The Depths of Planet Z73 by LanaLux

| GAME | https://lanalux.itch.io/the-depths-of-planet-z73 |
| Source | https://github.com/lanalux/Depths |
| Original URL | https://ldjam.com/events/ludum-dare/57/the-depths-of-planet-z73 |
Ratings
| Overall | 34th | 4⭐ | 24🧑⚖️ |
| Fun | 113th | 3.452⭐ | 23🧑⚖️ |
| Innovation | 185th | 3.114⭐ | 24🧑⚖️ |
| Theme | 211th | 3.227⭐ | 24🧑⚖️ |
| Graphics | 51th | 4.045⭐ | 24🧑⚖️ |
| Audio | 60th | 3.738⭐ | 23🧑⚖️ |
| Mood | 15th | 4.25⭐ | 24🧑⚖️ |
| Given | 26🗳️ | 21🗨️ |
Anyway, it's a very interesting game and mechanics, I loved the planet! Well done.
I like the atmosphere of the game, i felt that i am under pressure and this planet seems really hostile.
- Minus 5 stars for no LD link in the itch description...
+ Plus 5 stars for adding LD link to the description after the feedback! :D
In all seriousness, amazing work for the Compo time, I appreciated not losing resources or dying badly after stretching the time, and the general mood was amazing! My only feedback:
- It was easy to fall in the pits later on, but I found an exploit to escape them (tap space furiously :D)
- Subtitles would be great to better catch all the narrative-setting lines!
- Music would be a splendid add post-jam!
Very nice mood/atmosphere! Voice acting gives A LOT of life to the game haha. As others said, it has "No Man's Sky" vibe to it, which is pretty cool!
I had a little trouble with visibility, maybe a flashlight of sorts could help with that. After some time, it was kinda tricky to find the materials. I was also surprised that I could keep them upon dying (but I won't complain haha). That being said, I really enjoyed the progression and the fact that every time I could get a little bit farther, or spend a bit more time outside. Really cool entry, I like how it explores the XZ axis instead of Y for depth. Good job!
But the colors turned out just right!
I was impressed with how solid everything felt, especially for a solo jam entry done in just 48 hours—nicely done! The visuals and sound work really pull you into the setting.
The only thing that caught me off guard was the super quick ending -- I was so into it, and then boom, it was over. Would love to see it expanded with more content or a longer narrative.
Great work overall!
I did feel that some of the resources were hidden in places that felt out of bounds - it's only thanks to the fact they you can practically go anywhere while jumping that I was able to find them
I actually appricate the fact you can't die in the game. Fantastic atmosphere and amazing work
Some issues I ran into were resources that weren't collected and remained (visible) bugged out when the player was teleported back to the ship while collecting. I also found that I could spam jump and climb everywhere including on top of the ship. Some resources seemed to be in spots that looked out of bounds.
With all that said impressive game jam game.