AdventureGen by loveapplegames
NOTE: the original AI agent has been taken offline, because it incurs cost and is not production ready. The generated games are still available via the link below.
A random graphical point and click adventure game generator, generating complete games using AI. You can generate your own game by providing a theme and graphical style, or play any previously generated game.
This is a rough prototype, demonstrating how a generative AI can generate structured output that defines a complete game, when prompted with a desired base game mechanic. The puzzles, text, and graphics are all generated by GPT4o and Flux Schnell. Games are small and simple, with about 5 rooms and objects. Sometimes a generated game cannot be completed, or, more often, it can be completed before solving all the puzzles. There is some error detection and correction, but no full check if the game can be completed.
I found this a very educative and interesting experiment. Some of the generated games are actually charming and entertaining, with a meaningful storyline and puzzles, if very small and easy to complete. I like that the descriptions often give hints to as how and where items are to be used. Common issues are that the AI tends to place useless objects, or objects that are very similar to each other, or some of the puzzles don't make sense and can be solved only with trial and error.
NOTE: By popular demand, I added user ratings postcompo. Don't be too harsh :-) Guideline: - 1 star: it doesn't work or you get stuck immediately - 2 stars: game cannot be completed, or has a lot of near duplicate and useless items, or the plot is meaningless - 3 stars: it's playable and completable but the plot or puzzles are mediocre - 4 stars: it has an interesting plot with reasonable puzzles - 5 stars: you consider this game to be one of the best on the list

| Link | http://tmtg.nl/ludumdare/ld57/ |
| Original URL | https://ldjam.com/events/ludum-dare/57/adventuregen |
Ratings
| Overall | 871th | 2.326⭐ | 25🧑⚖️ |
| Fun | 877th | 1.913⭐ | 25🧑⚖️ |
| Innovation | 618th | 2.978⭐ | 25🧑⚖️ |
| Given | 18🗳️ | 22🗨️ |
I've to say that I'm not impressed. Maybe I got unlucky, but only one of the games I generated was playable to the end (which was a completely linear bunch of rooms with 1 item usage; adding an oxygen tank to an escape pod), the other ended in the first room with an unusable item, and the most promising one I got also stuck in after finding a bunch of items that seemed they might be usable, but did nothing (although I admit I was so bored by that point that I didn't bother exhaustively trying all of the possibilities).
The art gave the impression that each picture was by a different artist, or even that different parts where done by different artist. It also doesn't fit to the writing; beyond the florid description of what basic functionality a room has, it doesn't really feel like it connects to anything you're doing (little as that is).
I usually try to have something nice to say, but I honestly struggle to come up with anything the games themselves have to offer (at least the ones I tried) that I can use for that. In some contexts it's important to give feedback regardless though -- such as gamejams.
I guess it's nice that you allow people to play the games others' have generated?
Services with user generated content, like the one I put up here, are governed by laws like the Digital Services Act. In principle I am required to protect against potentially harmful content submitted by users, such as NSFW prompts. Luckily, GPT already has such protections built in so I don't have to worry too much about that here.
It's a blast to see what you've cooked every time. Even though the actual games generated are inherently soulless and not really of any value, it's a fun sandbox you can explore and exploit.
To me this is just another form of procedural generation, which is something I've been interested in for a long time. Strange thing I found is that using AI for procedural generation seems to elicit negative responses that I do not see with non-AI procedural generation. Yet another thing I learned from this project!
Dating Lucy: A Manga Love Story Adventure
Lost in Paradise: The Forgotten Island
Haunting Echoes of Station 42
Sadly, only the frist one is finishable, the two others seems to not have any reachable end.
I like the idea of generating pnc games at will, and the art render are often good, as for the mood descriptors, so I would like to see this improved on the "game tree", the promise is big!
Innovative and interesting entry, good job!