9,"_trust":6,"author":212888,"body":"\u200bExplore a cave system. \n\nA turn based exploration game. \n\nControls:\n\nScroll Up - 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