Abyss Maw by 130N35

[raw]
made by 130N35 for Ludum Dare 57 (UNFINISH)

mainmenu.png

When you unearth a mysterious artifact from the ocean’s deepest abyss, the real trial begins: can you lift it to the surface before your fragile abyssal elevator succumbs to the crushing pressure… and turns you into prey for the hungry predators below?

A game by Azsteak and 130N35 Made with Godot 4.1

Notes

We couldn't finish the game jam due to personal reasons, so I leave it here as unfinished to keep trace of it. Maybe I'll continue it one day on itch.io when I'll have time

Roadmap was to implement: - Distance counter to the surface - Actual tables and shelves for the tools - Textures for the tools - A dark and mysterious enemy following us from the depth - A real ending

There was a least one bug still around: - Endgame screen doesn't go black as it should - The item to repair batteries can disappear through the ground - Restart button does the same thing as main menu button

but there can be more, watch out

Controls - WASD / ZQSD: movements - Right click: take a tool / repair a station - Left click: throw the tool

am-start2.gif

repairplant-opt.gif

eatenbyfish-opt.gif

Ratings

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