Cloud Sea Catalog by TomatoLamp
Explore a post-apocalyptic sea of clouds in this cozy photography game.
https://youtu.be/u1z8yeXmMYY
It's a little directionless but the primary goal is to fill out the collectipedia which you'll find in the pause menu. There are collectible hints scattered across the map so turn on some tunes of your choice and sail the cloud sea!
I used this LD as an excuse to rapidly prototype features I'd been wanting to do for a while (including: a vehicle, day/night cycle, render-texture based deformation shader, in-game camera and photo album, and photography-based objectives)
CHANGELOG ```
CHANGE LOG (04/07/25 8:20 PM)
Initial builds uploaded
CHANGE LOG (04/07/25 9:22 PM)
Fixed issue where certain photo subjects could not be captured in build Fixed issue where hints were assigned to wrong collectipedia entry Removed placeholder pickup asset
CHANGE LOG (04/07/25 9:44 PM)
Fixed issue where falling in the hole was not reseting player or ship position
CHANGE LOG (04/08/25 7:365 PM)
Fixed photo subject animation root offsetting on repeat plays Fixed invisible photo subject Fixed numerous spelling mistakes ```
| Link | https://tomatolamp.itch.io/cloudseacatalog |
| Original URL | https://ldjam.com/events/ludum-dare/57/cloud-sea-catalog |
Ratings
| Overall | 344th | 3.667⭐ | 20🧑⚖️ |
| Fun | 436th | 3.389⭐ | 20🧑⚖️ |
| Innovation | 202th | 3.667⭐ | 20🧑⚖️ |
| Theme | 773th | 2.794⭐ | 19🧑⚖️ |
| Graphics | 136th | 4.278⭐ | 20🧑⚖️ |
| Mood | 80th | 4.167⭐ | 20🧑⚖️ |
| Given | 30🗳️ | 16🗨️ |
Great work overall, I could see this game working in a larger scale with more development time.
Very high on my list of games I played so far.
I've been working through your games and it's a really impressive batch of entries - if you're reading this, make sure to check out all of their games too!