Helmet Man by Sevadusk

Switch between platforming and falling through the abyss to reach the furthest depth. Meet a mysterious man on the way that guides you to new depths.

Collect currency to purchase upgrades and get a high score
| Link | https://sevadusk.itch.io/helmet-man |
| Link | https://sevadusk.itch.io/helmet-man |
| Link | https://sevadusk.itch.io/helmet-man |
| Original URL | https://ldjam.com/events/ludum-dare/57/helmet-man |
Ratings
| Overall | 467th | 3.5⭐ | 39🧑⚖️ |
| Fun | 205th | 3.73⭐ | 39🧑⚖️ |
| Innovation | 262th | 3.541⭐ | 39🧑⚖️ |
| Theme | 365th | 3.811⭐ | 39🧑⚖️ |
| Graphics | 715th | 2.892⭐ | 39🧑⚖️ |
| Audio | 469th | 3.054⭐ | 39🧑⚖️ |
| Humor | 136th | 3.676⭐ | 39🧑⚖️ |
| Mood | 657th | 3.181⭐ | 38🧑⚖️ |
| Given | 23🗳️ | 50🗨️ |
Jokes aside I really liked the concept and gameplay, perhaps the rules should be a bit more clear
Still, the idea itself is pretty cool!
How do I change my name for the leaderboard? just saw it as user01 didn't ask me either. Or do I have to play non Web version for leaderboard?
I am going to sleep now but I'll go for highscore tomorrow :)

A unique intro before getting into the real gameplay is neat too.
Neat little falling experience.
@sevadusk ping me if someone beats it xD
You can just play it safe and collect score, no need to go for any risky points close to the death blocks.
Maybe you could introduce some difficulty progression so that ou actually have to go for some of the riskier point pickups early on.
Maybe something like slowly increasing gravity the lower you go so that it gets harder and harder. (You can then somehow counteract that with the upgrades but not fully). But that is just one idea, could go about it in many ways!
Love the bonk sound, we're bonk brothers, haha
Live by the bonk, die by the bonk, made pure by the bonk

(P.S. don't tell Ausstein I took first!)

The mechanics and movement are all pretty good, and there's an endearing humor to the art and animation style.
IMO it's a creative and original entry!
I like the risk/reward of the mechanics here. Still pissed I screwed myself out of a high score with one simple mistake :cry:

almost got highscore but it really is a grind at that time. Will wait for post jam patches before attempting again
btw A few times I got this bug where I get super jump abilities. It always resets when I upgrade jump and gravity the next time. (not sure which one specifically since I tend to upgrade them together)

I would love to see some number popups when you collect things or loose points as I definitely did not understand I was loosing 100 points by hitting a bat lol.
I think it's a very innovative mechanic that I enjoyed using in interesting ways!
- here is a quick rundown:
- overhauled movement system
- new levels/rooms
- new and useful upgrades
- revamped art - sfx - vfx
- time limit on certain rooms - before being consumed by the void
- new, more challenging, mechanics
- an official ending
- username can now be changed in settings
- misc bug fixes and redesigns
From the stream :slight_smile:
Fairly challenging game with a nice game-design twist which I don't think I've seen done before.
Well done!
~Xp