Depth before Decaf by sebbernery
A game about sharks, fishes and delicious drinks usually found in the deep sea.

Use ZQSD / Arrows / WASD to move. Follow the tutorial to get some informations.
Made with : * Haxe * HaxeFlixel with ESpir (custom engine) * Inkscape * 1 bit Dragon * Nearly half a pound of decaf
Have fun !
| Link | https://docs.bernery.eu/gamejam/DepthBeforeDecaf/ |
| Link | https://code.spirkop.com/sebastien/ld57-depth-before-decaf/ |
| Original URL | https://ldjam.com/events/ludum-dare/57/depth-before-decaf |
Ratings
| Overall | 254th | 3β | 20π§ββοΈ |
| Fun | 238th | 2.889β | 20π§ββοΈ |
| Innovation | 202th | 3.028β | 20π§ββοΈ |
| Theme | 185th | 3.389β | 20π§ββοΈ |
| Graphics | 178th | 3.306β | 20π§ββοΈ |
| Audio | 170th | 3.111β | 20π§ββοΈ |
| Humor | 92th | 3.139β | 20π§ββοΈ |
| Mood | 251th | 2.833β | 20π§ββοΈ |
| Given | 11π³οΈ | 15π¨οΈ |
Killing the the sharks is really difficult. The fish move so slowly compared to the shark. I did manage to get to level 3 once. My fishies can team up on one shark, but two was way to hard.
I had it once, that all fishes startet flickering and sometime disapeared for seconds.
The shark health was not very clear. The fighting seemed a bit too random and the warning symbol didn't really help at all.
I actually missed what the goal was the first time round and was a bit confused as what to do after collecting all the fish.
It would have been nice if you could press the OK button with space or enter to avoid needing to use the mouse.