TapTapTapTapTapTapTapTap by p-r
TapTapTapTapTapTapTapTap
(Mobile recommended)
| Web and Mobile | https://p-r.itch.io/taptaptaptaptaptaptaptap |
| Link | https://p-r.itch.io/taptaptaptaptaptaptaptap |
| Original URL | https://ldjam.com/events/ludum-dare/57/taptaptaptaptaptaptaptap |
Ratings
| Overall | 172th | 3.381⭐ | 23🧑⚖️ |
| Fun | 86th | 3.571⭐ | 23🧑⚖️ |
| Innovation | 98th | 3.548⭐ | 23🧑⚖️ |
| Theme | 163th | 3.475⭐ | 22🧑⚖️ |
| Graphics | 279th | 2.6⭐ | 22🧑⚖️ |
| Audio | 244th | 1.464⭐ | 16🧑⚖️ |
| Humor | 241th | 1.844⭐ | 18🧑⚖️ |
| Mood | 282th | 2.447⭐ | 21🧑⚖️ |
| Given | 12🗳️ | 11🗨️ |
Loved the all or nothing approach where plus nodes “heal” you to full so you can tap for 41 times more and minuses almost always end your run.
Good job.
core gameplay feels like a basic test of your reaction time to the point where there isn't
much strategy and I don't see my score increasing with each run. I can consistently reach
a score of around 30-40 by targeting the pluses, but I can get the same score by just
spam clicking randomly and hoping I luck out.
I also think some sound, music, and animation would help a lot.
PS. It would be helpful to briefly explain how to play the game and the green, blue, and red circles. It didn't take me too long to figure it out, but still would be nice.
Like it!
