Sun(d)less Descend by Foursay
40 years ago, the sky started to fall. The pillars that held up the sky crumbled to dust. Underneath them, people found the depths.
It was said that the depths grants all wishes.
We only wished to survive.
If you're using mac, follow this instruction to open app from unknown developer: https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unknown-developer-mh40616/mac
Instruction
WASD - Move & Look
Mouse - Interact


| Link | https://foursay.itch.io/sundless-descend |
| Link | https://foursay.itch.io/sundless-descend |
| Original URL | https://ldjam.com/events/ludum-dare/57/sundless-descend |
Ratings
| Overall | 51th | 4.171⭐ | 40🧑⚖️ |
| Fun | 300th | 3.579⭐ | 40🧑⚖️ |
| Innovation | 15th | 4.329⭐ | 40🧑⚖️ |
| Theme | 43th | 4.346⭐ | 41🧑⚖️ |
| Graphics | 135th | 4.282⭐ | 41🧑⚖️ |
| Audio | 22th | 4.289⭐ | 40🧑⚖️ |
| Humor | 619th | 2.265⭐ | 36🧑⚖️ |
| Mood | 29th | 4.359⭐ | 41🧑⚖️ |
| Given | 47🗳️ | 61🗨️ |
Great job.
I also found it super clever how the gameplay and the story were intertwined, because you had to listen to the story to get further with the game. It did mean I was sometimes listening more to the individual words than to the overall context. I also feel like I missed quite a few of the notes you could find, since you had to look left and right to spot them, which I did not always do.
The story itself was nice and vague, but with just enough info to fill in the gaps yourself. I think this is exactly the right choice for this kind of game :)
So all in all I think this was incredible! Really well done!
I'm a little surprised to see so many people got stuck, I wanted to go back and look at the environment some more so I made a cheat sheet in Base64: TmEgVG9lIFBlZQpQaG8gRXhpIEV2ZQpDb24gT29rIEV2ZQpFbWIgQWluIEVkZA==
I figured out how to play very quickly, but it would be nice for some players to give a couple of test lines, more abstract (literally say 3 necessary syllables), so that he understands how the game works.
All in all, I had a lot of fun.
From suggestions and criticism:
It would be nice if the lines didn't start with the right words. When I went down, I heard the word, but I didn't have time to concentrate on the voice, so I had to listen to the recording again.
I always appreciate it when I experience a jam game with such a novel concept. The vibe of this game, as well as the core mechanic, was super cool to discover.