The Misadventures of Sir Delaware Jones: In the Temple of the Wooden Skull by stmatn

[raw]
made by stmatn for Ludum Dare 57 (JAM)

Title.gif

“Hi, my name is Sir Delaware Jones and I invite you to join me on my latest adventure. I was doing a nice river safari on the mississippi river, but destiny had other plans for me: It led me directly to the temple of the wooden skull!”

Our clumsy misadventurer Sir Delaware Jones wanted to go on a calm boat tour on the mississippi river. Unfortunately he confused the planes at the airport and went to egypt, instead. A short ride on the Nile river brought him to the infamous temple of the wooden skull - the temple with the hightest risk for the lowest reward. Help him explore the depths of the ever changing maze in the temple pyramids and collect treasure after treasure in this mind-bending puzzle experience.

  • Push a tile into the maze and make new paths!
  • Collect treasure and use your power-ups wisely!
  • Mind the shifting walls and do not get trapped!

How deep can you go with the help of Sir Delaware Jones? Please have fun and share your best score in the comments!

SDJ<em>TotWS</em>V1.0.gif

Important

  • You need a working Java Runtime Environment to run the game (JRE or JDK)
  • You might need to unzip the file for the game to be able to run
  • If the game does not start after double-clicking the jar, please try to run it from the console (java -jar SDJ_TheTempleOfTheWoodenSkullV1.0.jar)

Version history

* No major changes to the game have been done since the first release (V1.1) *

  • 1.0 - First upload
  • 1.1 - First release
    • Fixed typo in title
  • 1.2 - Latest version
    • Recompiled for Java 21 (or higher)

Ratings

Overall 518th 3.446⭐ 39🧑‍⚖️
Fun 250th 3.653⭐ 38🧑‍⚖️
Innovation 267th 3.527⭐ 39🧑‍⚖️
Theme 719th 3.028⭐ 38🧑‍⚖️
Graphics 679th 3.069⭐ 38🧑‍⚖️
Audio 500th 2.912⭐ 36🧑‍⚖️
Humor 241th 3.329⭐ 37🧑‍⚖️
Mood 575th 3.347⭐ 38🧑‍⚖️
Given 47🗳️ 55🗨️

Feedback

AlexRak2
07. Apr 2025 · 16:41 UTC
Honestly, the game itself was a cool idea! nice work
Sayeg
07. Apr 2025 · 17:01 UTC
Reminded me of my childhood playing Magic Maze!!! TWas really fun! Thanks for keeping the magic alive!
Sicosiber
07. Apr 2025 · 17:41 UTC
There was an old board game made by the jigsaw puzzle company "Ravensburger" that was a lot like this and I always thought that the general concept would make an excellent video game, and turns out I was right! you did something awesome here! Great work!
🎤 stmatn
07. Apr 2025 · 18:14 UTC
@alexrak2 Thank you :)

@sayeg Thanks :) Do you mean the board game, where you move around a mall? I'm not aware of another Magic Maze.

@sicosiber Well, you might just have found the inspiration for our game :D Here im Germany it is called *Das verrückte Labyrinth*, but there seem to be localized versions in other countries. I loved that game as a child and am glad that it did not have those dead end tiles :D
levi kingma
08. Apr 2025 · 10:07 UTC
Quite like the aesthetic this game gives, nice work!
GoogleFrog
08. Apr 2025 · 10:16 UTC
I like the look of the game, but it doesn't run. With the command line:
```
Exception in thread "main" java.lang.UnsupportedClassVersionError: view/DepthsDisplay has been compiled by a more recent version of the Java Runtime (class file version 65.0), this version of the Java Runtime only recognizes class file versions up to 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:61)
```

My Java seems to be up-to-date. java -version:
```
java version "1.8.0_441"
Java(TM) SE Runtime Environment (build 1.8.0_441-b07)
Java HotSpot(TM) Client VM (build 25.441-b07, mixed mode, sharing)
```
🎤 stmatn
08. Apr 2025 · 10:44 UTC
@googlefrog , I'm sorry to hear about the problem. The game is actually compiled for Version 21. TBH, I have been confused about Java versions for a long time. As I understand it now, there are currently multiple versions with long term support, 1.8 being one of them. However it seems to be recommended to switch to the latest LTS version, which currently is 21.
I actually wanted to compile it for 1.8, but I used some more recent features. Unfortunately, my IDE does not show errors when selecting a lower compliance level. If I'll be able to quickly configure that and the work on the code is not too extensive, I might provide a version for Java 1.8. Until then, please consider switching to Java 21 (I use the JDK from Oracle).
RoxxorXx
08. Apr 2025 · 13:08 UTC
Game design idea is fun, not expecting this on this theme
inavtr
08. Apr 2025 · 13:53 UTC
@roxxorxx Thank you! It's nice to have surprised you :)
EZduzzit
08. Apr 2025 · 16:08 UTC
i love the art style its wacky and cute :)
Veronica L
08. Apr 2025 · 18:14 UTC
Головоломка лабиринт где ты играешь за археолого это прикольно идея
Slyz
08. Apr 2025 · 18:24 UTC
Great game :) Very original :thumbsup:
inavtr
08. Apr 2025 · 18:48 UTC
@ezduzzit @veronica-l @slyz Thanks 🙂
Lisek Gagatek
08. Apr 2025 · 20:39 UTC
Just letting you know that I also can't run the game - the same problem as googlefrog . I have "openjdk version "1.8.0_442" " installed.
Team 9tailed
08. Apr 2025 · 20:57 UTC
I like the simple mechanic, I can definitely see the inspiration from Ravensburger's Labyrinth that you confirmed was behind the idea. I also am someone who played that game as a child. Nice work, it's a fun little puzzle game to play around with.
AthosPap
08. Apr 2025 · 21:13 UTC
Ah yes Sir Delaware Jones the greatest explorer of our age! Very funny game and very compelling core game loop! I eagerly await Delaware's next adventure! (maybe to the Temple of Mild Danger)
DarkLumo
08. Apr 2025 · 23:24 UTC
Fun Game, right on my alley :smile:.
I miss music while playing, the sounds are too sudden without background music.
Something to collect to advance in stages or a prizes that you after some number of steps could be cool and add to the sensation of exploring a tomb.
GoogleFrog
09. Apr 2025 · 02:09 UTC
![Screenshot 2025-04-09 120451.png](///raw/7fb/02/z/6b9cb.png)
I got it working! I really like the puzzling involved. I think there is no bound on the attainable score, so I stopped at 35.
Fenix131113
09. Apr 2025 · 11:44 UTC
This game made me think. A very cute character)
🎤 stmatn
09. Apr 2025 · 13:08 UTC
@lisek-gagatek I'm sorry to hear that, but I won't be able to revert to 1.8 in the near future. Until then, Java version 21 is required, unfortunately.

@team-9tailed Thank you so much. It's always nice to meet fellow Labyrinth players :)

@athospap It happens rather rarely, but your comment make me actually laugh out loud :D I really appreciate your respect for our daring seeker of rather decent excitement. We will definitely take your suggestion for the next adventure into account. Tanks :)

@darklumo Tanks for the suggestions! Some ambient music would really make the audio experience more pleasant. I also like the idea of prices to transmit the feeling of progression. We will try to work towards those aspects next time :)

@googlefrog Awesome! Happy to hear that you managed to make it work. And tanks for playing that long! There actually is some difficulty progression (over time, new tiles will more and more often be dead ends), but the difficulty ramps up way too slow. We'll take that into account next time :)

@fenix131113 Thank you so much. Happy to hear, that you like the character :)
Kaspjej
09. Apr 2025 · 14:39 UTC
This game is really engaging! Good job!
Kveg
10. Apr 2025 · 03:09 UTC
Love me a good puzzle hell yeah
2009yasha2009
10. Apr 2025 · 03:38 UTC
Yay, I managed to launch it! And I’ve got to say — it’s been a while since I’ve seen coding in Java, and that’s really cool! There’s something pleasantly familiar about it… yet at the same time, something new! To be honest, I didn’t fully understand the role of the tile in the top-right corner — I’ll probably read the description and player comments more carefully now. BUT! I really loved the puzzle aspect. It strongly reminded me of one of my favorite board games, Saboteur~ Thank you so much for such a great game! It’s so nice that it’s done in this classic maze-and-puzzle style. A deep bow and heartfelt thanks for the game!
🎤 stmatn
10. Apr 2025 · 11:43 UTC
@kaspjej @kveg Thank you so much :)

@2009yasha2009 Thanks a lot for the kind words :) To clarify: The top-left tile is the one that you push into the playfield. And Saboteur is super fun! Especially, if you are playing with people who ignore their roles and play as a saboteur all the time 🙈
IDos
11. Apr 2025 · 20:59 UTC
It was pretty fast for me, but I even like it, a funny game and a good visual, and also a special like from me for the topic Egyptian , I love it!
The Stewarts
13. Apr 2025 · 13:08 UTC
Really fun game and such a great idea. I like the setting too, feels very nostalgic :)
Salaro
16. Apr 2025 · 15:36 UTC
It's a really interesting concept and reminds me of something that I used to play on poptropica or other old browser games like that. I unfortunately don't see a lot of ways it could grow from here but that may be the point, just something fun you worked on! Great job!
inavtr
17. Apr 2025 · 12:35 UTC
@idos I'm glad you liked it! :)

@the-stewarts Thank you so much :)

@salaro We had a lot of other ideas, but in the end, as always, there wasn't enough time :laughing: when we realize them, i'll be curious to hear what you think. Thanks for your feedback :)
Sibi
20. Apr 2025 · 10:30 UTC
Really cool game! I got to depths 40 and then got stuck due to a silly mistake :see_no_evil:
It started getting a bit repetitive. Would be great to introduce a few more concepts as you progress deeper, like enemies.
Ryano
20. Apr 2025 · 11:04 UTC
Fun game, reminded me of a board game I play with my son called Labyrinth. Was really cool to play something similar digitally. Nice job!
Tod Semple
21. Apr 2025 · 03:49 UTC
My java was too old to run this.
Exception in thread "main" java.lang.UnsupportedClassVersionError: view/DepthsDisplay has been compiled by a more recent version of the Java Runtime (class file version 65.0), this version of the Java Runtime only recognizes class file versions up to 52.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at org.eclipse.jdt.internal.jarinjarloader.JarRsrcLoader.main(JarRsrcLoader.java:61)
inavtr
23. Apr 2025 · 07:57 UTC
@sibi It can be tricky once you've made a mistake that you can't easily correct, that's true. Enemies would also be a pretty good idea, i agree. Thanks for your feedback :smiley:

@ryano You've definitely recognized the basic structure of our game - I'm glad you liked it :smiley:
🎤 stmatn
26. Apr 2025 · 09:32 UTC
@tod-semple I'm sorry to see the error. It indeed comes from running Java version 8. The game requires at least version 21.
I was hesitating on updating for a long time, but recently found out that it is easy to have two versions in parallel. I am now running a JDK version 21 for modern software and development, and version 8 for legacy software (tbh, only a single program :D). I would suggest to maybe consider a similar setup.