Goodzilla [Sega Master System] by Samuli

You are the great Goodzilla who has risen from the depths to claim the land.
Destroy the vices of men and claim victory for the nature!
Dpad: Move
One: Roar (deflect harm)
Two: Shoot pollen (neutralise world)
Recommended emulator: https://emulicious.net/downloads/
| Link | https://zhamul.itch.io/goodzilla-sms |
| Link | https://github.com/SamuliJaaskelainen/LDJAM57 |
| Original URL | https://ldjam.com/events/ludum-dare/57/goodzilla-sega-master-system |
Ratings
| Overall | 315th | 3.705⭐ | 24🧑⚖️ |
| Fun | 356th | 3.477⭐ | 24🧑⚖️ |
| Innovation | 280th | 3.5⭐ | 25🧑⚖️ |
| Theme | 819th | 2.545⭐ | 24🧑⚖️ |
| Graphics | 172th | 4.196⭐ | 25🧑⚖️ |
| Audio | 90th | 4⭐ | 23🧑⚖️ |
| Humor | 231th | 3.364⭐ | 24🧑⚖️ |
| Mood | 236th | 3.886⭐ | 24🧑⚖️ |
| Given | 18🗳️ | 33🗨️ |
And there's even music and SFX!
I find this waaaaaaaaaaaaay more enjoyable and creditable than all this Unity nonsense :-)
Kudos, team!
(I played on Mednafen, I got no obvious issues (except maybe some graphical glitches when the character gets hit?)).
@ace17 Glad you enjoyed our Master System nonsense! There are bunch of graphical and other glitches in the game. Mednafen is most likely doing its job just fine. Our game is just held together with hope and duct tape.
Playing this reminded me of somebody who made a game for two retro consoles at the Assembly Game Jam last year - then the credits pop up and it turns out to be the same guy :laughing:
Very nice game
Some building hitboxes apparently don't work, they don't transform
Well done
Love the extra effort of making a game for an unconventional platform. Audio and visuals both feel proper for the time period too.
Glad Goodzilla could bring some good to the world. Really great entry, team!
We uploaded a minor patch to the Itch page that implements some art assets that were created during the jam, but we didn't have time to put in or were glitched.
@axlplosion If you want to learn how to make games for ancient hardware, I run retro game jam here in Finland every year. You are welcome to join! Most people in the jam are working first time with old consoles.
@jajo Nice to hear it running well on your Mega Drive! I used Mega EverDrive Pro during development. Direct usb connection from PC to EverDrive makes testing fast.
And for fun: Here is video memory dump of the game. All the tiles living in harmony in their little tiny home. (not much space left)

Nature's had enough of our industrial nonsense and wants to take her planet back. She sends forth her strongest warrior to menace humanity back into shape and show us whose in charge. Goodzilla's action has you obliterating a city and replacing it with all natural, idealistic objects of a pleasant day outside, which is very cute.
Less cute are these canons, they hurt and (at least in my emulator with V1.0) tank my framerate. Hardly a dent in the otherwise really complete and polished feeling game, I had a good time destroying the factories and liberating the planet.
I really loved the art and the sound design overall. And you got me so surprised with this game that I have nothing to complain. A super cozy and cute authentic lil thing, I'm full of joy for having played it. Great game! Keep up the good work! :)
I generally think everyone should play the games they rate. No offense taken, if you just watch the video to satisfy your curiosity.

I love the music and the sound effects! I'm amazed that you guys were able to make this in 72hrs
Great job :clap:
And yes, you are correct, you cannot die. We wanted to make a game that is all about fun and causing havoc. We don't luckily have to balance out Ludum Dare entries against game rental market and increase difficulty for no reason, like many 8-bit games originally did.