Sighetto: Dual Descent by meskaline

Warning: Added the HTML5 version here but I recommend the windows version or the Itch.IO HTML5 version
Story:
In the decaying depths of Sighetto, a forgotten cyber-suburb swallowed by corruption and neon rot, rogue detective Meska launches a forbidden program: Sighetto.cHaos.exe: a hacked infiltration tool that lets him dive between physical ruins and virtual remnants of the old world.
Armed with scavenged memory chips, Meska descends deeper layer by layer, switching realms to bypass obstacles and evade the shadows of the AI overlord Axiom.
The truth is buried far below.
And Sighetto never forgets what you dig up.
Instructions
Arrows for movement (jump may be glitchy at times).
Space to switch between realms(You cannot switch if an object is in your place on the other realm).
NOTES:
I learned to use GameMaker doing this game;
| Link | https://meskaline.itch.io/sighetto-dual-descend |
| Original URL | https://ldjam.com/events/ludum-dare/57/sighetto-dual-descent |
Ratings
| Overall | 260th | 2.978⭐ | 25🧑⚖️ |
| Fun | 257th | 2.783⭐ | 25🧑⚖️ |
| Innovation | 189th | 3.087⭐ | 25🧑⚖️ |
| Theme | 175th | 3.435⭐ | 25🧑⚖️ |
| Graphics | 173th | 3.326⭐ | 25🧑⚖️ |
| Mood | 269th | 2.674⭐ | 25🧑⚖️ |
| Given | 16🗳️ | 23🗨️ |
Considering there was only one bad thing I had to say for your whole game, I'd say you did a pretty darn good job. Hell yeah :pray:
The lack of audio, not great controls, and little repetitive gameplay make it maybe not a great as it could have been
This could really be something good if those issues are ironed out - for example, this beg to have some purpose for the chips, as you have 2 goals - going down and collecting them, and it's not clear what to prioritize
I think you have an interesting concept with switching between worlds but it didn't feel especially utilized in the level design. I think there's some good potential with the mechanic though, and the art was good. Good job.
exchange for better player movement/collision.
Additionally, the game seems to have issues resetting after a game over:
- The current "realm" that you're in doesn't reset when you restart the game
- The final text prompt with the score doesn't display the second time you lose,
and "space" doesn't work to restart the game
For sounds, check out sfxr or one of the many online clones of it. It only takes a
couple of minutes to make some basic bleeps and boops and they can help the game feel
a lot more polished.