EYESPY [Online PvP] by evoleo

[raw]
made by evoleo for Ludum Dare 57 (COMPO)

EYESPY is an online multiplayer 1v1 hide and seek + topdown shooter game

Play as an eye lighting up your path in the deep dark depths to reveal and defeat your enemy, always lurking in the shadows

Spawn positions on the levels are always randomized before each round, so you never know where your opponent is waiting for you!

Controls: WASD to move, Mouse to shoot tears

eyespy_screenshot1.png

eyespy_screenshot2.png

Ratings

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Feedback

LittleGamer
07. Apr 2025 · 09:39 UTC
Hello ! How can I play the game ? I don't find any executable from the github and the download link leads to a 404.
🎤 evoleo
07. Apr 2025 · 14:52 UTC
Ouch! Looks like the build failed to upload directly to here for some reason?
Anyways, I added the link to itch.io page and published the same executable on GitHub for good measure (without any new changes after the Compo deadline)
atsh
07. Apr 2025 · 16:34 UTC
I don't see the itch.io link
Sicosiber
07. Apr 2025 · 16:50 UTC
@evoleo I don't see the itch.io page, just the source code and multiplayer framework links, can you ping me once you get the link up?
🎤 evoleo
07. Apr 2025 · 17:57 UTC
@sicosiber @atsh ah my bad, the itch link should be visible now?
FunBanan
07. Apr 2025 · 19:02 UTC
It's probably fun to play this game with a friend, but I'm alone(. I ran around with two windows running, I didn't understand what to do at all.
Artel
08. Apr 2025 · 15:35 UTC
Unfortunately, the game doesn't have online features. I really wanted to play, but I couldn’t find a match.
NinjaCatz
08. Apr 2025 · 19:01 UTC
+rep за использование гамака, и что запарился сделать игру в мультиплеере. К сожалению, матч так и не нашло... Наверно стоит добавить примитивных ботов (если не сложно), чтоб можно было в соло поиграть, когда онлайна нет (или друзей...)
mr_mesmer
08. Apr 2025 · 23:51 UTC
don't find a game, but respect for multiplayer game, it was brave. For me interesting how you make visible line of sight, some years ago I develop game for jam with same shadows mechanic, and I developed it using custom shader, maybe it can be developed easier way.