Abysm by APG
Those pesky tentacles are attempting to emerge from the depths and destroy the world again. It's up to you, a weird cephalopod creature, to stop them.
Use WASD or arrow keys to move and left mouse click to teleport to the green dot. If you teleport through a tentacle, you cut it off and get points, shown by the green bar in the middle on the left side. When the point bar is full, you win. If a tentacle touches you, you take damage, shown by the purple bar on the left. If you run out of health, you lose. Each tentacle on the screen generates corruption, shown by the blackish bar on the right. If that bar fills up, you lose.
Being near the top of the screen increases the rate at which you heal, and being near the bottom of the screen reduces corruption faster.
Third-Party Assets
I'm using the ElMessiri font from Google Fonts, licensed under the Open Font License. A copy of the license can be found in the source code.
| Link | https://github.com/the-alex-g/LD57 |
| Link | https://the-alex-g.itch.io/abysm |
| Original URL | https://ldjam.com/events/ludum-dare/57/abysm |
Ratings
| Overall | 208th | 3.263⭐ | 21🧑⚖️ |
| Fun | 213th | 3.026⭐ | 21🧑⚖️ |
| Innovation | 40th | 3.895⭐ | 21🧑⚖️ |
| Theme | 137th | 3.632⭐ | 21🧑⚖️ |
| Graphics | 201th | 3.184⭐ | 21🧑⚖️ |
| Audio | 116th | 3.412⭐ | 19🧑⚖️ |
| Given | 17🗳️ | 6🗨️ |
Very dynamic and original little game! It took me ten tries to beat it, after I mastered controls and realized I move too slow and need to keep tentacles present under 3. Music little annoying but that adds to ctulchian pressure, good job!
I think there is mutch room or improvement, but the idea is solid. I can see a mobile version with swipe controls be really fun.