Abyssal Mayhem by Ranzor

[raw]
made by Ranzor for Ludum Dare 57 (JAM)

Descend into darkness. Survive the unknown. Escape the abyss.

In this chaotic 2D action-platformer, you play as a daring explorer plunging into an infinitely generated underground chasm. Battle strange creatures, navigate crumbling platforms, and outrun the ever-encroaching darkness as you dig deeper into the earth. But beware—the deeper you go, the darker the world becomes, and the more desperate the fight for survival grows.

Controls:

Keyboard:

AD to move horizontally
W to jump
Space to attack
Shift to throw fireballs
E to buy from shops

Controller: (recommended)

Stick or D-Pad to move
A/X to jump
X/Square to attack
Y/Triangle to throw fireballs
B/Circle to buy from shops

Created in 72 hours for Ludum Dare 57 (Theme: "Depths"). Will you master the darkness… or become another lost soul in the depths? (

Ratings

Overall 306th 3.714⭐ 23🧑‍⚖️
Fun 180th 3.773⭐ 24🧑‍⚖️
Innovation 643th 2.929⭐ 23🧑‍⚖️
Theme 146th 4.136⭐ 24🧑‍⚖️
Graphics 434th 3.659⭐ 24🧑‍⚖️
Audio 291th 3.545⭐ 24🧑‍⚖️
Humor 389th 2.929⭐ 23🧑‍⚖️
Mood 372th 3.667⭐ 23🧑‍⚖️
Given 12🗳️ 31🗨️

Feedback

mahc
07. Apr 2025 · 22:53 UTC
Love it, satisfying to play
AlvaroRomeral
07. Apr 2025 · 22:56 UTC
The escape level dont load :stuck_out_tongue_winking_eye: .Jokes apart, the arstyle, the music and sound effect are great, I struggled trying to kill the creatures, always falling. Good job!
dannxy
07. Apr 2025 · 23:02 UTC
Hitting enemies is sooo juicy and satisfying! Also feels nice to escape out of certain situations by destroying the ground.
bakuzen
08. Apr 2025 · 00:01 UTC
Awesome work on this one, I love the mood and the satisfaction of destroying everything :D Bonus point for including frogs, frog/10
LDJam user 297990
08. Apr 2025 · 08:40 UTC
Very nice game! The spacing of the features were really well paced, it wasn't overwhelming but you constantly had something new to explore.
Attack feature could use some more consistency, I wasn't sure what my hit area was or if i could take damage myself when attacking. But overall very polished!
LDJam user 213574
08. Apr 2025 · 09:29 UTC
Good job. I especially like the afterimage like effect when you move. How did you implement that? The game feels very well polished with lots of enemy variations. I only saw 3 and I'm pretty sure there's lots more.
Bleys
08. Apr 2025 · 17:08 UTC
Well done! Like the vibe you managed to instore. It can become frenetic when you smash your attack, with insane amount of coins spawning. As a profesional digger I recommand this game :)
khaotom
08. Apr 2025 · 17:25 UTC
Nice and juicy. Pacifist mode: Hanging out by the wall is totally safe and you can just endlessly dig, making murder unnecessary unless to satisfy your own bloodthirst. :imp:
Texugo
08. Apr 2025 · 17:34 UTC
Fun game! Great job!
Alopar
08. Apr 2025 · 18:57 UTC
Hey, that was fun! As they say, don't chop down the branch you're sitting on, it's not respected here 😆
Kerdelos
08. Apr 2025 · 21:31 UTC
6012 \o/

I liked very much the pixel art and the juiciness of it, screenshakes, sounds effects and little animations. Destroying the floor with your attack is at the same time very satisfying and a bit frustrating because in combat I have a hard time killing enemies without falling through the floor. It's not always clear what you can buy from shops and I did not find the fireball.

Good job :)
PieRo_PBeS_studio
08. Apr 2025 · 22:58 UTC
hey I love the coin explosions and how the monsters send you flying in all directions... ah ah it's so funny, the maxi frogs are very cool.... it's just that I didn't really understand the stakes, I went down like a madman pressing the button to activate my sword and there you go... the intention is cool in any case
Jona Scheidig
08. Apr 2025 · 23:13 UTC
kill a few worms / get money / buy dynamite / CAUSE ABSOLUTE MAYHEM!

10/10, would dynamite again
is.a.hatbox
09. Apr 2025 · 18:49 UTC
Addicted to seeing the coins fall, very cool idea for the gameplay!
ThatSommeS
09. Apr 2025 · 19:38 UTC
Absolute Mayhem!
I would have loved to see some kind of depth or score tracker in game.

And some prompts for what to click in the start of the game.
Click 'E' to buy, etc
ThatSommeS
09. Apr 2025 · 19:39 UTC
Oh! and hold space to attack, instead of mashing space like a crazy person