AdventureGen by loveapplegames

[raw]
made by loveapplegames for Ludum Dare 57 (JAM)

NOTE: the original AI agent has been taken offline, because it incurs cost and is not production ready. The generated games are still available via the link below.

A random graphical point and click adventure game generator, generating complete games using AI. You can generate your own game by providing a theme and graphical style, or play any previously generated game.

This is a rough prototype, demonstrating how a generative AI can generate structured output that defines a complete game, when prompted with a desired base game mechanic. The puzzles, text, and graphics are all generated by GPT4o and Flux Schnell. Games are small and simple, with about 5 rooms and objects. Sometimes a generated game cannot be completed, or, more often, it can be completed before solving all the puzzles. There is some error detection and correction, but no full check if the game can be completed.

I found this a very educative and interesting experiment. Some of the generated games are actually charming and entertaining, with a meaningful storyline and puzzles, if very small and easy to complete. I like that the descriptions often give hints to as how and where items are to be used. Common issues are that the AI tends to place useless objects, or objects that are very similar to each other, or some of the puzzles don't make sense and can be solved only with trial and error.

NOTE: By popular demand, I added user ratings postcompo. Don't be too harsh :-) Guideline: - 1 star: it doesn't work or you get stuck immediately - 2 stars: game cannot be completed, or has a lot of near duplicate and useless items, or the plot is meaningless - 3 stars: it's playable and completable but the plot or puzzles are mediocre - 4 stars: it has an interesting plot with reasonable puzzles - 5 stars: you consider this game to be one of the best on the list

Screenshot 2025-04-14 at 09-37-46 Love's Enchanted Garden.jpg

Ratings

Overall 871th 2.326⭐ 25🧑‍⚖️
Fun 877th 1.913⭐ 25🧑‍⚖️
Innovation 618th 2.978⭐ 25🧑‍⚖️
Given 18🗳️ 22🗨️

Feedback

Indiealesha
08. Apr 2025 · 13:03 UTC
I tried to play the game, but it won't launch :(
antonin_granados
11. Apr 2025 · 21:05 UTC
This is a pretty interesting concept, adding a ranking system on the games would be a great and maybe having the ability to mark a game when there is no ending to avoid playing them.
AthosPap
12. Apr 2025 · 12:16 UTC
Same issue, I can't load anything
🎤 loveapplegames
12. Apr 2025 · 12:28 UTC
@athospap I installed a new server since the first report that it didn't work, so I think you are having a different issue. What do you see when you visit the link? Just a black screen? Or a "cannot load page"?
🎤 loveapplegames
12. Apr 2025 · 12:28 UTC
@athospap I installed a new server since the first report that it didn't work, so I think you are having a different issue. What do you see when you visit the link? Just a black screen? Or a "cannot load page"?
AthosPap
12. Apr 2025 · 12:33 UTC
Edit: Now works. amazing concept. Very clever use of AI. Well done. I think it could use some sort of feedback both for the players and the model
🎤 loveapplegames
12. Apr 2025 · 12:40 UTC
@antonin-granados @athospap I think a rating system is a good idea. I consider implementing a rating system postcompo.
LDJam user 336851
12. Apr 2025 · 18:39 UTC
Cool concept, It seems to be able to create a ton of different games.
🎤 loveapplegames
13. Apr 2025 · 10:07 UTC
@antonin-granados @athospap I added a simple rating system as a postcompo feature
LDJam user 399564
14. Apr 2025 · 12:07 UTC
intresting idea, the stroytelling is really good
Eugenik
14. Apr 2025 · 12:19 UTC
Loved the story and humor, great job to all!.
Remco
14. Apr 2025 · 13:09 UTC
Disclaimer; I have some distaste for AI when used in art (and will not even use it even for code if that code ends up in a game, just to keep the line clear for myself) -- for reasons I won't go into here -- despite that, I wanted to give some of these a shot, even if just to see how they measure up to current non-AI efforts.

I've to say that I'm not impressed. Maybe I got unlucky, but only one of the games I generated was playable to the end (which was a completely linear bunch of rooms with 1 item usage; adding an oxygen tank to an escape pod), the other ended in the first room with an unusable item, and the most promising one I got also stuck in after finding a bunch of items that seemed they might be usable, but did nothing (although I admit I was so bored by that point that I didn't bother exhaustively trying all of the possibilities).

The art gave the impression that each picture was by a different artist, or even that different parts where done by different artist. It also doesn't fit to the writing; beyond the florid description of what basic functionality a room has, it doesn't really feel like it connects to anything you're doing (little as that is).

I usually try to have something nice to say, but I honestly struggle to come up with anything the games themselves have to offer (at least the ones I tried) that I can use for that. In some contexts it's important to give feedback regardless though -- such as gamejams.

I guess it's nice that you allow people to play the games others' have generated?
AdamsMcCall
15. Apr 2025 · 00:25 UTC
Im impressed you were able to set up something based on AI that honestly works quite well in just 3 days. Even though the few adventures that I generated were unsolvable or not really challenging, I still had that "wow" effect that I had when AI started being a thing. I kinda wanna play some more adventures now lol, well done !
tinykidtoo
15. Apr 2025 · 07:00 UTC
I seem to have gotten soft locked. Given the goal of retrieving the lost manuscript from the ocean depths. I solved the straight forward puzzles, until I got into a library with the manuscript. But there is no option to pick it up or any options left on the tree. Not sure how you would go about generating an always solvable game, if its fully AI generated. But it is a neat concept.
LDJam user 189270
16. Apr 2025 · 09:41 UTC
It's an interesting tech demo but it doesn't make games anyone would enjoy playing. It also didn't really follow my prompts for game setting or visual style. I'm following everyone's attempts to merge AI into games as closely as I can looking for some real killer ideas that make games more exciting/intereting but I dunno this doesn't feel like it.
🎤 loveapplegames
16. Apr 2025 · 15:07 UTC
@perrin I agree the results are not much in terms of playable games, though I can definitely enjoy some of the ways it interpreted my prompts. In the game you generated, you prompted the theme "kink" and the style "90s anime". Chatbots are programmed to avoid subjects like "kink" so I don't consider that a good example for seeing how it reacts to prompts.
LDJam user 189270
16. Apr 2025 · 16:26 UTC
@loveapplegames yeah I wanted to see how it reacted to a more controversial prompt, it didn't react it just fed the word back to me. and then literally nothing in the game resembled 90s anime, all the images looked the exact same as your example images. Just flowery environments. If the answer to "you can type anything and it builds a game" is "Oh well as long as you type the right thing" then the tech isn't working. Also regardless of my prompts the game wasn't fun, was barely a game. I do think there's potential to finding interesting ways to using this new AI tech in games, but this feels like a miss. I don't fault you for exploring the tech but judging it as a game, well it's not really much of one.
🎤 loveapplegames
18. Apr 2025 · 11:05 UTC
General notice:
Services with user generated content, like the one I put up here, are governed by laws like the Digital Services Act. In principle I am required to protect against potentially harmful content submitted by users, such as NSFW prompts. Luckily, GPT already has such protections built in so I don't have to worry too much about that here.
TheLastSlowpoke
22. Apr 2025 · 17:46 UTC
Another insane project from you!

It's a blast to see what you've cooked every time. Even though the actual games generated are inherently soulless and not really of any value, it's a fun sandbox you can explore and exploit.
🎤 loveapplegames
24. Apr 2025 · 18:51 UTC
@thelastslowpoke Thanks for your feedback! Happy to see you enjoy my strange experiments.

To me this is just another form of procedural generation, which is something I've been interested in for a long time. Strange thing I found is that using AI for procedural generation seems to elicit negative responses that I do not see with non-AI procedural generation. Yet another thing I learned from this project!
Untitled Studios
25. Apr 2025 · 15:49 UTC
Cool demo!
LeReveur
25. Apr 2025 · 18:23 UTC
I tested 2 existing games, and "made" 3:
Dating Lucy: A Manga Love Story Adventure
Lost in Paradise: The Forgotten Island
Haunting Echoes of Station 42
Sadly, only the frist one is finishable, the two others seems to not have any reachable end.
I like the idea of generating pnc games at will, and the art render are often good, as for the mood descriptors, so I would like to see this improved on the "game tree", the promise is big!
Innovative and interesting entry, good job!