Atacama Trench by DarkLumo

[raw]
made by DarkLumo for Ludum Dare 57 (JAM)

banner<em>1</em>2.png Since the scientists discovered brand new species from the Atacama Trench, nobody has been able to reach the bottom of it.

Become the first one to explore this mysterious trench, full of hostile creatures that have never seen the light of the sun

Controls:

  • Arrow Keys / W,A,S,D : Movement
  • Z : Shoot
  • X : Switch Mode (Focus or spread)
  • C : Drop Bomb

Other Credits:

Music/Audio:

Fonts:

Edit1: We actually implemented arrow keys for movement, I just forgot to add it in the tutorial, I'm sorry :pray:

Edit2: Added the links in description of the resources we used :)

Ratings

Overall 664th 3.214⭐ 30🧑‍⚖️
Fun 640th 3.071⭐ 30🧑‍⚖️
Innovation 810th 2.481⭐ 29🧑‍⚖️
Theme 393th 3.768⭐ 30🧑‍⚖️
Graphics 621th 3.25⭐ 30🧑‍⚖️
Mood 583th 3.333⭐ 29🧑‍⚖️
Given 22🗳️ 37🗨️

Feedback

SiilicaC
08. Apr 2025 · 23:22 UTC
i liked it it was super chill and compared to some other underwater games it's refreshing to not be bouncing off walls or having to deal with crazy water physics. good job!
Brian Russell
08. Apr 2025 · 23:27 UTC
gave me a good chuckle to see a reverse space invade esque game! One thing, i'd switch the shoot button and bomb to something else. C and Z felt really weird, I'd like to play with 2 hand but I either had to 1 hand or use 2 in a weird position. But really cool!
DrSmey
08. Apr 2025 · 23:29 UTC
Cute, short little Shoot'em up game. Controls feel fine, upgrades are fun, though they are so small I thought they were bullets at first. I didn't really find a good use for the bomb, since just shooting felt stronger.

The boss really surprised me, it was very fun dodging these attack patterns. Made me really wish the game was a bit longer with more bosses.
Lucas Verardino
08. Apr 2025 · 23:30 UTC
bro, I love shooters, and I appreciate that you added power-ups alongside the gameplay so it's not just shoot enemies and you got to be strategic with the movement. My only complaint here is the button choice for shooting. Having the player move with WASD and shoot with Z is too uncomfortable to use at the same time. Next time, assign to the LMB or RMB. Good submission tho!
🎤 DarkLumo
08. Apr 2025 · 23:55 UTC
@brian-russell, @lucas-verardino: We forgot to add that you can also use the arrows to move, going to fix the description
Brian Russell
09. Apr 2025 · 00:00 UTC
@darklumo ohh nice! I played again and bumped it up because it feels sooo much better. thanks!
Keith Wang
09. Apr 2025 · 00:33 UTC
A classic bullet hell. Great choice of music btw.
moonlightbomber
09. Apr 2025 · 02:24 UTC
This game really gives off strong bullet-hell (think Touhou Project) vibes.
hernandack
09. Apr 2025 · 16:16 UTC
I really dig the unique art style! It fits the theme perfectly. The sound design also adds a lot to the atmosphere. This is a clever take on the theme! I wasn't expecting [surprising game mechanic]. The learning curve felt just right. The game has a lot of potential! I think with some more polish on the [specific aspect, e.g., UI, controls], it could be really fantastic.
FancyReckless
09. Apr 2025 · 16:16 UTC
basic, yet pretty solid bullet hell. I like the music it's pretty chill. Inclusion of boss battle is a nice touch, I just wish there was some damage feedback.
Snore
10. Apr 2025 · 02:32 UTC
Tough but a good challenge. The boss character was certainly menacing. Great music!
JamesGames1000
10. Apr 2025 · 02:34 UTC
I loved it and I got to say the music is really good all though not sure the music fit in exactly but it was still good and the game play was good no bugs or anything! Great job.
cmaks
10. Apr 2025 · 02:39 UTC
@siilicac: "Reverse space invaders" is a good way to put it lol. Fun! The music is a great addition. +1 @fancyreckless on damage feedback, it felt like the bullets didn't do much to many of the enemies?
Fireye
10. Apr 2025 · 02:49 UTC
I liked the bullet hell concept (though i didn't see that you could use arrow keys until it was too late, and ended up awkwardly trying to use wasd and zxc like a neanderthal haha). The upgrades were cool, but losing them when you die was a bit punishing, and made it feel like a run was over before you'd restarted, as the difficulty will increase independently of your power level.
jetaimais
10. Apr 2025 · 02:50 UTC
I really liked the music! The gameplay was great too — super fun and engaging. The controls were a bit tricky at times, but overall, it’s a really solid game. I genuinely enjoyed it!
FancyReckless
10. Apr 2025 · 04:54 UTC
I mean there should be some visual effects when you hot the enemy
Wyzal
10. Apr 2025 · 19:58 UTC
Nice game, but not comfortable controls. Like the music, especially boss fight music! Good job!
A0405u
10. Apr 2025 · 22:34 UTC
Ahaha, cool music, vibin!
spacecadet
13. Apr 2025 · 09:53 UTC
Nice space invaders clone and fits well to the theme. I liked the visuals and the audio. Some feedback when hitting, especially the tougher enemies would have been nice. Overall great entry.
Spookyman999
17. Apr 2025 · 04:11 UTC
nice game! art could be a lil better, but i really liked it!!